CrashBandiTeam

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Everything posted by CrashBandiTeam

  1. Oh okay, i didn't knew, well, this is the con side of being too uninformed lol
  2. Wait, is it ported from K1, or self Modelled? just asking, because of the Porting rules
  3. Glitch, idk which, but i say Glitch, KotOR II is sometimes glitched, i had sometimes a ebon hawk, where i had no crew members, or only Visas and i had to fight her alone, god... this glitch is annoying
  4. Great that i could help i didn't wanted that people make more stress about some music xD
  5. Don't Worry, guys, the "Raider's Claw" Idea is just paused, i am moving more to an other mod (idk details yet)

  6. Wait didn't the Dunesea music didn't played on Yavin Station?
  7. I saw all pictures, it's awesome mod! i can't await to play this mod, i think it will take till end 2018? idk, cuz the project is larger than Earth i guess , so good luck!
  8. Wait, did Yavin Station actually had a own Loading Screen? If no, awesome work about that 1! The Mod is truly a masterpiece.
  9. Can someone teach me modelling with 3dsmax? i want to try to model new modules!

    1. CrashBandiTeam

      CrashBandiTeam

      Okay, thank you! :)

    2. newbiemodder

      newbiemodder

      U learn by now trial and error, experimenting, etc...his tutorials are a good start..check YouTube as well

    3. CrashBandiTeam

      CrashBandiTeam

      I have a issue with NwMax, idk if NwMax Snoop is th right 1, could someone tell me if it's the right or wrong one?

    4. Show next comments  24 more
  10. CrashBandiTeam

    Hammerhead

    Yea, beatiful, but i prefer more the Centurions and Interdictors
  11. Hello dear Deadlystream Community, I search for someone , who could make my mod request, if my wish comes true, then thank you to the fellow modder, if not, mhm... okay. The restrictions are: Your Character or Party Member has to be female. It gives you a armor bonus (Due it's Chronium) Thank you for making the mod! Ps: Sorry for the english, i am still learning it xD
  12. I already have the first mod idea: Coruscant, but not like the other Coruscant Mod, this 1 will have more Modules and stuff

    1. CrashBandiTeam

      CrashBandiTeam

      TSL only , cuz on TSL i find all modules i need. Modelling isn't my strength.

    2. jc2

      jc2

      Oh sweet! you gotta make a WIP thread so we can follow XD

    3. CrashBandiTeam

      CrashBandiTeam

      I'm gonna do at weekend, cuz now im very busy with school :/

    4. Show next comments  24 more
  13. I am back dear Modder Community! :)

  14. My Profile Status Update Doesn't work/Show Up. I don't know why, i really want to fix this problem, and i don't know how... i hope someone could help me. Yes, i use Twitter, but could that be the problem? I really need help!
  15. So, i finally make a thread about that topic xD Yes, i do xD Sooo... here comes my WIP projects
  16. Greetings everyone! I am here today for presenting my new Mod project, a Sith Interdictor, Captured by Traders, the Raider's Claw. The Project brings 5 new Modules with new characters, a new .uts and script. How to get to the Raider's Claw? Well, i though about a Trader on one of the planets, where u get the starmaps, so yea! Here are People's who helped me alot: Fair Strides - The Transit : Hangar -> Cantina SithSpecter - The Transit Change in a module, which already has a transit ^^ Kexikus - He helped me, getting some files EDIT: This is now my WIP page for all my projects!
  17. Can someone code a new MapInfo? I tried, and then it's never worked again (god, i had a backup )
  18. Hey Xedii. I got a problem with a K1 Map. Error LOG: You have the map of this module, but the MapInfo file appears to be incorrect or out-of-date. HELP!!! Please