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Found 7 results

  1. View File Canderous' helmet-filtered voice This mod was made to increase the immersion for those who like me, love to play with Canderous in full Mandalorian armor. It applies radio effect on Canderous' voice. Completed lines: Taris ✓ Canderous conversation (stories, etc.) ✓ Carth and Bastila banter ✓ Jagi quest line ✓ Leviathan ✓ Multiple random reactions ✓ Soundset ✓ I've done my best to locate most of the dialogs, but some of the files are a real pain to find. If you happen to stumble upon missing soundfile let me know. It would be extremely helpful if you told me which module it happend and which NPC started the conversation (or you starded with). THIS IS NOT A CLOTHING/ARMOR MOD, IT CONTAINS MODIFIED AUDIO FILES ONLY! IT REQUIRES ANOTHER MOD TO LOOK PROPERLY FE: "Mandalorian Ultimate Mod"! Have fun! Submitter Stachur95 Submitted 12/10/2018 Category Mods K1R Compatible Yes  
  2. Version 1.0.1

    193 downloads

    This mod was made to increase the immersion for those who like me, love to play with Canderous in full Mandalorian armor. It applies radio effect on Canderous' voice. Completed lines: Taris ✓ Canderous conversation (stories, etc.) ✓ Carth and Bastila banter ✓ Jagi quest line ✓ Leviathan ✓ Multiple random reactions ✓ Soundset ✓ I've done my best to locate most of the dialogs, but some of the files are a real pain to find. If you happen to stumble upon missing soundfile let me know. It would be extremely helpful if you told me which module it happend and which NPC started the conversation (or you starded with). THIS IS NOT A CLOTHING/ARMOR MOD, IT CONTAINS MODIFIED AUDIO FILES ONLY! IT REQUIRES ANOTHER MOD TO LOOK PROPERLY FE: "Mandalorian Ultimate Mod"! Have fun!
  3. View File [K1] Ajunta Pall's Voice "Legends" This mod replace the vanilla Ajunta Pall's voice with the "Legends" version. # Background # The main motivation of this mod was, for me personally; to have me enjoy VarsityPuppet's "Spectral Ajunta Pall Canonical Appearance", to the most immerse experience I could have. So, I fiddled around with the vanilla voices to have me get that spectral feeling inside the tomb. # About this Mod # Inside this mod are 59 edited voice-overs of Ajunta Pall, using the game original files as the base voice to work with. [Updated in v1.0.1] # Final Remarks # I suggest you to install VarsityPuppet's "Spectral Ajunta Pall Canonical Appearance" first, and then install this mod after. This mod aims to complete the Ajunta Pall's spectral ambience part. Critiques, comments, suggestions, questions and any feedbacks for the next update are very much appreciated- just PM me or write a public message on my feed. And thank you! for downloading, and playing this mod. Hope you enjoy the mod as much as I do! Installation: Run the installer [TSLPatcher.exe]. Uninstallation: Run the "Uninstall: Vanilla Ajunta Pall's Voice" option from the installer directory. Compatibility: Will not be 100% compatible with VarsityPuppet's "Spectral Ajunta Pall Canonical Appearance", as VP's mod also include VOs replacement upon installing. To make this mod compatible, install this mod after VP's to have the intended effect. This mod will only affect the voice of Ajunta Pall. Redistribution: You can redistribute this mod or re-release it on any website; all I'm asking was just not to take credits for it. You don't have to ask for permission, but I do appreciate all the kind intention. Also, if you are planning to use the assets from this mod to a mod you will be developing, don't forget to give credits to BioWare & LucasArts, as inside this mod are their base assets too. All said and done, credits to my name is always a welcome, welcome. Credits: [Updated in v1.0.1] DarthParametric for the past-present knowledge which allows me to create any customs for the game, and his guidance on working with the installer. DarthParametric again, for the "addheader.bat"- which tools have been proven very useful to re-compressed the .WAV files. VarsityPuppet for the permission to have "Spectral Ajunta Pall Canonical Appearance" stand-out-ly featured in the preview. VarsityPuppet again, for inspiring me with the amazing "Spectral Ajunta Pall Canonical Appearance", and later for his input which enabled me to have the .WAV files compressed to micro-sized ones in v1.0.1, and resulting in better blend with the game- all but goodness. BioWare & LucasArts for the 'Game of the 21st Century'. All streamers on DeadlyStream which indirectly involved on this project that I couldn't possibly mentioned one by one. All modders either active or inactive. stoffe and Fair Strides for the TSLPatcher setup. DeadlyStream for a place to hangout and to discuss. -eb v1.0 Preview [featuring VarsityPuppet's "Spectral Ajunta Pall Canonical Appearance"]. v1.0.1 Preview [Under Development] Submitter ebmar Submitted 08/19/2018 Category Mods K1R Compatible Yes
  4. Version 1.0.1

    403 downloads

    This mod replace the vanilla Ajunta Pall's voice with the "Legends" version. # Background # The main motivation of this mod was, for me personally; to have me enjoy VarsityPuppet's "Spectral Ajunta Pall Canonical Appearance", to the most immerse experience I could have. So, I fiddled around with the vanilla voices to have me get that spectral feeling inside the tomb. # About this Mod # Inside this mod are 59 edited voice-overs of Ajunta Pall, using the game original files as the base voice to work with. [Updated in v1.0.1] # Final Remarks # I suggest you to install VarsityPuppet's "Spectral Ajunta Pall Canonical Appearance" first, and then install this mod after. This mod aims to complete the Ajunta Pall's spectral ambience part. Critiques, comments, suggestions, questions and any feedbacks for the next update are very much appreciated- just PM me or write a public message on my feed. And thank you! for downloading, and playing this mod. Hope you enjoy the mod as much as I do! Installation: Run the installer [TSLPatcher.exe]. Uninstallation: Run the "Uninstall: Vanilla Ajunta Pall's Voice" option from the installer directory. Compatibility: Will not be 100% compatible with VarsityPuppet's "Spectral Ajunta Pall Canonical Appearance", as VP's mod also include VOs replacement upon installing. To make this mod compatible, install this mod after VP's to have the intended effect. This mod will only affect the voice of Ajunta Pall. Redistribution: You can redistribute this mod or re-release it on any website; all I'm asking was just not to take credits for it. You don't have to ask for permission, but I do appreciate all the kind intention. Also, if you are planning to use the assets from this mod to a mod you will be developing, don't forget to give credits to BioWare & LucasArts, as inside this mod are their base assets too. All said and done, credits to my name is always a welcome, welcome. Credits: [Updated in v1.0.1] DarthParametric for the past-present knowledge which allows me to create any customs for the game, and his guidance on working with the installer. DarthParametric again, for the "addheader.bat"- which tools have been proven very useful to re-compressed the .WAV files. VarsityPuppet for the permission to have "Spectral Ajunta Pall Canonical Appearance" stand-out-ly featured in the preview. VarsityPuppet again, for inspiring me with the amazing "Spectral Ajunta Pall Canonical Appearance", and later for his input which enabled me to have the .WAV files compressed to micro-sized ones in v1.0.1, and resulting in better blend with the game- all but goodness. BioWare & LucasArts for the 'Game of the 21st Century'. All streamers on DeadlyStream which indirectly involved on this project that I couldn't possibly mentioned one by one. All modders either active or inactive. stoffe and Fair Strides for the TSLPatcher setup. DeadlyStream for a place to hangout and to discuss. -eb v1.0 Preview [featuring VarsityPuppet's "Spectral Ajunta Pall Canonical Appearance"]. v1.0.1 Preview [Under Development]
  5. In order to make my recent addition to my Sith Trooper Texture Restoration mod, I had to convert a standard Sith voice to a Sith Trooper voice. After a lot of trial and error, I've managed to make it sound pretty spot on. (If any of you audiophiles out there have any suggestions for improvements, let me know!) Also thanks to DarthParametric for a couple of batch scripts that we'll be using in this tutorial. Tools you'll need: Audacity (The audio editing software we'll be using) dd (This is a direct download link. dd is a Unix tool for reading/writing files/disks) The batch files attached to this post Setup: Create two folders, one for the input (original) files, and one for the output (new) files Save dd from the link above, and the convert.bat file attached to this post in the input folder Save the addheader.bat, and header.bin files attached to this post to the output folder First, you need the audio file(s) you want to apply the effect to. In this tutorial we're going to be using a Sith voice file from the Korriban Acadamy, but this should work with any voice file (even ones you record yourself). Drag the .wav files from the streamwaves folder of KOTOR into the input folder (The files I'm using are in streamwaves/m35aa/sith13). The audio files that KOTOR uses are mp3 files with a wav header, so before we can do anything with them, we need to convert them to plain mp3 files. To do this, just double-click on convert.bat and let it run. When it finishes, you'll have .mp3 versions of each sound file. Now we're going to apply the Sith Trooper effect. We're going to automate some of it to make it easier, but sadly, we can't automate all of it. To automate it we will create a chain of effects which we can then easily apply to each file. Steps 1-6 creates the chain, and only need to be done once. Steps 7-12 need to be done for every audio file you wish to apply the effect to. 1. Open up one of the .mp3 files in Audacity, then go to File -> Chains -> Edit Chains: A new window will appear. In the bottom left click "add" then give the chain a title like "Sith Trooper Voice Effect". 2. Next click on Insert, and select "Repeat". Click "Edit Parameters" and change the number of repeats to 2: 3. Hit OK on both windows, and you should see it added to the chain. Next we're going to add Equalization. Select Insert again, then select Equalization, end edit Parameters. In the Select Curve dropdown, select AM Radio: Make sure the other settings are as in the screenshot, then hit OK. 4. Select Insert again, and select High Pass Filter. Edit Parameters and set frequency to 750Hz and rolloff to 48db: 5. Hit OK, hit Insert again, select Bass and Treble, and hit Edit Parameters. Set bass to 20, treble to 1, Volume to 0, and make sure "Link volume and tone" is unchecked: 6. Now, (this is the last effect!) hit OK, select Insert, select Compressor, and hit Edit Parameters. We'll use the defaults, but make sure they match the screenshot: Now, we've finished creating the chain, we need to apply it to the audio file. 7. Select File -> Chains -> Apply Chains, select the chain you just made, and select "Apply to Current Project": This will apply the effect, and cause the audio to be repeated three times. We do this because the Compressor effect can cause issues at the start and end of the audio, so we're just going to use the one in the middle that hasn't been affected. You may want to zoom out for the following steps. To do so, hold down Ctrl and scroll the mouse wheel. By default the entire audio file is selected, so click in the blank space to deselect, before selecting sections to delete. 8. Mouse over the end of the audio, and you will see a yellow line to indicate that you're at the very tip: Now click and drag to the left until you see another yellow line, then let go (You will now have the third repeat selected): 9. Hit the delete key on your keyboard to remove the third repeat. Now we're going to do the same with the first repeat. Mouse over the beginning till you see the yellow line: Click and drag till you see the other yellow line: Let go of the mouse button and hit delete. You'll now have your finished audio file: Now we're going to export the file. We'll export it as MP3, and then add a WAV header just like the original files (I've seen reports that plain uncompressed WAV files will work, but I wasn't able to get it working, so I had to do it this way). 10. Select File -> Export -> Export as MP3: 11. Now set Bitrate to Preset, Quality to standard, variable speed to standard, and check "Force export to mono": 12. Save the file to the output folder. Then repeat steps 7-12 for every file you want to apply the effect to. 13. Once you have all of the files you want to add the effect to in the output folder, run the addheader.bat file. This will output .wav files that can be put into the game! You can either put them in the Override folder, or back into the streamwave folder you got them from! Let me know if you have any questions or comments! convert.bat addheader.bat header.bin
  6. On dxun, for my party i selected mira first, then jedi disciple. halfway up the trail, mira says her line about selling cannok skins, but it is disciple who is moving his lips. weird, but not gamebraking. has anyone else experienced this?
  7. A long time ago back on Lucasforums, over at Holowan Labs, two of the brightest minds in KotOR Modding teamed up on a project called Scrapyard Games. The old fossils among you who remember the project are likely on the edge of your seats, but settle down. This mod was thought up by Quanon and Glovemaster (nowadays known as Groovy Carrot) and was a TSL mod with a simple premise: a bit of fun and sport for those wanting a challenge. This mod has a fun cantina, a big hangar, a GM and an arena. The mod was worked on until both got busy with other things and Glovemaster had to go off to college and was forced to give up modding because of that. I've since been approached to resume work on this mod, so I contacted Quanon to coordinate our efforts between the areas and the content. As it stands, all that is left is a bit of modelling, some minor touch-ups on the content, and then droid audio. That last part is why I'm here... We need some people who would want to do droid audio similar to how M4-78EP's audio was done (real voices with droid filtering/synthesizing applied to them). The dialog isn't gender-specific, so anyone could apply for the following roles: Patrol Guard: Patrols the hangar and cantina and is stationed in the Game Master's Lounge. Acts as both security and information kiosk of sorts. Clipped tone, as though not looking for conversation. Ship Guard: Could be the same audio person as the Patrol Guard. Guards a ship in the hangar and has one or two lines. Bartender: Standard bartender droid offering you drinks. Security Droid: Posted in the cantina. Authoritative tone. Protocol Droid: Same as the Patrol Guard's info, but in a friendlier manner. Game Master: Droid in charge of the Games. They tell you about the game types and are the way to access the games, as well as reports the results after the game. Should you wish to audition, please record the lines below for the part you want and PM the results to me with the words "SG Audition - ", where "" is the name of the droid above. Patrol Guard: "Awaiting query..." "This is the Scrapyard Games Station, in orbit around the Hutt world Nal Hutta." "The requested information has been transferred." Ship Guard: "Back away! This is the Barracuda, property of Scrapyard Station." Bartender: "May I take your order, sir?" "We have Juma Juice for 5 credits." Security Droid: "Watch out." "Don't cause trouble." Protocol Droid: "How may I be of service?" "This is the Scrapyard Station, home of the Scrapyard Games dueling event. We are currently orbiting the Hutt homeworld of Nal Hutta." "To compete in the Games, you need to talk to the Game Master. You can find him in his lounge, through that door in the oorner." Game Master: "You have failed to complete the round." "Ah, it appears we have a new contestant." "Before I can allow you to participate in any of the Scrapyard Games challenges, I must have you sign this contract."