38 Screenshots

About This File

TSL Loot & Immersion Upgrade

Version 3b
by 90SK

 

Mod Info:

  • A fresh take on the body items in TSL, with over 60 new skins!
  • Doubling the appearance item content with in-character skins and integration into TSL's world. 
  • I have thoroughly tested this mod, and taken creative liberties with adding new items.
  • It was created to add life to TSL's selection of armors and robes. 
  • Requires a new game start to fully add everything, but some features will appear in your old saves.

This mod is not primarily compatible with other mods, please know what you are installing and consult files before installing. B)

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Contributors:
90SK - Imaging, item creation, scripting, voicing, ideas
VarsityPuppet - Model enhancement
Fred Tetra - KotOR Tool
Silveredge9 & Quanon - Mandalore mask
L0rdReV@n88 - Exile darksider robe
Sharen Thrawn - Improved NS skybox
Gsccc - Tutorial on VO recording
tk102, Stoffe, Darth333 - Scripting tutorials
Darth Nihilus art from prima guide as base for Nihilus mask reskin
Developers of KotOR - a lot of materials, the games, and making way for my work to be done.

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It will add many additional robes and armors, replace many robes and armors, add and improve loot drops, and it is designed to fit in with TSL.

 

Content Overview:

  • Cloaked Knights of the Old Republic 1 style tunics replace the padawan robe model
  • Jedi master robes have been reskinned and diversified from the original robes
  • Added content on Onderon, Nar Shaddaa, Dxun, Telos, Korriban, and Dantooine
  • Dxun tomb puzzle reward is a unique Jedi armor instead of a shield
  • Options for squad appearances on Onderon via merchant and Korriban/Dxun
  • Vogga's loot on Nar Shaddaa improvement
  • Canon and comic book style improved masks for Nihilus and Mandalore
  • New and added armors from Heavy Armor Expansion Mod including 6+ new armors
  • Improved Bao-Dur skin, new merchant and end boss for Dxun/Onderon, 10+ new random loot unique items 
  • Cheat code "giveitem revan" for Darth Revan robe
  • Cheat code "giveitem jediarmor" for TOR style armored robe, and found on Dantooine 
  • Korriban and Dxun tombs have improved appearance item loot, Azkul has a unique armor reward
  • Many improved armor skins
  • Many improved and new robe skins
  • All unrestrictive items and textures totally overhauled
  • Metallic/improved HKs and T3
  • Item descriptions and inventory item icons included
  • New facemask through random loot
  • An overall 50+ improved/new appearance skins

 

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CONTENT UPDATE LOG:

7-11-17 Update -
Dxun tomb puzzle reward is a unique Jedi robe instead of a shield.
Updated merchant inventory on Onderon, mostly cleaning out non-new items and dupliate listings,
armored flight suit and new Onderon encounter enemies have been given a new space suit skin.
Code "giveitem light_matrix" and "giveitem zs13" will give force friendly heavy armors, also through the merchant.
Item codes "giveitem zs1" - "zs9" will give various cloaked heavy armors.
Item code "giveitem ajunta" gives the armored flight suit

9-28-17 Update -
Changed the armored flight suit,
changed some names in the merchant inventory,
added the improved NS skybox as pictured in the screenshots.

11-11-17 Update -
Issued some new screenshots,
armored flight suit icon and skin fix

1-21-18 Update -
Expansion of Opo Chano's inventory to sell rare droid items and HK parts
Exile's clothing in the Coruscant cutscene is now a unique jedi robe

2-4-18 Update -
New masked traveler encounter from beginning of Telos has been adjusted
New dark Jedi disguise in loot on Dxun, code "giveitem mod"
Issued screenshot for new dark Jedi disguise.
Concept dark Jedi robe restored to random loot system and at code "giveitem sith"
 

3/23/18-
Version 2.0.8b

- Vogga loot added 'Kaiburr Armor' code "giveitem deluxe"
- Code "giveitem zs18" is a high defense default clothing item.
- Fixed missing line glitch for Onderon ending bounty hunter #2 & modified character titles
- Azkul wears a custom js/zs armor, code "giveitem shadow"
 

Recent 2.0.8b Updates:
- Fixed the Handmaiden robe not appearing glitch
- Naming of the Gand quest on Nar Shaddaa is replaced with this mod due to conflicting files in Override.
- Exile armband replaced with an Exile robe item for 5/17/18, "giveitem exile", "giveitem 90sk_1" and "giveitem 90sk_2"
- Some random additions to Opo Chano's loot including a new Jedi robe "giveitem jolee" and Khoonda militia armor w/. inventory icon "giveitem khoonda"
- New armor additions to loot at endgame Dxun, "giveitem zs13"
- Newly improved HK-47 and T3 skins added
- Collars on the default TSL model type robes in this mod have been adjusted and +3 skins for that type
- Armored flight suit item has been repaired for loot drop on Onderon, "giveitem ajunta"
- New Jedi robe in loot system "giveitem nomi"

 

12/12/18-12/18/18:

Version 3b :

  • TOR style armored robes have been added to Akerre, and one or two other locations    :    giveitem "jediarmor"
  • Exar Kun's Force Friendly heavy armor is now found in the Onderon Museum    :    giveitem "onderon_robe"

 

The cloaked heavy armors replace the J (Star Forge Robe) class item class, no other star forge (J class) mods are compatible! All previous updates in the log are applicable along with the addition of this section.

A number of fixes and updates have been applied to the archive after the initial release of v.3b on 12/12/18. I have found and resolved several issues with the archive including a missing skin icon and texture on onderon, visas armored robe, atton armored robe, and some texture issues have been fixed as of 12/27/18. The current version of v.3b available as of 12/27 will patch and fix any issues from the previous version. 

PM 90SK on DeadlyStream.com for questions, comments, or concerns about the mod or the new update. 

 

12/27/18 - Fixed all Jedi armor females

5/21/19 - The Readme.txt file now has a list of file types used in the mod, and somewhat more comprehensive information for beginners. 

5/21/19 - Updated Jedi Heavy Armor texture and Onderon new NPC UTI files.

 

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COMPATIBILITY & MOD DETAILS


- This mod is mostly meant to be a standalone total conversion/addition to TSL.
- Item Classes: This mod replaces the Jedi robe class, the Jedi master robe class, the armored flight suit class, and the star forge robe class.

Version v.3b is the recommended version, 2.0.7b is the previous version and is not recommended unless you're familiar with it. 

  • This mod is not compatible with the STEAM TSLCRM.
  • This mod is compatible with TSLRCM and M4-78EP
  • v.3b is not confirmed but likely is compatible with NPC Overhaul (use at your own risk)
  • Best used with tslrcm and m4-78ep, and/or a new game
  • Mods not acting on areas affected by this mod are totally fine to install.
  • If you have questions about something on this page, feel free to PM me (90SK)

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INSTRUCTIONS AND DETAILS

PLEASE READ CAREFULLY***

1. Download 7Zip to unpack .7z files (harmless freeware for file packing)

 

2. Installation: Run tslpatcher.exe and select the Knights of the Old Republuc II folder in your Program Files/steam/steamapps/common directory OR the Program Files/lucasarts/SWKoTOR2 directory (depending on if you're using KOTOR2 from Steam).

 

For use with M4-78EP, install TSLRCM and M4-78EP then Loot & Immersion Upgrade after.

You can do a few things to remove the mod if you need to.

  1. Use the auto-generated Backup folder to replace files from the mod.
  2. You can also reset your Override folder (delete your override folder, make a new folder and name it override)
  3. Copy files from the mod archive in tslpatchdata (EXCEPT 2da FILES) into override and then hit delete while the mod files are still selected in override from being copied

When in doubt, MAKE A BACKUP OF YOUR OVERRIDE FOLDER BEFORE INSTALLING (Just in case) -- although this is not necessary if you know what you're doing. Also please note this is close to being a total converison of items for TSL and will not function correctly with other appearance mods unless otherwise discovered on the user end. You are free to experiment with adding other appearance mods at your own risk.

 

This mod is designed to fit in with and improve TSL. It is not entirely perfect but should run smoothly in Version 3b

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Additional Credits:
Do not redistribute or release this mod, or use any component of it in your own mods (except specifically for personal use), without permission from the original authors.

 

Explicitly do not release this mod on any site or in any way/shape/form.

 

Special thanks to VarsityPuppet and all authors aside from myself credited for use of their work and expertise in this mod.
Special thanks to Flying-gg for some essential beta testing.

 

Extra special to thanks to staff of LucasForums and DeadlyStream!!

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DLC for this mod:
JS/ZS Default Model for Loot & Immersion 2.0.7b - http://deadlystream.com/forum/files/file/1205-default-jal-shey-items-expansion-for-tsl/
Only Sells Cortosis Armor Replacement for new Merchant - http://deadlystream.com/forum/files/file/553-cortosis-armor-merchant/
Cloaked Heavy Armor Patch/Options- http://deadlystream.com/forum/files/file/246-armored-robes-for-jal-shey-armors/?st=10#commentsStart
Alternate KotOR Style Robes - http://deadlystream.com/forum/files/file/209-k1-tunics-for-k2/
KotOR Cloaked Tunic replacement - http://deadlystream.com/forum/files/file/153-cloaked-kotor-tunics-for-tsl/
TSL Jedi Master Class replacement - http://deadlystream.com/forum/files/file/658-jedi-master-robes-improved/

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THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BIOWARE/ OBSIDIAN ENTERTAINMENT OR LUCASARTSOR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

 


What's New in Version v.3b   See changelog

Released

No changelog available for this version.

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Recommended Comments



When I make it to the second part of the Telos restoration zone, the twilek girl with the droids is not there, thus the game crashes.  Any fixes and/or explanations.

 

Your issue is that the Twi'lek is wearing an armor you don't have (I've had the same issue before) therefore the game can't see her at all. Use the Kotor Tool, download the NPC Overhaul mod by Kain and go inside the TSLPATCHER data folder. Then, you'll want to find the MOD folder that has the Czerka Site files in it. Find the Mercanary Droidmaster utc file, open it with the Kotor Tool, and then click her inventure option. Change her armor to a generic one, then save your new utc file in the MOD folder. Run the TSLPATCHER for that module, and you'll be good to go.

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The game doesn't recognize the mdl file present, so it gives the appearence of nothing. As long as you do what I said above and haven't gone into the Czerka Site yet, you'll be fine.

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Guest marcrusa

Posted

Congrats on version 2.0.6!  Does this version fix the issues with NPC's not appearing?  I ask cause if they don't appear, the game crashes.

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^ With version 2.0.6, download and reinstall the mod and load a savegame before you entered that area of Telos, and it should work. I have not had a chance to view the fix in game but I believe I have resolved at least that part with that glitch. I think it's because they don't have appearance information for one of the armor slots in appearance.2da, so they show up as invisible and crash the game when they equip an armor type with missing appearance info. There's no easy fix, I thought maybe the NPC Overhaul mod caused some issues with this mod with some of my new armors crashing some NPCs. Those of you who played my SUPER content mod may remember that issue there also. I confess I am somewhat of a newb with some parts of the mod, I'm mainly about making new skins and the technical side is not my best skill.

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Hey 90SK great mod!!!

 

Unfortunately, the issue of G0-T0 crashing my game at least in my computer with G0-T0 isn't solve, but the solution to me was to remove the new texture and it works normally.

 

Other than this, the mod works flawlessly.

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Guest marcrusa

Posted

Ok 90SK, thanks for telling me and everyone else that.  I deleted my save and started a new game.  But that's fine cause now I look forward to this version of your awesome mod.  Another example of the issue I was having was on Dantooine.  It was years ago, with your super content mod, the main mercenary would be invisible, and my game would crash.

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^ Yep, I remember the super content mod had a lot of that. Remember to save your game before entering that module again on Telos, with your new game. If the issue isn't resolved, please let me know.

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Guest marcrusa

Posted

Um, a lot of stuff looks different on this page... What happened, and what is new?

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^ I updated the description with the changes for 2.0.7. There is new info in the support topic about 2.0.7 as well. Mainly, robe model replacement mods are now compatible with this mod (the installer will say otherwise, just ignore that), and the new NPCs on Onderon have been updated with different appearances. 

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Hey man, is this thing compatible with NPC overhaul? Considering Kainzorus's mod is very modular, can it be partially installed but still bug-free with yours? Also, I have your complete robe pack. - is it redundant to install it with this?

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^ Hey there. I honestly don't know about compatibility with NPC overhaul, but I am guessing it is not due to some technical conflicts between them, NPCs wearing items that are meant for the player only due to missing information in Appearance.2da. With the robe pack, could you PM me a link to that mod's page? Also, robe replacements that replace the default robes, and the links in the description, are all compatible.

 

If you decide to do a playthrough with this mod and the NPC overhaul, keep an eye out for invisible NPCs. If you find any, message me. 

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Guest marcrusa

Posted

I just installed the newest version of the mod. If I encounter an NPC that causes the game to crash due to being broken, what is the best way to fix the game without having to start all over again. I have literally restarted KOTOR 2 from the beggining about 10 different times due to bad luck with mods. Can someone please give me a possible fix?

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Guest marcrusa

Posted

I just installed the newest version of the mod. If I encounter an NPC that causes the game to crash due to being broken, what is the best way to fix the game without having to start all over again. I have literally restarted KOTOR 2 from the beggining about 10 different times due to bad luck with mods. Can someone please give me a possible fix?

 

The broken NPCs may be caused by the NPC Overhaul mod.

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Have the Kotor Tool installed before attempting this.

 

1. Open up NPC overhaul mod download

2. Open tslpatchdata folder located inside the overhaul

3. Find the module that gives you the broken NPC (I'm assuming I know which one it is.) Find the utc file with NPC that is broken, open up the inventory, and replace the equpped clothing with something in game.

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90SK your work in both KOTORs is admirable and I have one suggestion. Why you don't do an NPC Overhaul in the same style of Kainzorus Prime? Because it seems that he let the mod scene and your artistic vision for both games is well received on a long time.

 

It's just an idea you know.

 

In any case thanks for your work, they are much appreciated.

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It could be for both games KOTOR and TSL. I know that the work involved would be great but I believe that it could work.

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All of the jedi armors do not allow battle precognition to add your wisdom bonuses to your defense. Just putting it out there since idk if this was intentional. 

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