So I have been playing around with the TSL menu models of late. A couple of months back I proposed the idea of trying to change up the menus based on game events/progress. I'm not sure whether that will ever end up going anywhere, not if I have to deal with scripting it at least, so in the meantime I thought I'd change things up a bit in a different manner. Stick with the existing villain showcase theme, but rather than just the same old boring black menu with grey fog, put them in their natural habitats, as it were. The first one I tackled was Sion, trying to recreate the Harbinger arrival cutscene. I think it's pretty much done, although maybe the lighting could do with some adjustment.
For the next one I thought I would go with Nihilus on the bridge of the Ravager, possibly overlooking Telos. Maybe with Visas in there as well?
For the Kreia one I was thinking of having her in the Malachor final battle level, possibly with the floating sabers.