Okay, let's see...
*Consults notes on messages to SH...* Okay, I've got it!
I am sorry that you have chosen to be "that guy", but I feel even more sorry for those that have read and followed this thread up to this point. Many would think and emphasize that you are a troll and that I shouldn't waste my time on you. However, I'd like to take this opportunity to address several points you brought up in your comment.
1). We should have made an entire custom module, complete with Manaan's
textures, sounds, and architecture just to house a peace of restored content?
In all honesty, what is so wrong about re-using that specific module?
2). The Pazaak Tournament is a piece of cut content, and was
actually mentioned in several different sections of the game's
files. Thus, I can validate the reasoning behind restoring this
piece. In addition, there are those who actually like playing
Pazaak, so an entire tournament is seen as an early Christ-
mas present to them...
3). That "big open space" that I so heartlessly stole from Manaan...
For the record, I took great pains in sizing the Holo-Roster to fit
that opening without leaking over. Also, the opening can't even
be walked on, so it's not like I'm putting a big pile of rubble across
a doorway or something. I'm just using empty space to help build
the Tournament's atmosphere...
About the Holo-Roster:
I am strongly considering changing it to a dark-blue hue...
Granted, the light-blue does look like crap in my opinion;
that texture hasn't been changed since I made the thing,
and is in fact a lot darker than the image suggests. It is as
bright as it is because I used a txi filter (specifically the
blending punchthrough) to create the proper transparency
effect, as just editing the alpha layer would have ruined the
texture as a whole.
And one last thing, about that money comment: Think of this as a way to get enough money for all of those unique/named weapons and armor without cheating, thus giving a completionist a sense of accomplishment...