Rizencraft

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About Rizencraft

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    Jedi Initiate

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  1. I know that KOTOR Tool and 2DA Editor Alpha are useful for editing the animations.2da file, but I don't know what the specific entries mean unless they're obvious based on the name (like Throw_Lightsaber, for example). Is there a post somewhere that goes into more detail on that end? I'm trying to see if I can fix the issue in the animations.2da file for the Hide Weapons in Animations mod (such as the instruments for bith musicians in the Citadel disappearing), and I'm trying to reach out to the mod author on FileFront. I'm focusing more on fixing TSL than I am KOTOR I, but I'll see if anything needs to be adjusted after I get through TSL.
  2. Sorry for the typo, but you understood what I meant. Would you be willing to add veins for all the chiss head models?
  3. Since chess have red eyes, are there dark side transitions for chiss? I'm pretty sure the rest of the reskins have either the vanilla dark side corruption, or it might be the yellow sith eyes.
  4. Can this been made compatible with your Default Lightsaber Replacement mod, alongside your Lightsaber Visual Effects mod for K1 and K2?
  5. Rizencraft

    HD UI Menu Pack

    What file from this mod darkens the top portion of the menu instead of it originally being bright?
  6. Are you going to update this mod to be like the way it is on Steam?