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ConansHair last won the day on March 21
ConansHair had the most liked content!
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48 Jedi KnightAbout ConansHair
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@DarthParametric I'm assuming you are allowing @Dark Hope permission to release the updated console models and textures as an add-on to DWRS, correct?
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You could also add alpha transparencies to the bubble textures themselves...And you could play with different Cube Maps with blending additive added to the txi parameters...Darth Sapiens Cube Map pack resource might have some interesting finds...
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If you have TPCView, open the program window, and hold the ALT key while dragging a TPC image onto the window, and it will convert the image to TGA and also any embedded TXI's outputted to the same folder that the original TPC image was in...
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ConansHair started following Bastila Has TSL Battle Meditation, Kotor AutoTranslate Tool and DARTHMOELLER's TSL Exile's Item Pack
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@InSidious I used this Mod back in the day, glad to see it wasn't lost! I checked the Vanilla a_doormor.ncs script against the TSLRCM a_doormor.ncs script from the MOD file and they are identical, so this script wasn't touched by TSLRCM, which means this Mod should be TSLRCM compatible as is! 😎 I tested it, and the items are a tad bit OP, but it worked correctly!
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[Request] K1 Dantooine Bridge Lighting UV Mapping Repair
ConansHair replied to ConansHair's topic in Mod Requests
Awesome, thank you @WildKarrde! -
[Request] K1 Dantooine Bridge Lighting UV Mapping Repair
ConansHair replied to ConansHair's topic in Mod Requests
That's odd. Thank you for the try, DP! -
[Request] K1 Dantooine Bridge Lighting UV Mapping Repair
ConansHair replied to ConansHair's topic in Mod Requests
How would I go about submitting it for K1CP? -
ConansHair started following [Request] K1 Dantooine Bridge Lighting UV Mapping Repair
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Hello to all!! I am requesting a UV mapping repair for 2 of the Dantooine bridges, the bridge lighting texture UV mapping is way off...The first screenshot is the Courtyard bridge with correct UV mapping on the lighting texture, the next 2 screenshots are the bridges in the Grove, and Sandral Grounds, respectively, with the skewed UV mapping. Thanks in advance for your time and help, it is appreciated.😊