VarsityPuppet Posted December 26, 2010 Posted December 26, 2010 View File Peragus Tweak Even though I walk through the valley of the shadow of death, I fear no evil, for You are with me. Your rod and Your staff, they comfort me. You prepare a table before me in the presence of my enemies; You have anointed my head with oil My cup overflows Psalm 23: 4-5 Peragus Tweak 1.4 DESCRIPTION: I was playing through Peragus and wondering why so many people want to skip through it and forget it. It's really a nice place, and it's too bad that some consider it to be quite a chore. I set out to make a mod that would remedy this problem. I don't know if I've succeeded quite yet at this point, but I think ultimately this is a good start This mod adds a bit of content to the collection of modules you currently know as Peragus. The changes are as follows: - Random tan corpses have been replaced with actual dead miners. + Non important characters have randomized appearances. + Security, Administrator, Med, Dock officers have individual corpses. + Coorta and thugs have individual corpses + Miners in the dormitories now match their appearances in the holorecords. INSTALLATION: Use the TSLPatcher. I'm sorry for the awkward installation procedure, but it's the best way I could figure out to make it work without... you know, redoing EVERYTHING. That will come for the next version of course. As it turns out, it'd just be easier to patch the .git... sigh. UNINSTALLATION: navigate to the backup folder and place the contents into the Modules folder. This should overwrite the modded .rims with the originals CREDITS: - Bead-V and ndix-ur for their work on mdledit/mdlops - Fred Tetra + KOTOR TOOL - Obsidian, Bioware and the Odyssey Engine - The DeadlyStream Community who has been around all of these years - Jesus Christ, My Lord and Savior. For everyone who calls on the name of the Lord will be saved. Submitter VarsityPuppet Submitted 12/26/2010 Category Mods TSLRCM Compatible 1 Quote
ttlan Posted March 29, 2011 Posted March 29, 2011 Hi, Installing level 103 • Warning: Unable to copy file "plc_genminer.mdl", file does not exist! • Warning: Unable to copy file "plc_genminer.mdx", file does not exist! Is that "normal" ? Quote
VarsityPuppet Posted March 29, 2011 Author Posted March 29, 2011 oops, one more thing I forgot to fix. For now, just go into tslpatchdata > 103 and install the plc_genminer.mdl and plc_genminer.mdx into the override manually (click and drag) Quote
ttlan Posted March 29, 2011 Posted March 29, 2011 Done, thanks, May I try to reinstall the whole thing, without uninstalling the previous install, in order to read carefuly the logs. I'm not sure I've payed attention to what they said. Quote
VarsityPuppet Posted March 30, 2011 Author Posted March 30, 2011 You're welcome to try to reinstall the whole thing without removing the old installation. Compatibility speaking, it should still work. Quote
budturn Posted April 17, 2011 Posted April 17, 2011 • Error: Destination file "Modules\101PER.mod" does not exist at the specified location! Skipping section... • Copying file plc_deadminer.mdl to the Override\ folder... • Copying file plc_deadminer.mdx to the Override\ folder... • Copying file plc_genminerH.tga to the Override\ folder... • Copying file placeables.2da to Override folder... • Updated 2DA file C:\Program Files\LucasArts\SWKotOR2\override\placeables.2da. • Modifying GFF format files... • Error: Unable to locate archive "C:\Program Files\LucasArts\SWKotOR2\Modules\101PER.mod" to modify or insert file "g_tresgencorp004.utp" into, skipping... • Warning: No valid g_tresgencorp004.utp file was opened, skipping... Quote
Hassat Hunter Posted April 17, 2011 Posted April 17, 2011 TSLRCM doesn't even use a 101PER.mod file :?. Quote
VarsityPuppet Posted April 17, 2011 Author Posted April 17, 2011 I thought Stoney had included one ever since the latest TSLRCM? Quote
Hassat Hunter Posted April 17, 2011 Posted April 17, 2011 No .MOD files for Peragus... using a 101PER.mod messes up the Kreia get-up animation (and some other things). Quote
VarsityPuppet Posted April 18, 2011 Author Posted April 18, 2011 Hmm, I thought there was one in 1.7 Looks like yet another thing I need to change.. sigh. My modding's getting sloppy, isn't it? 1 Quote
MrPhil Posted April 18, 2011 Posted April 18, 2011 Not that sloppy anyway. It seems modding is just that after all: a long journey of constant re-adjustment... Quote
Lich Posted June 19, 2011 Posted June 19, 2011 Had a problem in 105PER: the dock officer's corpse doesn't appear. In its place I get the corpse of a female miner. This prevents me from getting the dock officer's hololog. Quote
sEcOnDbOuToFiNsAnItY Posted September 12, 2015 Posted September 12, 2015 Had a problem in 105PER: the dock officer's corpse doesn't appear. In its place I get the corpse of a female miner. This prevents me from getting the dock officer's hololog. I had the same Issue, I resolved it by modifying the 105Per.git file. Replaced an existing, Itemless corpse in the Dormitories. Was a pain. This issue is (as far as my experimentation can tell) still present in the 1.3 version. Quote
Fair Strides Posted September 12, 2015 Posted September 12, 2015 I had the same Issue, I resolved it by modifying the 105Per.git file. Replaced an existing, Itemless corpse in the Dormitories. Was a pain. This issue is (as far as my experimentation can tell) still present in the 1.3 version. I imagine it would still be in the 1.3 version, since that was released almost five years ago... As it is, this thread was dead for the past four. Quote
Dant95 Posted January 10, 2016 Posted January 10, 2016 I had the same Issue, I resolved it by modifying the 105Per.git file. Replaced an existing, Itemless corpse in the Dormitories. Was a pain. This issue is (as far as my experimentation can tell) still present in the 1.3 version. I'm sorry for necro this thread, but do you still have the modified 105Per.git file? Or could you please tell me how to modify the .git file. I'm starting a new modded play-through, and apparently this mod become an essential mod in my load order. Thank you very much for your help or answer, and sorry for the trouble. That said, kudos to the mod author for this mod. Quote
sEcOnDbOuToFiNsAnItY Posted January 14, 2016 Posted January 14, 2016 As a follow up, if anyone wants the fixed .git file, PM me with your email address and I'll email it to you. VP, if you're interested in updating with the fixed file then by all means PM me. Quote
VarsityPuppet Posted January 14, 2016 Author Posted January 14, 2016 As a follow up, if anyone wants the fixed .git file, PM me with your email address and I'll email it to you. VP, if you're interested in updating with the fixed file then by all means PM me. Did I totally forget about this? I feel like there was some update I was supposed to make.. must have been this? ¯\_(ツ)_/¯ Quote
Salk Posted March 1, 2016 Posted March 1, 2016 I take the opportunity to ask for this fix as well, although it'd have been so much nicer with a 1.4 update. Quote
VarsityPuppet Posted March 1, 2016 Author Posted March 1, 2016 Agh, sorry I keep forgetting to look into this. Quote
Salk Posted April 18, 2016 Posted April 18, 2016 I have used the fix that I got from sEcOnDbOuToFiNsAnItY but I now have a graphic glitch. Two bodies appear like this: I Quote
Kainzorus Prime Posted May 9, 2016 Posted May 9, 2016 I have used the fix that I got from sEcOnDbOuToFiNsAnItY but I now have a graphic glitch. Two bodies appear like this: Clipboard01.jpgI Save. Reload. There, done. It's simply a case of your PC not being able to cope with several corpses spawning at once. I had this happen to me several times after crossing the exterior and opening inner dorm doors too early. Quote
EAF97 Posted August 3, 2021 Posted August 3, 2021 I hate to necro this thread, but I seem to be having issues in some places with the log terminals not playing their entries. It seems to be logging me out of the terminal instead. I also had a mod installed which gave Jana Lorso (the Czerka lady from Telos) a Czerka uniform and two copies of her randomly appeared standing up on the Harbinger. Would this mod have anything to do with it? Quote
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