30 Screenshots

About This File

TSL Loot & Immersion Upgrade

Version c.01 
by 90SK

 

"This is but a taste of the dark side to whet your appetite..."

 

 

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Mod Info:

A fresh take on the body items in TSL, with over 60 new skins!

  • In-character skins and integration into TSL's world. 
  • It was created to add life to TSL's selection of armors and robes. 
  • Requires a new game & start to fully add everything.
  • This mod is not primarily compatible with other mods, please know what you are installing and consult files before installing. B)
  • See changelog for details on latest version and giveitem codes.

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Patches for Loot Immersion Upgrade:

Contributors:
90SK 
- Skinning, item creation, scripting, ideas/putting the mod together
VarsityPuppet 
- Skinning help, Model enhancement: Jedi robe, Master robe, Heavy armor robe, Darth Bandon female armor 
Sithspectre
- Heavy Armor Female skin remap to male and model
RGB
- Skinning help, texture parts for M class Items (Darth Bandon model)
Fred Tetra 
- KotOR Tool
Silveredge9 & Quanon 
- Mandalore mask model and original skin 
flying-gg
- Beta Testing
Effixian
- great placement of jedi armor on Geeda merchant idea
L0rdReV@n88 -
 Exile darksider robe skin
Sharen Thrawn 
- Nar Shaddaa skybox skin
Gsccc 
- Tutorial on VO recording
tk102, Stoffe, Darth333 
- Scripting tutorials
Darth Nihilus art from prima guide as base for Nihilus mask reskin
Developers of KotOR 
- a lot of materials, the games, and making way for my work to be done.

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It will add many additional robes and armors, replace many robes and armors, add and improve loot drops, and it is designed to fit in with TSL.

Content Overview:

  • Cloaked Knights of the Old Republic 1 style tunics replace the padawan robe model with new skins.
  • Jedi master robes have been reskinned.
  • Significant added content focused on armors/robes for Onderon pt1 and pt2, Nar Shaddaa, Dxun, Telos, Korriban, and Dantooine.
  • Canon and comic book style improved masks for Nihilus and Mandalore.
  • Improved Bao-Dur skin (tan, green eyes).
  • Korriban and Dxun tombs have improved appearance item loot.
  • All unrestrictive items and textures totally overhauled.
  • Metallic/improved HK-50, 51, 47 and T3.
  • Vacuum mask replaced with an electromesh mask design.
  • No-glitch upgrade screens for red space suit and Mandalore Armors + Custom Icons.
  • Cheat code "giveitem light_matrix" for blue hypermesh armor.
  • Cheat code "giveitem revan" for Darth Revan robe .
  • Cheat code "giveitem shadow" Azkul's outfit.
  • Cheat code "giveitem 90sk_1" and "giveitem 90sk_2" additional Exile's personal robes. 

 

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INSTRUCTIONS AND DETAILS:

PLEASE READ CAREFULLY***

Step 1.

  • Download 7Zip to unpack .7z files (harmless freeware for file packing)

Step 2.

 

  • Copy baseitems.2da to an empty Override
  • Install TSLRCM and any Lightsaber mods you want
  • Next, after installing saber mods or TSLRCM, copy this mod's Override from Mod archive to either your
    • "Program Files/steam/steamapps/common/Knights Of The Old Republic II" ,
    • or  "Program Files/LucaAarts/SWKotOR2" if you're not using the steam version

Step 3.

That's it!

To verify that the mod is working, check it in KSE.

 

You can do a few things to remove the mod if you need to, but it is largely not recommended.

  1. Use the auto-generated Backup folder to replace files from the mod.
  2. You can also reset your Override folder (delete your override folder, make a new folder and name it override)
  3. Manually manage your Override folder

 

 

 

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Misc Information: 

  Reveal hidden contents
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If you have any questions about the mod, or want to know more about it before you download, feel free to leave a comment or Private Message me (90SK) on DeadlyStream.

 

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Changelog:

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NOTES:

Compatibility:  

  Reveal hidden contents

 

Troubleshooting:

  Reveal hidden contents

 

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COMPATIBILITY & MOD DETAILS:


- Item Classes: This mod replaces:

the Jedi robe class, the Jedi master robe class, the Jal Shey / Zeison Sha / Darth Malak's armor class, the armored flight suit class, and the star forge robe class.

Version c.01 is the current version.

This mod is designed to fit in with and improve TSL.

  • This mod is not compatible with the STEAM TSLCRM due to directory conflicts
  • Please start a new game to use Loot & Immersion Upgrade
  • v4.4.4b has not been tested with NPC Overhaul
  • Level and weapon mods are compatible with Loot & Immersion Upgrade
  • If you have questions about something on this page, feel free to PM me (90SK)

 

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Additional Credits:
Do not redistribute or release this mod, or use any component of it in your own mods (except specifically for personal use), without permission from the original authors.

 

Explicitly do not release this mod on any site or in any way/shape/form.

 

 

Special thanks to VarsityPuppet and all authors aside from myself credited for use of their work and expertise in this mod.
Special thanks to Flying-gg for some essential beta testing.

Extra special thanks to staff of LucasForums and DeadlyStream!

 

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THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BIOWARE/ OBSIDIAN ENTERTAINMENT OR LUCASARTSOR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

 


What's New in Version c.03   See changelog

Released

4/3/21

 

  • Added more screenshots
  • Added to loot drop on Peragus, replaces Peragus belt. 
  • Improved Exile robe texture
  • Major loot drops confirmed working (Onderon, Dantooine, Peragus, Harbinger)
  • KSE Compatible and confirmed works!

6/19/21

6/23/21

  • Includes darkblade/kaiburr blade for silver color. 
  • Padawan robes have been reverted to TSL original theme
  • New skins for Mandalorian Assault Armor and Mandalorian Heavy Armor
  • New type of Star forge robe (player only) on Dantooine and Harbinger
  • All original Jal Shey/Zeison Sha armors have been retroactively patched.

 

4/18/2022

 

  • Like 1
  • Thanks 1



User Feedback

Recommended Comments



The Collar fix skins in the TSLRCM will have to be removed to work with the ones in this mod, but other than that they should work fine together.

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For those of you interested in svosh's collar fix, move PFBNM.mdl, PFBNM.mdx, PMBNM.mdl and PMBNM.mdx from "Robes" folder to the Override directory, and when prompted to overrite, click ok. This will fix the skins showing up oddly in correspondance with the TSLRCM collar fix. they really do look much better thie right way anyway. I have fixed the download installer accordingly. Also Nsinger, I fixed the issue with the ubese flight suits, they are appearing normally now.

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The armored robes seem to be transparent. I installed he latest version of tslrm and then the m8-78 restoration before I used this. Those are the only mods I have and im not sure what im doing wrong. I followed the directions to the word and installing mods is something I have been doing for a while now. Its possible that because im using the 2.2.0 version of this game, this is what is causing this issue. Any suggestion?

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I added some txis for the armored robes, they are now included in the download. Hopefully it helps.

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Does the "Dark Jedi Master Robe" have the correct skin? In game, it appears as a white and red tunic with a brown cloak. But the item icon shows a black/grey tunic with a black/grey cloak.

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I think there are multiple Dark Jedi Master Robes, what is its model? If you can identify it on a screenshot that would help. It sounds like a UTI texture numerical mistake so its an easy fix.

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Hi 90SK, I'm from Brazil and I really appreciated your work with this mod. May the force be with you!

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Removed transparent F class armors and touched up some armor textures, reduced stats on overpowerd rusty Sith armor, made the armored flight suit more prominent and also made Ubese environment suit a Ubese warrior disguise, removed Exile armband replacement as part of a redo of the robes section to use more unique texturing on each robe type according to Star Wars myth (which includes readding the K2 cloaked tunic), added some robes and updated or enhanced a lot of textures for robes and robe item files (including some bug fixes), readded Vogga treasure loot expansion and Onderon museum robe, added shiny/enhanced G0-T0 skin, touched up Nihilus mask slightly, added more explicit instructions for Svosh's collar fix, and changed the name of the mod to be more descriptive.

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Had a game breaking bug with this mod, sadly.  When installed, along with TSLRCM and M4-78EP, if I entered the enclave on Dantooine and tried to trigger the Padawan scene, the game would crash, every time.  After uninstalling this mod, if I used a save file before entering the enclave, I could get past the scene without issue.  Not sure if there were other specific choices in the game, but had no other mods installed.  Just a heads up to anyone else :(

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Have kept trying to get this to work, since I enjoy the graphic changes so much.  I reverted the appearance.2da, removed all the files from the Override, got past the Padawan scene, then changed it all back to continue playing.  Ran into a similar game crash on Korriban, when you get into the detention room and try to view the datapad security recording that M4-78EP adds.  Luckily didn't have to revert to a save file before entering the academy.  I just did the uninstall the same as before and past the part.  Fingers crossed there aren't too many more issues.

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NPCs using the K1 style padawan robe, that don't have information for the appearance slot that robe type is using. I updated the padawan robe to use the I slot instead of the J slot, which will hopefully resolve the immediate in-game incompatibilities. To resolve this glitch either remove a_robe_02.uti from Override or redownload and reinstall the mod with the new a_robe_02.uti.

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I've reinstalled using the new version of the mod, to avoid the crash-to-desktop isue with the J armours, but I've encountered a new issue, after reinstalling with svosh's robe models: the Zeison Sha/Jal Shey armour model has been replaced with the Jedi Master armour model (PMBNM), but the textures have not.

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  On 8/11/2012 at 4:00 AM, Rahak said:

Will Svosh's collar fix override the one already in TSLRCM?

i didn't get that ether. do we need to remove something or just put in override and "no further steps" ?

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how will i know if this mod is working will there be an in game moment when you get a certain item that tells you its working or what?

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in the first step do you have to put that in the directory or in the override. Also for the second do you put it in the override or the directory

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