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Everything posted by VarsityPuppet
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Why it's not okay to upload someone else's mods
VarsityPuppet replied to Xuul's topic in General Kotor/TSL Modding
Argh, that's a good point... That's not something we can really compete with. Not worth all of the extra work, to compete with a similar sort of installation here -
Why it's not okay to upload someone else's mods
VarsityPuppet replied to Xuul's topic in General Kotor/TSL Modding
What a piece of crap that guy is. Hassat Hunter, I would just upload a version of the mod. Make it crash. EDIT: Also, the continued upload of stolen mods on Steam I see is really starting to make me angry... What a piece of trash community. -
Do we know if it's a Steam only issue? I haven't run into it on the Mac (app store) version
- 99 replies
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- schematic lightsaber mod
- kaidon jorn
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Hahaha great idea man. This would actually make a really good NPC for the game.
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I'm guessing that specifically checks to see if you have any of the original items (checking by the item tag). Since this is designed to not use the original tags, I will probably have to modify that script. I should probably post a list of known bugs for this beta...
- 313 replies
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How to add a texture to custom model?
VarsityPuppet replied to 211darthrevan443's topic in General Kotor/TSL Modding
Gmax is terribly buggy, and back when I used it, dragging a texture onto an object almost never worked -
No, there is no further mod activation. If you're using Steam though, you have to install it to the steam override directory.
- 313 replies
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I believe that would work... otherwise delete anything named g_w_lghtsbr, g_w_dblsbr and g_w_shortsbr and that should fix it for now I think
- 313 replies
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Are you using the Steam version and if so, did you install RCM via the Steam Workshop?
- 313 replies
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Great to hear! Again, I apologize for being unable to address concerns and bugs.
- 313 replies
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Why it's not okay to upload someone else's mods
VarsityPuppet replied to Xuul's topic in General Kotor/TSL Modding
Sithspecter, the arbiter of reason -
Why it's not okay to upload someone else's mods
VarsityPuppet replied to Xuul's topic in General Kotor/TSL Modding
The fact that we are even discussing this is a joke. 1. Vaporware is not something that's in danger of disappearing. Vaporware is something that was in progress, and never saw the light of day. Examples would be: TSLRP, Malachor VI and some versions of Sleheyron. Doesn't really prove anything, but it's been annoying me. 2. Steam Mods are NOT WORKING. Only very basic mods (other than RCM and M478) should even work at all. This goes back to the whole "Oh, I can probably just copypasta the files from tslpatchdata into my override and it will work!" line of thought. Even if you do use the installer, the files generated oftentimes modify EXISTING files in the override. You can't upload these mods atomically to the Steam Workshop and expect them to all work in conjunction without crashes. 3. KotorFiles is NOT gone. GameFront is alive and well. Since these mods don't work on Steam, and GameFront is still around, THERE IS NO REASON THESE SHOULD BE UPLOADED ANYWHERE WITHOUT THE EXPRESS PERMISSION OF THE AUTHOR SINCE THE MODS CAN STILL BE ACCESSED. Download them, save them yourself, but you don't have the right to distribute the work of other people. You'll never be able to reason with pieces of crap on the internet... /endrant -
Bugs and minor inconveniences with TSLRCM 1.8.4
VarsityPuppet replied to Hassat Hunter's topic in TSLRCM
"This door has been sealed due to a security breach and will not open." Boom. Problem solved. -
Got that MonoDevelop so I don't have to rewrite my whole Duplisaber installer from scratch to support multiple platforms
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Need Mod Assistance: tsl patcher errors
VarsityPuppet replied to lalaluvia's topic in General Kotor/TSL Modding
No, you cannot. You must point the installer to the steam workshop directory itself. Off-hand I'm not sure what the directory is since I don't have the steam version, so you might need to do some Googling as to where that is. Ultimately, it may just be better to install the old-fashioned way. -
Yeah, I apologize, that is a known issue.
- 313 replies
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You guys did see SithSpecter's post from earlier in the thread, right? For the purpose of going to find old mods, it's still around, but for the average user, it'll probably lead to an increase in traffic over here.
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The way back machine should cover some of the old mods. We should archive though
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KOTOR II Re-Release on STEAM!
VarsityPuppet replied to zbyl2's topic in Knights of the Old Republic General
Hasn't been favorably looked upon for several years now. -
Speaking of mobile devices, I highly recommend Game Dev Story. There are very few games I've enjoyed on mobile, but that's one of them. Escape Velocity is also a good play, and is sort of a pre-cursor to Star Citizen. For Mac and Windows, though it's a pretty old game. 2000 I think...
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KOTOR II Re-Release on STEAM!
VarsityPuppet replied to zbyl2's topic in Knights of the Old Republic General
Barf! Better to make a native installer... Then again, if it's up to me, it might never get done -
KOTOR II Re-Release on STEAM!
VarsityPuppet replied to zbyl2's topic in Knights of the Old Republic General
Some more screens, showing off the superfluously high resolution + beautiful retextures from Xarwarz, Vurt and... I don't remember who did the Polar Plateau retexture :/