90SK

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90SK last won the day on February 5

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171 Jedi Grand Master

About 90SK

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    Abstract Artist

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    Male
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    Color Spectrum Art, Ectoplasm colors, Philosophy, Meditation, Source Engine Games, Skyrim, Fallout 4, Dialog and 2nd Person, writing, GIMP2.10.22, NifSkope, Holocron Toolset, Odyssey Engine stories, Sonic Red Wash

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  1. Photosource it from nature and layer it on with GIMP. LDA_Bark01.tga in Kashyyyk textures. etc I might be able to get some good moss photos, it's how I do everything, if that is of interest to you. You can reskin the bark textures to have a repeating moss pattern. I might be able to take some of this work on for you, if you're interested. I think this would help you implement further geometry, blending the textures there.
  2. You'd have to strategically replace stuff already listed in the item code list. There are ways to interface with the system, but adding custom codes, like DarthParametric said, isn't possible. Familiarity with the KotOR Tool Templates.bif, Item section. Look at a_light /a_medium / a_heavy / a_robe items. I wrote a Nexus Article about how those items are sectioned, by letter C through K, referring to model in the appeareance.2da
  3. I wanted to discuss the art of Edge of Darkness why is it like that

    1. Show previous comments  4 more
    2. tff500

      tff500

      thanks by the way i suggest you download this

       

    3. tff500
    4. Sith Holocron

      Sith Holocron

      Frankly, I think your interactions with the community so far gives me hesitation in trying anything you create.

  4. 90SK

    Edge Of Darkness

    Thank you for your interest! It is a full game story already. Totally Vanilla / freshly downloaded Steam is required for installation! It might be best to clone a vanilla directory to swap between TSL and Edge.
  5. Any suggestions on a direction for new work, for me? I'm asking for some input. Some of you may know of my skills. Any requests? ;)

    Thanks - 90SK

    1. Show previous comments  1 more
    2. 90SK

      90SK

      Fascinating observations about the RGB variations for the Marauder and Assassin tunic! I always enjoy pushing the limit of the texture maps! And I think these tunics have been approaching similarity to the KOTOR comic tunics, somewhat. That can be expanded and a good line of research for me to look in to.

    3. Sith Holocron

      Sith Holocron

      I already have a request in.

    4. DeathScepter

      DeathScepter

      Well I had idea of the Player Character visiting the Ruins of The Jedi Academy on Taris. So having Jedi and Sith Gear would be cool within an hidden access to Ruins.

  6. Thanks for your reply! This is good information, I have found the info in k_inc_hawk.nss as you described. Wonderful! I will begin creating the skybox images and setting them up for their corresponding planets.
  7. Hello DS. I am beginning to overhaul the skyboxes in the Ebon Hawk viewable out the windows in the cockpit. I was curious how this mechanism of switching between skyboxes works? I see there are three images in the ebon hawk textures, two of them are divided into four, the other one is for M4-78. Right now I'm testing changes to these ebo_sky files in my modded Ebon Hawk. If anyone can shed some light on this subject in the meantime, it would be greatly appreciated. Thanks
  8. 90SK

    Edge Of Darkness

    Thank you for your report. Try this new changes.ini for LegacyPC. Put in tslpatchdata and run the installer, etc. I may have missed some syntax with the new build in LegacyPC's changes.ini changes-legacypc.zip
  9. 90SK

    TSL - Create Armor

    This is the one, it's a bit different from Edge Of Darkness. All items can be created at the Workbench.
  10. 90SK

    Edge Of Darkness

    Well, not exactly. The characters stay in their force-alignment (DS/LS) and there is limited DS/'LS points in Ebon Hawk party dialog.
  11. 90SK

    Edge Of Darkness

    There are two endings. Romances unlock XP, LS/DS, and Force Forms LS/DS Points are on the Hawk with the party
  12. 90SK

    Edge Of Darkness

    RIght now I've got everything the way it's supposed to be, but journal entries are not entirely done. Planets are fully done but need more journal entries. Workbench and Crafting system is fully done. Some LS/DS points with Kharaelle, Yimille, and Rogue Zero exist. The game is playable to completion. The game ends on Yavin IV and Manaan. There may be subtle glitches once and a while, but I've got it where I want it nonetheless. The arc of the story can be completed. Be sure to visit planet Blenjeel before going to planet Chaehroth.
  13. TSL - Create Armor mod is approaching a 2.0.2 version being available with even more, and including lightsabers! To be released soon :)

    • Made a new box concept art image for Edge Of Darkness. :)

    2022553459_EdgeOfDarknessArt.png.a08040b0390f482ae615bd57966afce8.png

  14. View File TSL Holowan Duplisaber - Obsidian Color and Crystal TSL Holowan Duplisaber - Obsidian Color and Crystal 10/4/2024 by 90SK This replacement mod is for Holowan Duplisaber. Once you install Holowan Duplisaber, copy this Override folder to your preferred Knights Of The Old Republic II Directory. It will replace "Cerulean" with "Obsidian" in the Saber Crystal Surplus. This affects all the icons and the color/name of all the Cerulean sabers. They will all be Obsidian now and with black icons, etc. The color is a thin black beam, with a glowing white outline. This was done with permission from VarsityPuppet. There is no other replacement for Duplisaber that creates a customized obsidian or black color crystal to my liking, and my own attempts at this have resulted in this mod. Other Black Saber Mods: JC's Darksaber for K1 JC's Darksaber for TSL Svosh's Black Core Sabers for K1 90SK's Black for Silver Saber Color TSL Installation: Copy "Override" from Mod Archive to your preferred Knights Of The Old Republic II Directory. Hit OK to replace all files. The Cerulean color from Holowan Duplisaber will be replaced entirely with the Obsidian color. Known Compatibility: This is a patch for Duplisaber, must be used along side that mod. TSLRCM Compatibility: Same as Duplisaber Special Thanks: DeadlyStream.com, Fred Tetra, author of KOTOR Tool, and Obsidian / Bioware for their original material. Legal: THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Submitter 90SK Submitted 10/04/2024 Category Mods TSLRCM Compatible Yes