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Showing content with the highest reputation on 06/19/2021 in all areas
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2 pointsSame here, I also admire your work here! Really goes to show that you don't need to make the next big total conversion 4K HD texture mod in order for your mod to be good. Here's what I think of your options: As you are giving the Sith Uniforms a distinctive "rank" per uniform, I'm certain you're going to modify the utc files for every Sith 'Albino' NPC to change the NPC uniform via the "Clothing Variant" items, and it appears you'll be changing many of their names to match their corresponding rank such as "Sith Major" (as I've noticed in one of your screenshots). So if you are going to modify the utc files, why not change the appearance of said NPC to a Sith Officer variant with a generic head instead of the albino hat heads. I'd say you should keep the albino hat head as a grey hat and keep the grey albino hat head for whatever rank the grey Sith Uniform is, for any Sith Officer who has a different colour of uniform, simply use a generic head without a hat. I would advise this option! It is possible, but would require a TSLPatcher for compatibility and a mod of this scale would be tricky to make a workable TSLPatcher which a new modder could make. As Salk said, don't even bother with this option.
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2 pointsHello again! Well, the best solution is without any doubt option 2 but if you are uncomfortable learning how to use the TSLPatcher (my own knowledge of it is very limited) I think you could go for option 1. Option 3 is a no no... 😄
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2 pointsHi guys! Small update here. I made several new textures. 1. Korriban sith Sergeant, Sergeant-Major, Ensign with white harness (aka sith patrol squads of Korriban regiment) 2. Korriban sith Ensign without harness (for Adrenas) 3. Archaeologist uniform (brown uniform with shovel insignia instead of starforge insignia) I hope you'll like it! Here are some screenshots:
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1 point
Version 1.8.6
128,683 downloads
Experience famous restored content mod on your mobile device. Install instructions: Both iOS and Android place all files in a folder called ‘mods_english’ (or ‘mods_italian’, etc.) within a folder called ‘dlc’. So /dlc/mods_english/[all files]/. 1. Unzip mtslrcm.zip 2. dlc folder contains five subfolders, for each language version; feel free to delete ones you don't use. 3. Paste it in the install location: iOS: On iOS, they are placed in iTunes > Apps > Documents, in the same spot that the ‘saves’ folder goes. ANDROID: On Android the files should be placed in /Home/Android/data/com.aspyr.swkotor2/files/ As long as you’ve closed the game from the app switcher before launching with the mod, everything should work as normal." -
1 point
Version 1.0.0
1,493 downloads
I am publishing the work of a Russian colleague. Icons for kotor 2. Great job. Perhaps I couldn't have done better. All permissions received. Enjoy. By TFT To Install 1. Download: TSL Icons for modifications of lightsabers By TFT 2. Copy all files to the Knights of the Old republic's Override folder. (Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override) 3. When/if prompted to overwrite files, press okay. 4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love. -
1 pointWasn't there a general KotOR/TSL discussion board like we have for Jedi Knight? EDIT: Somehow I managed to completely miss it the first few times I checked the forums index.
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1 pointHello again! I like it better and I would definitely use this one rather than the white patch. But I understand why you say it looks like there are holes in the patch. But if you used a different color (possibly black or a much darker grey) rather than just the same color of the uniform, I think that would solve the issue. And about the latest update, I like a lot the new archeologist's uniform. I like the rest too but the grey beret doesn't look good, in my opinion, with the brown uniform. Keep up the good work!
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1 pointBeen watching your work from afar and I have to say, your latest update looks really cool! Personal preference here, but I think the guards to the Valley have too many colours going on (the one's with the hats). I'd maybe change the colour of their hats to match their paints.
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1 pointWell, I tried to use the wrist colour and here's the result. What do you think ? In my opinion it looks like they have holes in the shoulder pads) Plus white patch matches the rank bar.
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1 point
Version 1.0
465 downloads
----------------------- KotOR I RECRUITMENT MOD ----------------------- By BK2-Modder ----------------------- LUO RECRUITMENT MOD ----------------------- NOTE: THIS IS A MOD THAT IS IN NO WAY ASSOCIATED WITH THE ORIGINAL LUO MOD BY DARTH-ME ----------------------- This recruitment mod allows you to recruit Luo, the Black Rakata who seeks to learn the ways of the force. He also has some dialogue options once you recruit him, but they aren't too expansive. Relatively simple. I made this mod because Darth-me's is no longer available, afaik. ----------------------- INSTALL INSTRUCTIONS ----------------------- 1. Extract Folder from Zip Archive 2. Double click TSLPatcher.exe 3. Read this readme again 4. Install the mod to your override folder using TSLPatcher 5. Look at included screenshots prior to playing 6. Open game and play! ----------------------- RECRUITMENT INSTRUCTIONS ----------------------- Luo can be recruited by both LS and DS players, but it might make more sense in a DS playthrough or an LS playthrough in which you help the Black Rakata. LS: 1. After speaking with The One, go to Luo and enter dialogue 2. When Luo talks about the Force, tell him that "I think you misunderstand the Force..." 3. Choose the 4th option, should be the last one that is quite lengthy 4. Select "I will train you in the ways of the force" DS: 1. After killing the Elders, go back to the Black Rakata Base and speak to Luo, who will congratulate you. 2. Going through the main dialogue options, you should get to where he asks to be trained. 3. There should be a new dialogue option that you can choose in which you say that you will train him. 4. choose for him to take either Bastila's or HK's slot. ----------------------- NOTES/BUGS, ETC. ----------------------- - Luo starts out as a Level 1 Jedi Guardian, but he has some good force powers. I would recommend trying to keep him as conservative as possible. - In LS recruitment, Luo takes the place of Bastila, who's slot is empty until the end of the game. - Luo's force powers come from his feet - In the select screen, his rightside portrait is blank and white - Luo's appearance does not change when he changes clothes - This is mainly just a simple mod that attempts to replicate what Darth-Me did way back when ----------------------- CREDITS ----------------------- KotOR Modding Community for helpful posts and tutorials Darth333's Recruit an NPC in Less than Ten Steps tut Ferc Kast for his Recruit Function, which he released as a resource Creators of K-GFF, KotOR Tool, and DLGEditor ----------------------- Contact Info: Please direct all inquiries to me on Deadlystream @BK2-Modder Permissions: I am entirely alright with anyone modifying this mod or reuploading it or what have you, so long as I am credited and notified. If I have been inactive and cannot be reached, simply credit me in bold print, and you should be fine.