In the crypts, I'm getting a sealed door that just stays locked - there isn't any way to unlock it - I believe it's the one that allows you to access the other missing foragers
I'm getting issues wherein it's failing to find/extract subfolders/files from the various mods - all mods are present. Also, there wasn't a tslrcm zip file so I had to manually direct the exe to a dummy file and adjust that accordingly.
Fixed, I was having issues with not using the correct files