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Showing content with the highest reputation on 10/19/2019 in all areas

  1. 2 points
  2. 1 point

    Version 1.0.0

    1,236 downloads

    Movie Mandalorians - Retextured by Mcfly -------------------- My intention in making these textures was to fuse the concept of the Movie Mandalorians mod, with the original in-game Mandalorian designs. I initially made these just for my own use, but I decided to release them once I finally completed the set. -------------------- Install: -------------------- - These textures require the Movie Mandalorians mod by Deadman. - Copy all .tga files into your KOTOR2/override folder. -------------------- Uninstall: -------------------- - Delete the .tga files from your override folder. - Reinstall Movie Mandalorians mod to restore the original textures -------------------- Special Thanks: -------------------- - Deadman, for creating the original mod. Thank you Deadman! -------------------- Permission: -------------------- - Anyone is welcome to do whatever they like with these. -------------------- Contact: -------------------- If for any reason you want to contact me, you can find me on DeadlyStream and NexusMods. - Mcfly696 @ NexusMods - Mcfly @ DeadlyStream
  3. 1 point

    Version 1.2

    414 downloads

    This is it. This is how Atton Rand was meant to dress. The faithfulness to his concept art is staggering Features: A coveted glimpse of Atton Rand's chest Known Issues: You're always going to see the neck seam because of cast shadows, so how obvious it is depends on the lighting. Some of the best lighting is found in the well-lit entryways of Nar Shaddaa's entertainment promenade, so if you want Atton's chest to look good while he tells you about the horrible acts he's committed, try to initiate the conversation there. If you use the vanilla textures, there's a period of time in the middle of a dark side descent in which Atton's face won't match with his chest, since there's an extra transition texture for the face but not for the body. You can avoid this somewhat by using subtler dark side face textures; I like using luminousbathhouse's Atton reskin. File: The file contains my edits on the vanilla texture files at 512p, and an optional file for use with luminousbathhouse's Atton reskin. Installation: Move P_AttonBA.tga and P_AttonBAD01.tga to Knights of the Old Republic II\override Uninstallation: Delete P_AttonBA.tga and P_AttonBAD01.tga from Knights of the Old Republic II\override
  4. 1 point
    Looks like the cross-mesh shading issue. Grab one of the newer beta releases in the MDLEdit thread in the tools sub-forum. The latest should be something like 1.0.9b3, but it has problems with danglymeshes/AuroraFlex, so you have to revert back to an older beta for those (something like 1.0.6b). Make sure that both robe meshes have the same smoothing group ID to ensure consistent normals across the seam. No. Head textures specified in portraits.2da will be applied to the entire model, overriding any direct mesh assignments.
  5. 1 point
    Had an awesome dream. Korriban is settled by miners and others seeking their fortune. The ancient Sith are returning from the depths of the planet with plans of conquest. The colonists have to kill some monstrous creatures they had captured because the Sith could control the creatures from afar. One man sacrificed himself to kill one creature- a huge white spider like thing- that could not be killed otherwise. Who knows what other and how many other creatures there are in the depths of Korriban. The Jedi are long in coming. Korriban was settled by the colonists against all advice of Jedi and Republic alike. No one wants to risk great loss by coming to the planet. The Sith themselves are very mysterious. Of the old bloodlines, and unknown what powers they have and what they can do and what they will do. Very dark, of course. Very realistic. As if KOTOR was brought to real life. The atmosphere and feeling was incredible. Probably inspired my old head canon of Sith still living deep within Korriban. All pre-TOR.
  6. 1 point
    [K1]_Carth_Comics_Overcoat_Beta.rar
  7. 1 point
  8. 1 point
    I really do like the concept and idea behind this mod.
  9. 1 point

    From the album: Tests

    Started cleaning up those bizarre mutant Acacia trees that look like dark blobs in Vanilla
  10. 0 points
    Would it be possible (that is, much much easier than actually finishing the mod) just to salvage some of the already working parts of this and release them? I'm thinking of the opening sequence with T3 on the crashed Ebon Hawk, which based on the post-mortem videos looks great, and the Remote-as-party-member bit, which would clean up that portion of the game. Maybe some other little things could be included as well. I'm not much of a modder though, so forgive me if this is an unfeasible idea.