high5

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Everything posted by high5

  1. http://deadlystream.com/forum/topic/2390-read-me-second-information-for-those-posting-errors-glitches/
  2. I had this problem too, the only thing that worked for me was reverting to before the update.. Here's how: Open steam and go to "View" tab>"Games List", right click "Kotor 2 > properties", select the "BETAS" tab and in the dropdown box select "legacypc -", wait a few minutes for the changes to apply and you're good to go.
  3. yeah its the same for me no blinking or eye movement
  4. Just name the lightsaber model to 'w_lghtsbr_001' and throw it into your override, numbers '001' to '010' at the end for different colours. leave the texure names as they are.
  5. Maybe raise the jaw i think the face is a bit too long maybe a lot of effort to fix, anyway liking what you've done so far
  6. for Mandalorian armour you could find a .uti file for an armour you want to change with the kotor tool, change it into a disguise for 'Alien_Mandalorian_01' 02 or 03 for different colours. not sure about the sith uniforms. if your're unfamiliar with kotor tool uti's are under BIFs>templates>blueprint items in the general tab change the 'base item' to disguise in the properties tab double click the * line entering Property Name: disguise Subtype: Alien_Mandalorian_01
  7. Anyone know thw names of the files used for animated kolto tanks? want to use them for kotor 2 if possible.
  8. Dark Souls: I bought my PS3 solely for that game and I think I'll get a PS4 when dark souls 3 comes out. Has an original approach to online play, simple yet effective combat system, difficult but rewarding gameplay and some beautiful scenery to top it off. Digimon World: Theirs something about "raise em up"? type games that I love. basically you train your digimon and based on its stats and how you treat it affects what it evolves into. then roam the world and beat up others till they see things your way and are willing to work in your city. Minecraft: Who doesn't like to build stuff? Loved lego as a kid now I have Minecraft.
  9. Yeah too greenish for me too but it matches her default clothing way too much green there too Particularly liking visas' robe, it blends her head scarf thingy all in all great work.
  10. Yeah me too, pretty funny. I imagine its a wierd conflict issue you have, maybe you can send disciple as bait nobody like him anyway, then run in while its distracted. getting out? cross that bridge later ofc
  11. Here's a list of questions you're supposed to answer when reporting a bug with TSLRCM 1) During the game, when did the problem begin to occur? 2) Did you install the latest version of the mod? (1.8.3b and 1.1b respectively) 3) What version of the game do you have? (Steam, GOG, 4CD, KotOR Collection?) What region is the game designed for if it's the 4 CD version? 4) Did you update your game as required by your game's region? (4-CD version ONLY) 5) Did you install this over the previous version(s), or did you perform a fresh installation as required by the TSLRCM's read-me file? 6) What other mods have you installed? Please give an accurate list and provide links to each of these mods - even if they are found on this site. (We don't actually know them all!.) 7) Can you be more specific about the error? At what point did it happen? 8) Have you tried re-downloading/re-installing the mod? 9) Have you tried using a different save game? 10) Have you tried starting a new game? 11) What Operating System do you use? (List Virtual Machines as well if you are using them.) 12) Can you confirm that you see the TSLRCM logo on the the main menu screen?
  12. Does anyone know the texture name used that surrounds the door in this screenshot? I've looked through all the NAR_ files a few times. Digging through kotor tool maze is sending me crazy, Its in the nar shaddaa refuge sector.
  13. Hey kaidon can you clear up how exactly to create a light saber using the schematics as I've just found my first one (at Telos polar region) only I cant see the option to build it, do i need certain parts before i begin? it's very possible that I have another mod that conflicts it, just want to know if its working properly thus far. Cheers
  14. Mhm I remember having that problem, registration stopped a long time ago I believe. Here: http://www.elvastower.com/tuts/gmax01/installation/installation.html
  15. Hi I'm trying to get around the limited armour in TSL by changing .uti files to disguises which works but no textures seem to show. model: n_rakata, tex: N_Rakata01. I tried using the original file names for the textures too and other variations 01-03, also played around with .uti values a bit to no avail. I used 3 different models so I'm struggling to see the problem maybe this is why no mods do this? Oh the models i used were from RoR the new mandalorian ones its just for my use. Edit: Okay i tried a different model and it works so i guess the problems with the model. Just assumed since i saw screens they were good maybe I'm missing something but I don't know how to close this topic 'flails arms'
  16. I have a question too but 1st here's an answer: looks like he got the .uti messed up a bit, open it up with the KotOR tool and change the texture variation to 75 and if the model displays okay leave it but if not change the model variation to 0. Hell yeah i sound like I know what i'm doing, maybe I do maybe I don't. Good luck [Hijacking Deleted]
  17. Not sure if a new thread would be needed. thought i'd try here 1st since its on the same lines. I see that the soldier starting clothes for k1 are still in TSL, can I make a quick .uti change to give me this model in game, if so what? or if not is there a mod that does this for me? PMBBL01 is the name of the model i want.
  18. I love variant A, regardless they're both mighty fine. Those animated walls in the cantina look amazing too gotta say.
  19. yeah i missed a module when i installed it.. my bad, again good job
  20. Yay I don't have to put up with the "so called" black people any more. (Please don't quote me.) I'll be looking forward to this.
  21. Fantastic additions. this will stay in my override, however clones still seem to be everywhere hmm is it just me? maybe too many mods or something.
  22. high5

    PFHB01 Replacer

    Subtle but i like it a lot. good work, It would be hard to improve without making bigger changes maybe some sith eyes for darkside.
  23. high5

    Requests

    Hi people. I would like to request a double blade melee replacement pack. I've replaced most default items in my game but I cannot find any models for TSL double bladed swords apart from 2 that I managed to find after a long search. I hate those standard models.. I've recently got all the stuff to make my own but that will take a long time to master. I took a quick google search to look for designs that I like. I don't know the do's and don'ts of copying but these are some i found on google. I think this one would look good as Freyyr's warblade: http://s1291.photobucket.com/user/jasonclarke1988/media/dual_bladed_sword_zps0656e584.jpg.html?sort=3&o=40 This would look good as the standard double blade: http://s1291.photobucket.com/user/jasonclarke1988/media/Two_Bladed_Sword_by_iainstark_zps62eac667.jpg.html?sort=3&o=39 For the vibro double blades, I know its probably a big task but would be great to have something along the lines of Deadman;s vibrosword replacement pack: http://s1291.photobucket.com/user/jasonclarke1988/media/vibropack_zps80d799b8.jpg.html?sort=3&o=67 Just one would be cool but I thought I would just ask for the world and see what comes if anyone is interested but needs more ideas, I could get to work drawing to give a better idea of dimensions and maybe some new designs. I put photobucket links up since I'm a bit clueless on how to post pics.
  24. "- Fixed the issue with Battle of Khoonda being stuck after first wave of mercenaries." Was this a bug in the mod or a pre existing one? I had some issues in my last playthrough there when I didnt have the mod installed so that would be a nice bonus, all sounds great tbh. Exited to try this, thanks!