Salk

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Everything posted by Salk

  1. I guess ignoring it is the way to go... And yes, I think Fair Strides might be right about it not working properly if you change modules with it still blinking...
  2. Well, I don't think so. You see, I enter the Inventory menu and, just to make sure, I click on everything possible there...
  3. Hello! I thought to ask here if anyone else is experiencing the same. I played the game 3-4 times in my life with and without modifications and as long as I can remember I have always had this kind of issue with the Inventory icon. It should blink when new items are added to the Inventory but in my case it blinks even after I have looked at them and all items are thus examined. Am I being dense and there is another reason why it still blinks? Thanks!
  4. Salk

    1.8.3 preview?

    It feels like I have rubbed the genie's lamp. Thanks, HH!
  5. Salk

    1.8.3 preview?

    Hassat Hunter, would you be so kind as to provide us with a 1.8.3 change log like you did before for the other versions you've been working on? Thanks!
  6. Darth Hayze, I (and I am sure many others) would be grateful if you could give us even a small update on this. Thanks!
  7. Salk

    1.8.3 preview?

    Agreed. It should be part of 1.8.3!
  8. Salk

    Requests

    It seems there are actually many countries in the world cut off from Gamefront's idiotic policy. Never before have I had such an issue anywhere else on the Internet. It's a disgrace (I had a couple of my own mods there too once upon a time and pulled them down immediately).
  9. Salk

    1.8.3 preview?

    I meant the third movie. Sorry about being unclear.
  10. Salk

    1.8.3 preview?

    I like the modified second version too...
  11. The only thing I personally am not really fond of is the choice of a much darker tone for many textures. In some cases (http://deadlystream.com/forum/topic/2062-tsl-textures-remastered/?p=21172 and http://deadlystream.com/forum/topic/2062-tsl-textures-remastered/?p=21173) it is really so much that it ends up thwarting the commendable intention to remain faithful to the original game visuals, delivering a much different atmosphere to the environments. For the rest, great work.
  12. I guess there can always be a 1.8.3 which takes care of the small things left to polish?
  13. Take all the time you need. I am sorry if I gave the impression I was pushing you, Darth_Sapiens. Good luck with the bug fixing!
  14. I guess something went wrong... I am still hoping to see this done sooner or later because it's such an interesting mod. Oh and now, you need to make it compatible with 1.8.2, dear Darth_Sapiens...
  15. Best game: Fahrenheit (aka Indigo Prophecy) Honorable mention: Prince of Persia: Sands of Time, Under a Killing Moon, Another World, Baldur's Gate Favourite Series: Knights of the Old Republic Honorable mention: Metroid Trilogy, Max Payne, Metal Gear Solid, Wing Commander
  16. TSLRCM 1.8.2 and M4-78EP! What a day!
  17. So happy! Can't think of a better way to finish this year! Thanks!
  18. I don't mean to be disrespectful but that kind of answer is really inane. Not only because Hassat Hunter was asking explicitly whether or not this is worth including and I am providing feedback, but also because it presumes that adding/restoring is always a plus while instead being selective is a quality that in the end is reflected in the final product.
  19. I am not so sure that the Mobility feat is something that the game needs restored actually. It doesn't really bring anything meaningful. As feat, it is so underwhelming that people can't even notice weather it is working or not without specific tests. The impact on the game is neglectable: who is interested in a feat that allows to run a 10% faster? Not to mention that it feels a duplication of the Burst of Speed Jedi Power. So, in the end, I would say no to its inclusion in 1.8.2.
  20. Darth Hayze, thanks for that. Thanks to Fair Stride for his suggestion as well.
  21. Could we? I know little about modding KotOR but wouldn't that solution of yours conflict with any other mod that modifies those .dlg files?
  22. Any news about this, Darth Hyze? I would also like to play cutscenes without those annoying mask but find the invisible headgear too much of a drastic solution.
  23. Unfortunately the author's profile says that he logged in last time around two months ago.
  24. They are inherently connected. You can't have a quick pace in the story if you are engaged in tedious, long fights.