DarthVarkor

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Everything posted by DarthVarkor

  1. I used RAD Video Tools, same software I use to extract & convert cutscenes for my films. As far as I know it’s the only way to convert a file to BIK, but, I’m new to the modding scene so I could be wrong.
  2. Dimensions for the original video were 1920x1080 and the BIK is 1442x1073, I believe.
  3. Revan is the only one with a noticeable reskin, Bastila only has a HD version of her textures on, but, I hear ya, planets & characters. I’ll look into doing a more vanilla-friendly version some time.
  4. Vanilla specifically to Revan’s skin or all of it?
    1. Domino5555

      Domino5555

      Might need to be approved by a moderator.

    2. DarthVarkor

      DarthVarkor

      Ah, Domino5555 may be right about that.

    3. DarthVarkor

      DarthVarkor

      Hopefully that explains why no one has downloaded it yet, as opposed to out right hating it, haha. 

    4. Show next comments  30 more
  5. File Name: "DV's The Revelation Cutscene Remake V.1" Author: Darth Varkor Works for: Knights of the Old Republic I K1 Restoration Compatibility: Yes. ----------------------------------------------------------------------------------------------------------------- Description: For a while, I have been thinking about re-creating various BIK cutscenes within the games, not just for my own personal machinima-related use, but to upload for public use as a mod. Now, as I am fairly limited to what I can do (in-game scripting and some basic animation in After Effects) I lack the skills in software such as 3DSMax to fully recreate some cutscenes such as the various ones of the Ebon Hawk taking off and landing on the various worlds. Anyway, I decided to first have a stab at the infamous 'Revelation' cutscene, providing my take on the scene, capturing all footage in-game. The cutscene plays out fairly similiarly to how the original does, but, with some of my own alterations/additions. Any constructive feedback is welcome. Installation: Simply drag the BIK file provided and drop it in the "Movies" folder located within your SWKotOR directory. You should probably make a back-up of the original movie in-case the mod fails to work for whatever reason, or in case you simply prefer the original cutscene. Uninstallation: Remove the BIK file and replace it with the original. --------------------------------------------------------------------------------------------------------------- Video demonstration of the mod. Mods used in this cutscene: XediiXarwarz - Dantooine 2012 Reskin XediiXarwarz - Taris 2012 Reskin Oldflashi - K1 Movie Style Hilts JC's Lightbaber Visual Effects Sithspecter & jonathan7 - Darth Revan's Robes Revisioned CarthOnasty - Star Map Revamp V.1 Kexikus - High Quality Stars and Nebulas starforge1 - Darth Malak Reskin Pack *I do NOT give permission for this mod to be re-uploaded without my consent.* Contact Info: DeadlyStream. Notes: - Video attached demonstrating the mod. - For some reason, the BIK version of the cutscene removes the subtitles, probably due to cropping. Download the mod here.
  6. Version 2.0.0

    1,019 downloads

    Please note this is a CUSTOM FAN INTERPRETATION of the Revelation cutscene, it is not 100% faithful to the original BIK and features the use of visual mods. File Name: "DV's The Revelation Cutscene Remake V.1" Author: Darth Varkor Works for: Knights of the Old Republic I K1 Restoration Compatibility: Yes. ----------------------------------------------------------------------------------------------------------------- Description: For a while, I have been thinking about re-creating various BIK cutscenes within the games, not just for my own personal machinima-related use, but to upload for public use as a mod. Now, as I am fairly limited to what I can do (in-game scripting and some basic animation in After Effects) I lack the skills in software such as 3DSMax to fully recreate some cutscenes such as the various ones of the Ebon Hawk taking off and landing on the various worlds. Anyway, I decided to first have a stab at the infamous 'Revelation' cutscene, providing my take on the scene, capturing all footage in-game. The cutscene plays out fairly similiarly to how the original does, but, with some of my own alterations/additions. Any constructive feedback is welcome. Installation: Simply drag the BIK file provided and drop it in the "Movies" folder located within your SWKotOR directory. You should probably make a back-up of the original movie in-case the mod fails to work for whatever reason, or in case you simply prefer the original cutscene. Uninstallation: Remove the BIK file and replace it with the original. --------------------------------------------------------------------------------------------------------------- Video demonstration of the mod. Mods used in this cutscene: XediiXarwarz - Dantooine 2012 Reskin XediiXarwarz - Taris 2012 Reskin Oldflashi - K1 Movie Style Hilts JC's Lightbaber Visual Effects Sithspecter & jonathan7 - Darth Revan's Robes Revisioned CarthOnasty - Star Map Revamp V.1 Kexikus - High Quality Stars and Nebulas starforge1 - Darth Malak Reskin Pack *I do NOT give permission for this mod to be re-uploaded without my consent.* Contact Info: DeadlyStream.
  7. Ah, perfect. All fixed. God knows how those ended up in there. Thanks for the help, DarthParametric!
  8. Hey everyone, So as you all probably know, K1 & K2 have slightly different running animations. The main difference being how male and female characters run when equipped with a melee weapon/ignited lightsaber. I booted up K1 the other day to test out a new texture mod and found my characters running more akin to how they do in TSL. See for yourself: Unless I'm mistaken, they're using animations VERY similar to TSL's. Male characters still run as normal when the saber is ignited (holding it down, as apposed to in TSL where it swings in their arm as they run) but Bastila's running animation is DEFINITELY different. Anyone got any ideas what this is about? I have a few mods installed, but none that should be causing this, as they are all mainly visual mods (planet reskins, 1080p resolution, etc.) I believe the mod I installed before noticing this issue was JC's Lightsaber Visual Effects for K1, but I fail to see how that is causing this. I have uninstalled the mod, too, and have seen no change.
  9. Happy 15th anniversary, KotOR! 

    1. Sith Holocron

      Sith Holocron

      Let's keep EA away from that idea. (Look what they did to Battlefront!)

    2. DarthVarkor

      DarthVarkor

      To be fair, Battlefront 2 is a very different game these days. I dare even say I actually enjoy playing it now. But yeah, would prefer someone else to handle any sort of remastered edition.

    3. Mellowtron11

      Mellowtron11

      Good point SH. They got the looks and feel down but there was a lot of microtransactions and that spoiled things.

    4. Show next comments  30 more
  10. Can't notice any issues - looking pretty good on my end:
  11. Thanks, DP. I'll check it shortly!
  12. I appreciate it, thanks for your help so far!
  13. Thanks for this, man. Think I get what you mean regarding the 3rd party texture mod. What would be the next step with fixing the shading issues?
  14. Ah right. Okay, I'll go with replacing K1's PFHC05, what next?
  15. So say if I were to outright replace K1's PFHC05, all I'd have to do is replace it with TSL version/ TSL reskin mod?
  16. Would anyone be able to help out with my mod request?: 

     - Would really appreciate it, thanks!

  17. Hey guys, Would it be possible for anyone to port the player head PFHC05 from KOTOR 2 to K1? Also, if this were possible, would this mod then be compatible with it in K1? Thanks!
  18. Finally fully back and set up with internet!

    1. Sith Holocron

      Sith Holocron

      Sent you a link to that Obsidian logo that I previously mentioned to you.

  19. Waiting on lines (and internet)?Time to watch over what I have done on TPK for the millionth time to spot any tiny issues!

    1. ebmar

      ebmar

      You deserved an infinite light side points on this one.

    2. DarthVarkor

      DarthVarkor

      After some of things I’ve put my characters through in these films, I feel like I’ve maxed out my Dark-Side meter. Haha.

    3. Mellowtron11

      Mellowtron11

      Looking forward to seeing TPK again!

  20. "I have no set release date in mind, but I'm looking at Spring/early Summer potentially, though, don't hold me to that!" - Me in my January 2018 blog. Oh boy was I right on the "don't hold me to that" part... So, hey guys! It's been over five months since my last entry, so I thought I'd give you all an in-depth update on TPK, and why it's taking so long. Before I explain I just want to make one thing clear: This project is not dead. It's alive, and you will see it this year, I promise. In March I uploaded a new trailer with a release date of "Spring 2018", as I don't need to tell any of you, that release time came and has now gone. Truthfully, I can't give an exact date yet, this is because I simply don't know, and I really don't want to rush anything. I've been working on this film since June last year, and it's been a very busy twelve months. So starting from the beginning... - June 2017: Legacy of the Sith is released, I go straight into production on TPK. Complete the first 3-5 minutes of the film quite quickly. - Late June 2017 - July: I went on holiday for nearly two weeks, and with also visiting family I was away for pretty much a month. No progress on the film. - Late July - end of August 2017: Resume work on the film, around 25 minutes is complete by the end of August. - September 2017: My first semester of my final year at university starts. Open the flood gates to the hell of third year work. - September - November 2017: Consistently balance working on the film and uni work. - November to December 2017: Our film shoot at uni starts, 12 hour exhaustive days. I go straight into the edit of that film after. Still find some time to work on the film. Just arriving on Malachor V. - End of December 2017 - Semester ends! I have about an hour of the film done. First teaser trailer released on Christmas Eve. Go home for Christmas, eat a lot of food. - January 2018 - Return to uni and film work. - February to April 2018: Film work slows down, waiting on lines from actors and my uni work ramping up. I have another film and a 10,000 word dissertation ahead of me all due by May. - April 2018: Film shoot begins. 12-14 hour days shooting, the most exhausting few days of my life. Straight into edit after, deadline is not far away. I also finish my dissertation in this period. - May 2018: All deadlines are handed in. By this point, I have not worked on the film in over a month. FINALLY receive some lines from a voice actor. Back to work on the film. I hit around an hour and 25 minutes. - Late May 2018: Officially wrap SHOOTING on TPK. Begin working on promotional material whilst I wait for lines. - June 2018: As of now, the film is done EXCEPT for lines from voice actors. Every After Effects shot, colour grade, part of the sound mix, etc. is done. All I have to do on my end is plug the lines in when I get them and create the credits sequence. So that's where I am at. As you can see, I have been incredibly busy, but, I've tried my hardest to work on the film where I can. I really can't wait for it to be done so I can start releasing the promotional material (got a couple of nice surprises planned) and then the film itself. If all goes well, and I receive all the lines by the end of July, then the film will be out for AUGUST. But, again, don't hold me to that. Thank you all for bearing with me through this, I promise it'll be worth the wait! Want even more proof it's nearly done? Here's a screen shot from my final mix timeline, once I receive the lines from my actors the next 30-40 mins will be exported and join this timeline below to fill in the gaps. (The film has been edited slightly out of sequence): TL;DR: It's nearly done minus lines from actors.
  21. Currently in the midst of moving house! Will be on and off this site for the next couple of weeks, should be all set up with internet by the end of the first week in July.

    1. Mellowtron11

      Mellowtron11

      Good luck with the move then! 

    2. Sith Holocron

      Sith Holocron

      Hope it's a painless event.

    3. DarthVarkor

      DarthVarkor

      Packing up my PC tonight. Will have access to the site using my phone but I won't be available for any machinima-related events until I'm set up with internet next week. Talk to you all soon!