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KotOR Chess, Maybe... Probably not though.
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Imagine if you had to play a type of chess or checkers game to progress through a mandatory part of the game, kinda like the tomb of Naga Sadow to get his sword.
Come to think of it, the floor puzzle in the Lehon temple basement was kind of pointless, you were given the answer to it. Makes me wonder why they implemented it at all. I sometimes wondered if it was intended for a much more eleaborate puzzle that the devs just weren't able to properly implement and they just slapped something together last minute. A type of chess game may have been too ambitious if the board wasn't just scripted to allow only one proper sequence of events to succeed.