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DarthKekulus

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Everything posted by DarthKekulus

    Fits well into TSL, and looks cool besides.
    Fits seamlessly into TSL. Hail wrist rockets for being the coolest impractical weapons.
    Very useful, essential mod.
    Very neat for a "what-if" scenario.
    Fits seamlessly into TSL.
    Logical and seamless.
    Absolutely essential. It is baffling that the original developers split Handmaiden / Disciple like this in the first place.
    Very seamless, very nice.
    Excellent. This mod is how the original sequence should have gone.
    Essential just for the Kaevee / Jorran / Sulruu option, but very good besides.
    Very consistent, and thus very nice.
    Fits seamlessly into TSL.
    Essential mod for any modern KotOR 2 playthrough. Honestly, that should be self-evident by now.
    An ambitious effort, to be sure, but marred somewhat by technical issues and what I am absolute certain to be a lack of guidance by Obsidian devs on what was to be done with certain sections. However, if one can squint and ignore the lack of polish overall, this mod remains an extremely impressive accomplishment.
    Fits very well into TSL.
    Excellent work.
    A much-needed mod.
    Immersive and neat.
    Very cool, even if unbalanced.
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