Kainzorus Prime Posted August 8, 2014 Posted August 8, 2014 View File Qui-Don Jorn's Sabers 4.0 KotOR Conversion Author: Qui-Don Jorn/Kainzorus Prime Mod Name: Qui-Don Jorn's Sabers 4.0 KotOR Conversion ************************* Under NO circumstances is this, or any of my other, mod(s) to be posted on ANY site other than by myself. ************************* 1. Info =========== This mod converts the 4.0 version of Qui-Don Jorn's default replacement hilts from TSL to KotOR. 2. Installation: ========= Copy all the files into the Override folder. Overwrite as necessary. 3. Compatibility: ========= Mod is incompatible with other default hilt replacements, obviously. 3. Credits: =========== Special thanks to: Holowan Laboratories - For all the great resources. 4. DISCLAIMER: =============== This Mod is not supported by LucasArts, Bioware or Obsidian. Please do not contact them for support of this mod. Copyright: Star Wars: Knights of the Old Republic, characters, items, etc. are trademarks and copyrights owned by their respective trademark and copyright holders. Star Wars: Knights of the Old Republic: The Sith Lords, characters, items, etc. are trademarks and copyrights owned by their respective trademark and copyright holders. Bioware and the Odyssey Engine are trademarks of Bioware Corp. Obsidian are trademarks of Obsidian Entertainment. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. Submitter Kainzorus Prime Submitted 08/08/2014 Category Mods 1 Quote
milestails Posted August 9, 2014 Posted August 9, 2014 Thanks Kain and QDJ! K1 was in need of one of these! Quote
Xuul Posted August 10, 2014 Posted August 10, 2014 Thanks Kain and QDJ! K1 was in need of one of these! Indeed. Super glad that I get to use this mod now that I'm going to be using a lightsaber in my playthrough Quote
diegodb Posted August 10, 2014 Posted August 10, 2014 Kain, a version for TSL will be released? Quote
Kainzorus Prime Posted August 10, 2014 Author Posted August 10, 2014 A version for TSL was already released, this is the conversion of it. Quote
diegodb Posted August 10, 2014 Posted August 10, 2014 So, where can I find the version for TSL? Quote
Kaidon Jorn Posted August 10, 2014 Posted August 10, 2014 Working on a 7.0 for TSL with the models from 4.0. This one will still have separate "gold" and "orange" color blades. Unfortunately short sabers will still just be one model because I dont have a modeling program anymore and cannot rig anything new. And I plan on fixing my bronze color texture cause it just doesn't look right. What should bronze be anyway?? lol How 'bout a more coppery color? Quote
Squall Lionhart Posted August 10, 2014 Posted August 10, 2014 Now it makes me wish I was off Taris, oh well... Qui-Don Jorn, I can't wait for 7.0, keep up the great work. Quote
diegodb Posted August 10, 2014 Posted August 10, 2014 Thank you very much Qui-Don Jorn. It will be fantastic! Quote
Kainzorus Prime Posted August 28, 2014 Author Posted August 28, 2014 Now being showcased by Xuul - Quote
Guest Posted June 13, 2015 Posted June 13, 2015 I have a question, do NPC's have the higher quality models or just standard? Quote
Kaidon Jorn Posted June 14, 2015 Posted June 14, 2015 I have a question, do NPC's have the higher quality models or just standard? Yes, npc's that wield lightsabers will have the upgraded models as well. The mod replaces the default tube models with higher poly designs. Quote
zaneljok Posted August 10, 2015 Posted August 10, 2015 I am currently going through KOTOR and I may have cheated to get the Mantle of the Force crystal early, primarily for the look. Something I ran into while using this mod was the Cyan Crystal Bug from TSL. I found an old topic (http://www.lucasforums.com/showthread.php?s=&threadid=145726) and used the instructions along with one of your .mdls and .mdxs to make a fix. Mantle Fix.zip Quote
Kaidon Jorn Posted August 10, 2015 Posted August 10, 2015 (edited) Cool thanks. Hey if Kain wanted to make a new version for KotOR 1 from the new 8.1 version with the new cyan double bladed model and textures he is welcome to it. Edited August 10, 2015 by Kaidon Jorn Quote
Nosferatu-8888 Posted December 17, 2015 Posted December 17, 2015 Lack "w_shortsbr_001.mdl" and "w_shortsbr_001.mdx". Quote
Luca$ Posted April 30, 2020 Posted April 30, 2020 Hi, I know this topic is old, but I don't know where else to ask for this. I love the mod and it's my favorite hilt mod. Here's the thing, I would like to change the green hilt into the blue saber and vice versa. I know each saber has a .uti file and an icon (tga) which I have been able to modify (rename) to show what I want but then I tried renaming the mdls, mdxs, tgas and txis but I couldn't sort them out. Question is: what files should I rename or change in order to make the green hilt proyect a blue blade and a blue hilt proyect a green blade? Thanks in advance to anyone who can help me. Quote
Stormie97 Posted April 30, 2020 Posted April 30, 2020 Switching those should do the trick: Blue w_lghtsbr_001.mdl w_lghtsbr_001.mdl w_lghtsbr_001.tga iw_lghtsbr_001.tga Green: w_lghtsbr_003.mdl w_lghtsbr_003.mdl w_lghtsbr_003.tga iw_lghtsbr_003.tga 1 Quote
Sdub Posted August 19, 2020 Posted August 19, 2020 Im really sorry about being a Necro, But im stumped on how to fix the Cyan lightsaber as it always appears to be out. i saw a file above with a fix but it looks like the zip is empty, can anyone help? Quote
Omega1 Posted January 6, 2021 Posted January 6, 2021 On 8/19/2020 at 11:25 PM, Sdub said: Im really sorry about being a Necro, But im stumped on how to fix the Cyan lightsaber as it always appears to be out. i saw a file above with a fix but it looks like the zip is empty, can anyone help? I too must give my apologies for resurrecting this topic... I am currently replaying KOTOR 1 after many years, and after applying this mod I too have encountered the cyan lightsaber issue, can anyone provide the fix for this issue? Quote
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