Dark Hope

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Dark Hope last won the day on October 10

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1,682 The Chosen One

About Dark Hope

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    Jedi Master
  • Birthday 11/14/1994

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  1. It's so good that I borrowed some of the facial features for my own texture for personal use.
  2. The texture is good, but I would remove the teeth on the lips.
  3. Hello. This would make sense if I didn't use models and fixes from other mods. But I have nothing against people creating builds with my mods. Such builds exist. The question is how often they are updated.
  4. Robes and armor 1024. PFBI01.tga PFBI03.tga PFBI04.tga PFBG06.tga PMBD08.tga PMBE01.tga pmbj01.tga PFBJ02.tga Aliens 1024 N_Duros01.tga N_Duros03.tga
  5. Does the environment map work in .tga format?
  6. The numbers should be removed. It might look something like this: PLC_locker.tga
  7. This looks very respectable. The difference between the versions is colossal. You've done a tremendous amount of work. All the heads are worthy of 1024. And all the clothes, animals, and aliens deserve at least 2048 resolution. The AI is doing a great job of this. It's visually noticeable.
  8. I checked. Nothing has changed. This killed ReShade)
  9. It would be great if you could do this. I haven't figured out the interface for this process yet. But I pulled out the old_w_m model. old_w_m.rar
  10. With the Hutts, this is justified. I haven't personally tested the N_oldCMH01 model. But from what I understand, it should have a corresponding change. Maybe that's what it all boils down to.
  11. The detail of the map itself is important.
  12. I created a new map. It might come in handy. C_Hutt01b.tga C_Hutt01b.tpc
  13. I looked. It doesn't work properly. I noticed the effect isn't there on the new Hutt textures. It may be there, but it is not visually noticeable.
  14. Hutt is a little shocked by his tail)