I am truly sorry for having such gaps between my posts, especially when I tell you all it won't be long...
Running log #007...
Now, before I get into what I did after I fled from Malachor, I should probably tell you about some people that are instrumental to all my actions post-Malachor. These people are the Bralor Twelve, my personal strike team. We were the best at our respective specialisations in Clan Bralor, and we were all SuperCommandos. Well, they were and I was the SuperCommando Captain leading the team. There were, as is obvious, twelve of us, and we all had our own skills, as I said. Stuff like elite piloting, demolitions, technology, fast shooting, that kind of thing. We were the best at all of them, when we worked as one unit. Which we always did. Oh, and I'm using the past tense because it happened in the past, not because any one of them is dead. They're not, and we still fight together like we always did. It's not easy to kill the twelve best soldiers in the Galaxy.
Now that the introductions are out of the way, I'll tell you what actually happened after Malachor.
I said in my recount of the battle that I flew off with the B12, breaking the Republic lines and escaping; following that we did exactly what all the other war veteran refugees did. We ran away and got lost on Nar Shaddaa. There was a problem with that plan, however. We were landing on Nar Shaddaa in a Mandalorian shuttle, and walking through the streets of Nar Shaddaa in Mandalorian Neo-Crusader armour. In other words, we weren't all that inconspicuous.
Due to this, almost immediately after leaving our ship, we were taken by Republic soldiers (Galaxy knows what they were doing alive on the Smuggler's Moon) and loaded at gunpoint onto their ship, to be taken to a high-security prison facility.
Once we arrived at the asteroid prison (to this day I don't see why the Republic is so fond of asteroid prisons) on the fringes of Republic space, we were locked away in small one-person cells. Big mistake there. They locked the whole of the Bralor Twelve away in the same cell block, which is stupid in itself, but what's more is that they locked the Bralor Twelve away in the same cell block as a whole load of murderers, terrorists and other Mandalorians.
So, we began formulating a plan to get out.
We didn't try anything for the first week, we simply got used to the routine of doing absolutely nothing all day, then having the prison guards open a hatch in our cell doors and sliding in what appeared to be the stuff we used for emergency battlefield rations. Then, on the eighth day of our stay in the facility, our demolitions expert did what made him our demolitions expert. He got his "meal", and he made some rather powerful explosives out of it with a method I still don't understand. How he did it is unimportant though, what matters is that he had some explosives in his cell. As you would expect, he then used them to destroy the walls of his cell. Then a prison guard came over to him with a Bothan stunner, which was no help at all, because he was dead before he could raise his hand. A dead guard is a guard that can't stop a Mando from stealing his keycard to open the cells, and that's exactly what our demo man did. He simply took the keycard and went to each of the B12 cells (besides the remains of his own) and freed all of us. We then went round and freed all the other Mandos, and then freed all the people who we thought could be of use in a takeover. Following that, we went to the armoury and took our beskar'gam and weapons back, and the non-Mandos took whatever they could find.
Then came the breakout.
It was a simple operation really, especially since we were leading it; just a straightforward overrun of defence posts followed by takeover of the central command station, then taking the landing pad to prevent the arrival of reinforcements. I like to call that sort of thing a reverse siege.
That just proves that you should never, ever lock up the Bralor Twelve, because all you're going to do is lose the prison facility to an Empire that doesn't even exist anymore. That's right, we were claiming the former prison as Mandalorian territory. It was about a week after the end of the war, and we'd already won the first battle of the next one.
We then stole the same Republic shuttle that took us to the prison, and went off to continue our crusade against the Republic. Again.
END OF LOG #007
I hope that's sufficient.
As you all might have guessed, I've been pretty busy lately what with making sandwiches for all of the hungry citizens of the world. Add to that that the time I used to reserve for modding has been slowly switched over to playing Xbox360 games, and... yeah. To give you an idea of how busy I am, I should be leaving for work right as I'm about to publish this.
It's going to be busy for me from here on out, so if I'm going to get any of this stuff done, I'd like to get a list out in the open of what I have on my slate of things to do. This whole "randomly switch between mods and fixes thing I have going on isn't working all that great, to be honest. I have a lot of things I want to do, and I think it would be better if I announced them systematically and then you guys could hold me accountable for them.
To start things off, I'll go by the category of mod.
Layne Staley head 2.0
The Layne Staley head 2.0 is almost dead. I felt that I needed to remap the hair of the original Layne and then that sort of turned into a bit of a remodel. A little more structural work on the nose, brows and lips and I think that'll be ready.
The head itself is ready, fully modeled, and it looks totally awesome especially with the excellent skins provided by RedRob. All I'm waiting for is a quick touch-up to the eye sockets to make them a bit scarred and we're done on that front too.
Bastila for ROR
The Bastila head and robe combo I made recently, I donated to ROR. They're at least using the robe, this I know. A revised head is a maybe at this point.
Hi Poly Tin Cans
This is done how it is... but I may be working on a larger scale lightsaber mod... unlike any you've probably ever seen or downloaded before. Stay Tuned.
Yep, HK factory is getting a slight renovation, both to restore a little bit more of cut content, and to rearrange things how I would do them. Chances are that it will probably be included in TSLRCM, but if all else fails, I can always release it as my own Director's Cut, lol
Kreia Green Fix
In order to ensure maximum compatibility with the Kreia Green fix, I'm just donating my files to TSLRCM. I modified their own files too, so the fix should be absolutely sound. Also a few other model fixes you might not notice unless I pointed them out.
Last but not least:
Yes, we are still working on it, but progress has been slow mostly due to my frequent absence, thus making it hard for Bead or I to meet up to discuss things anymore. It will still be done, we just have to get some momentum, which will hopefully happen this summer after I get my computer fully recovered from its crash.
I do apologise for the excessive wait...
Running log #006...
This was it. The last stand. The final culmination of several years' worth of Mandalorian victories, countered by Revan's involvement, thus causing a sudden fall in the amount of success we had, eventually driving us back here. Malachor V. We would have rather fought the Ani'la Akaan anywhere else, but the simple fact of the matter is that there was nowhere else to go. Revan's forces had us hemmed in. It was either take the fight to Malachor or surrender to the Republic. And Revan knew our reluctance. He knew it and used it to his advantage. But ancient taboos so old that most Mandalorians couldn't even remember their origins had no place in this war, so we tried to ignore our feelings on the location and simply put up the best damned fight we ever had.
We now know that it was a mistake to go to that place, not because of any tradition or anything, but because at the time we knew nothing of Mass Shadow Generator. With hindsight, it seems obvious now that if Revan didn't have a weapon of mass destruction ready to obliterate our entire fleet at his command, then he would've sent a far, far larger force in against us.
To this day I still think that Revan denied us a fair fight in that battle, using secret weapons and the dark power of the planet itself to give him and his Jedi soldiers the edge. Without the Fore Nexus that was the Trayus Core (yes, I know of the Sith artefacts held on the surface of the planet) he would never have been able to kill Mandalore the Ultimate, and without the MSG, he never would've been able to take down our fleet.
It was really the death of our leader that marked the turning point of the battle. It stripped us of absolute coordination, forcing myself to take tactical control and Canderous to lead the forces in combat. It felt like we were leading another early battle, except we didn't win. And I blame mainly Canderous for it going so rapidly downhill. He wasn't fit to lead in that battle. He was a good fighter, that can't be denied, but he was one of those who were still apprehensive toward fighting on Malachor. I honestly didn't care about the location, as long as all of us gave it our absolute best and made the Republic fear our might even in death. And there is no place in command for people who don't want to fight.
Still, we fought on as best we wanted to. Then the Mass Shadow Generator was powered up, when Revan realised we weren't going to give up before dying. It was a coward's tactic. To send your own troops to their deaths purely for the purpose of defeating the enemy. Regardless of what people say about sacrifice and all of that osik, there is no honourable way to kill off your own people and make it look like an act of courage.
The action did its job perfectly, it must be said. It killed most of us, and the rest surrendered. I didn't, however. I took my chances, running the Republic line when they least expected it and making the jump to hyperspace as soon as I could. I hit Nar Shaddaa, taking my personal strike team with me (I'll tell you about them later) and getting lost in the crowd.
I think that's enough. My actions after the war will follow when I get round to recording it.
END OF LOG #006
I do hope it's been worth the wait.
OK, Sith Holocron, you wanted a list of every single mod I use with links, so here goes:
Allronix Dialogue Pack 2.1
Bastila's Extra Dialogue on Tatooine
Black Vulkar Base Restoration
Carth's Fighting Spirit
Garrum and Tar'eelok Restoration
Glow Rod Restoration
Improved Dark Jedi
Mandalorian Ultimate Mod
New BIK Movies
Revan's Flowing Cape and Belt Fix 1.1
Remove restriction to Force Powers by armors
Sharina Fizark Restoration 1.1
Taris Lower City Restoration
Taris Undercity and Gamorrean Stronghold Restoration
Cassus Fett's Battle Armour Reskin
Dak's Sword Pack
Jedi Robe Models
Darth Malak - Dark Lord of the Sith
Bao-Dur Shader Fix
Bao-Dur Charged Armour
Better Male Bodies
Coruscant High Resolution Textures
A Darker Peragus
Goto's Yacht Window Upgrade
Fixed Kreia's Fall Movie
Fixed Mandalorian Banners
Invisible Headgear Mod
Kill the Ithorian
Kreia Green Fix
Lightsabre Parts Icon Fix
Movie-Style Retextures Version 7 with Flickering Blades (I use this for K1 as well)
Movie-style Jedi Master robes v1.0
No Lightsabre Quest
Remote Tells Influence
Remove Restrictions for Force Powers by Armors
Realistic Nar Shaadaa Skybox
Darth Sion's Arrival to Peragus Fix
Skip Telos' Surface
Telos Shuttle Crash Movie Fix
Full Force Mod Pack
Trayus Rank Reformation
Galaxy Map Fix
Coruscant Jedi Templeand the Expansion
Ultimate Sound Mod (I use this for both games)
Hi Poly Tin Cans
Workbench Crystal Attunement
Weapon Finesse Icon Fix
Movement Animation Fix (both games)
Powered Battle Armour Reskin
Matrix Armour Reskin
Darth Nihilus - Lord of Hunger
Combat Suit Replacement
Curse of the Sith
Cyan Lightsabre Fix
Dak's Armoured Robes
Enhanced Lightning - Sith Edition
And TSLRCM, of course.
Yeah, I use a lot of stuff. And KSE.
I apologise for leaving such a huge gap between posts, but anyway...
Running log #005:
I'd finally got used to the feeling of being listened to in the tactical command centre. It was routine now to go up to the bridge of the flagship, report in, and start arguing with people. It was actually fun now. Especially since full command of the Republic fleet was transferred over to a proper Jedi. And this guy wasn't what you would expect of a wartime Jedi Knight. When we heard he was in charge of the enemy forces, we expected it to be exactly the same as before, since everyone thought of Jedi as people who would never fight back, and simply let people whose job it was to lead the army do just that. This general was different. He was a damned exceptional leader. He was whom I now know, years later, to be Lord Revan. He just hadn't become Lord yet.
Anyway, his strategies actually proved challenging to counter, and he'd been getting stronger every battle. By this time, he was very good. And it was now my official job to deal with this, since I was Deputy Assault Lieutenant General, after the previous Dep.ALG had been made full ALG, because the old ALG had become Deputy Campaign Major General, due to the old Dep.CMG becoming the full CMG. All of that happened because the old CMG was Cassus Fett, and he'd had to stay under the radar since his absolutely kandosii display at Jaga's Cluster. And the proper ALG couldn't do it because he'd got shot in the head at that same battle, and the genetic restructuring on his brain was still fresh, meaning he wasn't allowed to think too hard or he would die. Something like that, I never did advanced medical.
Enough backstory. Onto the battle.
The Republic assault started with a strike team of Jedi landing just outside the walls of Iziz. There's no definite explanation of why the turrets on the walls didn't blow them out of the sky as soon as they came in range, but my theory is that there was a slicer working for the Onderonians that managed to neutralise them. It doesn't matter though, because the turrets weren't working, and that's the important part, seeing as the only way of invading the planet is through the only undefended access point due to the malfunction. The strike team then proceeded to use the Force to get themselves onto the walls, where they faced heavy resistance from our shock troopers. This was when Revan ordered one of his absolutely fantastic tactical manoeuvres that would work perfectly against anyone except the Mandalorians, as we were quite clearly stronger than the average military force.
The manoeuvre in question I shall try to explain using as little strategic terminology as possible.
It involved a series of carefully timed distractive troop deployments, with the continuous fighting between the Mandalorian Wall Guard and the original Jedi team being crucial to its success. While this fighting was going on, the Republic sent down additional reinforcements to the wall, creating the illusion that the invasion would start from the walls inward. However, while that was going on and we were expected to reinforce likewise, Revan would send a huge force right into the centre of Iziz, intending to take us at our weakest, yet most valuable, point.
This didn't work. We did indeed send additional forces to the wall, but the fact that we had executive control over the Onderon Military was not included in the calculations of Republic Fleet Command. We ordered General Vaklu to lead his troops in dealing with the Republic forces in the centre, and he took a large part of his forces to the landing site of the invaders.
It turns out that Revan was fine in not having included General Vaklu in his plans, because he betrayed the Mandalorian command, contacted the Iziz Royal Guard, took control of them as well, and they both became known as the Onderon Resistance. It really didn't make me look good having sent a large number of traitors off to the position of most enemy soldiers, as the Republic and the Resistance promptly joined up and started fighting us in the centre of Iziz as well as having Jedi still trying to take the wall.
The Jedi kept coming. Whenever we dealt with a significant number out on the walls, more arrived. In the end, we abandoned the walls and focused on ridding the city itself of hostiles. Fighting retreats are terrible tactics when the people you're retreating from can sense the future, and move to cut you off before you've decided where you're going. So I gave the order to begin evacuation of our warriors, then start orbital strikes against Iziz. Just as I did that, Revan's forces moved into tight-blockade formation around the planet. That meant I couldn't get the Mandalorians out of the planet, and I couldn't bombard the city from above.
It was the final nail in the coffin of a Mandalorian Onderon. Tactically beautiful, but deadly. Certainly the most fun I'd had in months, but we'd lost the battle on my watch. And it finally showed me exactly what Revan was capable of.
Not that I'm one of those short-sighted Mandalorians who worship Revan for beating us. We were outnumbered, and he led an army of Force-Sensitives, and we still made the Republic tremble. I'm going to stop now.
END OF LOG #005
Was it worth the wait?
It's been a while, hasn't it? I'm back, and with a proper working log recorder. Now to business.
Running log #004:
I've been through quite a few battles now, earned myself a reputation as a tactician, and where does this get me? Back in training. You could argue that it's elite training, but I'm still back in the training facilities. I had enough of it before. What's worse it that I wasn't even allowed to leave and fight a few battles on my days off. I was trapped in the same place I started in, even though people knew I had gone through it all before and done it successfully.
But that's not even the most irritating of the various problems with what was going on. What I hated the most was the fact that I already knew and used all the stuff they tried to teach me about strategy and tactics. It was a total waste of my time, a total waste of the instructor's time, and a total waste of the time and resources of the Mandalorian Empire to keep me locked up in a hall of people who they pretended were as good as me. To this day I'm wondering why they didn't just let me return to the war instead of making me go through all the things they could quite clearly see I'd demonstrated in the past.
At least I didn't have to worry about Canderous distracting me from the real business of telling him what to do. He wasn't there, he was still shooting things on the front line. At least, he was until he gained admission into Advanced Assault Training. Then we were reunited, much to my displeasure as well as his. Granted, he was in a different wing of the facility, but we were in the same compound. That was bad enough. To make matters even worse, we had to practice what we'd learnt (or, in my case, knew beforehand and simply revised) by the Tactical class directing an operation carried out by the Assault class. So I was still ordering Canderous around. Which meant we were still competing, despite the fact that we were doing completely different things.
Well, at least I had the edge over him this time. I could say that I was better since I had qualified for Advanced Training before him. He replied by saying that his job was more important because without him there would be no war, as there would be no one to do the fighting, to which I said that he would be stranded with no orders if it weren't for my area. This argument repeated itself every day for most of the Training. The only times it didn't were when he was off on exercises and wasn't in the compound. Lucky di'kut, he was allowed out of the cage. What makes his experience even more pleasant was that he actually learnt things, therefore he wasn't wasting his time. He wasn't so bored he was seriously tempted to hijack a supply shuttle and get out onto the front lines just to escape the monotony of re-learning what you already know. I was, by the way. I nearly went through with it as well. I got the timings for all the supply shuttles inbound, compared them with the defence shift change times, worked out which shuttle was least protected and formulated a plan to get myself on there fully armed. Then I was given a test assault to command and I had to postpone the operation, so I decided not to bother and just suffer in silence. At least I'd be an official Tactical Specialist at the end, so I wouldn't be ignored by all the other strategists like before.
And so, time went on, in exactly the same pattern of tedium as described, until my training sentence was finished and I was allowed back to the action. The first battle I worked on after leaving the Training Compound was sheer ecstasy. I loved every second of it. Not just because Canderous was still in Training, although that did contribute. The amount I enjoyed my battles was all that changed about my leadership, by the way. I still used the same tactics as before, and people listened. OK, that makes two changes. I enjoyed my job more and people cared about my opinion and even went so far as to appreciate it.
I think I've done enough.
END OF LOG #004
So: what do you think? That new log recorder works a treat from this end of the recording.
What could I do better? I've had barely any criticism and I've done 5 now, there must be some thing I'm doing wrong.
Now, in the previous log I said I would explain the strategies I used and what it was like in Advanced Tactical Training in another log. If I can get this damned machine to play back custom logs, it'll be this one.
WHAT THE-? As soon as I actually manage to access the damned custom log folder, the stupid thing crashes! OK, I'll get in through the back door.
NO DISK IN DRIVE ERROR? OF COURSE THERE'S NO BLOODY DISK IN IT, THE LOG IS SAVED DIRECTLY ONTO THE BLOODY MACHINE!
Oh, for the love of...What are you doing now, you stupid piece of junk? Error message? WHAT'S WRONG WITH YOU NOW??? IF YOU'RE GOING TO DO THIS AGAIN, YOU COULD AT LEAST TELL ME WHY YOU'RE CONTINUING TO ENRAGE ME TO THE POINT WHERE I'M ABOUT TO SHOOT YOU, YOU USELESS FIERFEK!!!
Oh, this is great. This is really fantastic. Now you're just formatting yourself, are you? At least I've got a backup copy of everything...
That's one thing Clan Ordo got right when Canderous was Mandalore. There's no point trying to get any form of technology to work on Dxun.
OK. I'm going off to buy a decent log recorder, and this hut'uun is getting the first ship to Raxus Prime.
Sorry it's been a while, my hard drive nearly died, but anyway...
Running log #003:
You could feel the tension in the air from the hangar. The anticipation of blasting down on the Republic, taking yet another planet without a challenge. It almost felt routine now to get into a Basilisk, be told to deploy, and start crushing resistance.
Well, it was probably like that. I wouldn't know. Because while the front liners were doing that, I was sat in a small command chamber not debating tactics with the other strategists. Why wasn't I putting my ideas across to the rest of the tacticians? Because they had Specialist training, and, despite my recommendation from the Field Marshals, they wouldn't listen to a recruit. I was better than most of them, even though I was fresh off Dxun, but they refused to acknowledge the evidence.
Whenever I did actually bother to say something to the arrogant fierfeks, they just totally ignored me. I mean, I would put forward an idea that none of them had even considered but would be extremely effective, and they would just totally disregard it. If they even bothered listening to it.
But then the troops were given the order to engage the Republic in combat, and after that, things got really frustrating. Because that was the time when what everyone said was supposed to matter, and they actually bothered to consult me once every century. Of course, when they did ask me for my worthless opinion, they always "corrected" me with their strategies, which weren't actually as good as what I had said. And that's why I simply shut up and let them argue over their failed tactics.
After about half a battle of this, I got tired of being ignored by people who weren't actually as good as Command thought they were. So I contacted the Flagship, and requested a position transfer. That's right, I was joining the front liners. I'd bailed out on territory defence several times, as you know, but this was the first time I'd left tactics. They knew my prowess with where I was going as well as my skill in the station I was leaving, so they granted my request, then themselves gave me a request. They wanted me to lead a squad. That was the perfect position. I could be front lining as well as doing tactical work. So I got my newfound soldiers together and headed off to the hanger with the spare Basilisks in.
Even that couldn't get me away from the tacticians. I still had to follow their orders over comlink, or so I thought. I decided to plan my own strategies from there, show the people up in the control room I'd come from just how good I was, so I simply cut my connection to Tactical Control, ordered my men to do the same, and told them I would be taking over our plans.
I'm not going to bore you with the strategic information, or at least not now. If you want me to, I'll make a log detailing my various strategies. But I digress. Back to the battle.
You know how things go in a fight like this from last log, and if not, then I advise you to read it and find out. The assault succeeded and Dagary Minor fell from the Republic. My squad was instrumental in the victory, and I imagine things would go differently if I did what I was told. The officers who had recommended me for tactics could see that, but most others couldn't. It was only due to intervention from one particular Field Marshal that saved me from a fair load of punishment on the grounds of Failure to Follow Orders.
And not only did the Mandalorians win a battle that day, but I did personally. I showed Canderous Idiot the importance of having a fully functional brain, and also won an entry into Advanced Tactical Training. If you actually want the Log of Tactics and Strategies written, I'll write about that for you.
END OF LOG #003
I've written 3 and had no complaints, what could I do better?
Also, where should I do the next one?
Running log #002:
Us Mandalorians hadn't been in a real fight with the Republic recently. In fact, they virtually gave us most of the Outer Rim. So it wasn't entirely expected when we came for Taris. Of course, we'd had word of the attacks on the Jedi Enclave there, and that gave us a bit of a morale boost, knowing that the "Force" wouldn't be there to help our enemies. And, due to the fact that the Republic Fleet was too busy getting shot elsewhere, there wasn't quite so much resistance as we'd hoped (a large opposition makes for a fun battle).
But enough about the build-up. Onto what I was actually doing there.
For this siege, I'd been posted to Basilisk & Front Line Assault. Now for those of you who read my previous log, you know how I was at that, and for those of you who didn't, well, go read it.
I can still remember exactly what I was feeling when I sat in my Basilisk in the hanger of the dreadnought that held not only myself but Canderous Ordo, and his walking cannon friend Gorse Bendak. We were together because we were the best of our rank. The fact that I always had to be sitting with those two idiots was yet another reason why I had to be so much better than them.
Now, if my intense hatred for those utreekovs doesn't get me sidetracked again, I'll talk about the fight.
When the order came to rain hell down on the Republic, I was already breathing adrenaline. Well, I thought I was until I felt the hanger bay doors open. Then I felt what it was truly like to experience battle frenzy. I unhooked my Basilisk from the hanger, fired up the engines and plummeted down to the surface of Taris. I felt as though that was what I was born to do, as if there was nothing in the Galaxy that could compare to the euphoria of falling down to a planet, shooting at everything you see. Of course, there were missiles and starfighters trying to destroy me. That's just one of those things you have to compensate for when you're a soldier. But when you're in control of one of these machines, going through the atmosphere of a planet with barely anything between you & certain death, things like avoiding projectiles becomes reflex. Along with blasting Republic structures.
Before I realised my altitude (or lack thereof), I was on the ground. Well, in a crater. The only thing that told me "you're not in the sky anymore" is the jolt of me touching down. That impact is one of the greatest things ever. After doing so many training drills, it felt wonderful to actually do it for real.
After locking my systems down, so no one could steal it, I got out my rifle, opened up the cockpit and left the Basilisk in its hole in the ground, ready to join the other front-liners in a charge on the Rebublic lines. Turned out I was the first one to arrive. I guess Bendak & Canderous were too busy on the guns to actually carry out the mission. So I figured: "they're gonna be a while, I'm the best here at the moment, why don't I do it myself?" That I did. I led a one-man charge against the enemy, or tried to. The first person I found was a Jedi Knight, one of the ones who had survived the attacks on the Enclave. So I adopted a more subtle approach, but then realised they could probably sense me anyway, so I lobbed a grenade at him. Simple yet effective. Just as I watched the fierfek die, the rest of the front-liners arrived. Then we stormed the enemy. I'd like to tell you exactly what happened during the assault, but all I felt was a rush of emotions. Namely anger, excitement and hatred for the people who killed all the Jedi and robbed me of a longer fight.
After we took care of the main Republic forces, I returned to consciousness. We had the various resistance groups to deal with. Mainly the Tarisian Resistance, and its various constituent parties, some stronger than others. I think the Home Guard was the best of them. Still nothing compared to the Republic Navy. The swoop gangs were pathetic, those fights were just boring. It didn't take long to establish ourselves though.
In the end, it was a double victory: we controlled Taris, and we also got to finish what we started at Cathar. Did I not mention that? Oh, well, there were a number of refugees from when we nearly destroyed the species. To be honest, I think the genocide was a bit unfair. Never thought you'd hear that, did you?
END OF LOG #002
I got extremely bored, so I decided to write some in-universe stuff about me during the Mandalorian Wars (I am Mandalore, aren't I?)
Running log #001:
I'm starting my logs with an account of my training and first missions in the War, before Revan came into things.
The training was hard, but I expect you know that if you're reading this. What you don't know is exactly how hard it was for me personally. Because I always had to be the best at everything. Well, almost everything. Everything I enjoyed. And I was very good at almost all of that. I mean, I was the best under-Rally Master strategy planner & tactician in all of clans Bralor, Ordo & Fett. But although I liked piloting (it was seriously fun) no matter how hard I tried, I just couldn't keep control of the fighter when I was distracted. Now Basilisk piloting and front line combat, now that's something different. I was easily the best non-Rally Master in Fett & Bralor, but Clan Ordo I couldn't beat. They held my rival. Canderous. Now he was really good, as good as some Field Marshals, despite being the same rank as me.
What I didn't enjoy, now that's something I hardly ever think about. Mainly *shudder* territory defence. That's the standing in a trench, shooting at the enemy from behind a wall of mud, being starving and sleep-deprived because you know that if you stop for a second, you'll be killed. On several occasions I was known to actually jump over the trench and join the front-liners in a charge.
Canderous was a different story. He had no preferences for positions, he just liked to kill Republic soldiers. He couldn't care less about the conditions he was fighting in as long as there were enemies to fire his chaingun at.
And he knew I was trying to beat him. So he studied how I fought, and he took advantage of my weaknesses. It was that that made me want to be the best at everything, but it also made me hate having someone better than me. So I did the same. He was best at killing people, but his tactics and strategy planning was generally along the lines of "just send everyone off to shoot things". So, in a full-scale battle simulation, I asked that we be in duel control of a unit, and that request was granted. That way I could show him exactly what he was awful at. To give him something to be ashamed of. It worked. I made him look like a complete idiot in front of command, and made myself look that much better than Mandalore's star recruit.
I think I've done enough. If I get round to it, I'll do something on my first real battle.
END OF LOG #001
So, what do you think? Should I do another one?
Hello. I've been wanting to post a blog for awhile, but I realized I never had anything important to post on here usually.
Then I realized I'd never have anything too important to post on here ever, so now I'm just going to ramble.
I'll just go on about the various projects that I am currently/have been working on.
Peragus Tweak -
With TSLRCM 1.7 released, the restoration section of it is kind of outdated. Fortunately, I'm still able to implement the main purpose of the mod, which was to switch out those generic corpses with Peragus Miner corpses. I'm currently working on making placeables, which is why this is taking so damn long. On the plus side, this will install more cleanly and hopefully with less bugs, but say bye to randomized appearances.
Trayus Rank Reform -
Well, I finally decided to not be lazy and update the scripts which make the mod so damn awesome. You can expect a new version relatively soon. Changes include enemies with two sabers and staffs in addition to single blades. I've also finally implemented some script magic which will prevent enemies from looking like the Exile (theoretically anyways, haven't tested it yet).
TSLRCM 1.7: The HK Factory -
If you haven't already downloaded TSLRCM 1.7, you should. In addition to more bug fixes and more restorations, you also get to play the slightly upgraded HK factory. I really haven't heard any word on what people think about it (except for Hassat Hunter) so, try it out and tell me what you think!
Malachor VI -
The one you've all been wanting to know about. I've got to admit, when I originally set out to make the Malachor VI mod, I had a completely different vision in my head. With Bead-V's help, we've managed to take this WAAAY further than I ever thought possible.
Progress has been slow, but good. Rather than speeding our way through the mod, we take every little detail into deliberation. Hell, it took us a good 3 months to get the entire Party vs. Kreia sequence down correctly. But all good things come with time.
Right now, we're working on the path to save your party. I can't imagine this will take any longer than a month
Well, that's all for now.
First off I would like to say that this is just a rambling, feel free to stop reading here if you wish.
After taking the dogs for their walk so they could... well have a crap, I returned home where I set upon preparing their grub.
I got the bag of dry biscuits and hurled a cup full in each of their bowls and then I took two tins of meat for them. I looked at the labels, apparently the food they were about to eat was 'Tender Roast Duck with Peas, Carrots and Rice' now to me this sounded really nice and got me a bit peckish, so much so I hollered over to the current Mrs Doctor/Stream I said 'Mrs Doctor! put you a round of bread in that there toaster and hunt out the homemade Strawberry Jam!'
Now the reason I had to request homemade Strawberry Jam on Toast was due to the fact that we, like most normal households, had absolutely no peas, carrots or rice and only a limited supply of tender roast duck therefore making the above meal that the mutts were about to enjoy impossible for me to have, with the exception of opening a third tin but even I do have some limits.
Anyway, I opened the tins of meat and emptied the contents into their bowls and then it hit me, the stuff absolutely reeked!
So the point of this blog, if it really has one which I highly doubt, is how the hell can something that sounds so damn delicious smell so god damn bad? What the heck do Pedigree Chum do to it to make it smell worse than a farm?
If anyone here happens to work for a pet food firm please, please tell me what happens here.
Several weeks ago I obtained a copy of Sony Vegas 10.
Here is one of the results. Enjoy!
In other news, I am continuing to work on the GenoHaradan Revisioning Mod. Progress is being made on items unique to the GenoHaradan, and voice acting opportunities are appearing. I'm still not quite ready to open up team positions, but that will probably change very soon.
Thanks for your continued support.
Hello and greetings once more. As Kreia so famously said, it has been some time. I can't say I'm thrilled that all the previous blog entries are lost, but from what I understand of the circumstances we're lucky to have this site back and that is all that matters.
So where to begin?
For starters, some are wondering about the progress of the GenoHaradan Revisioning Mod. I'd like to let everyone know first off that progress has not ceased, but rather has made a leap forward. There had been a delay as a result of various real life factors, but now I can guarantee that the mod script will be finished by the end of this week. I will announce the completion of the script with a new progress thread that will be kept up-to-date.
I will also be posting in a separate thread a list of mods that I have tested for compatibility with TSLRCM.
Finally, I would like to redirect your attention towards a mod of great significance: Malachor VI. It is a project co-lead by Bead and VarsityPuppet to expand and refine Malachor V for TSLRCM in order to help improve the game's ending and eliminate plot holes. Although Stoney and Zbyl have made massive improvements to Malachor through TSLRCM, I feel that it is an area of the game that needs significant retouching...more so than any other.
Anyway, that's all for now. Here's to DeadlyStream being back online and hopefully staying that way.