Most have likely seen my questions and work regarding creating a new character for recruit. Many mods use the tag and reference of an existing character in the template/.utc file. I thought this would overwrite the existing character. How do I create recruit function script to replace a character removed from the party by the game? The only instance I can find of this in the game is losing Trask Ulgo on the Endar Spire and adding Bastila Shan. Trask and Bastila use the same character slot on the party select screen. I have looked at most script files, but I need help in finding a way to add the character to replace Bastila after she is captured on the Leviathan. I do not understand tutorials on destroying the original NPC, and the scripting tool will not recognize the path to my current version of KotOR. My character, template n_sarna, name Sarna, tag Sarna021, Template ResRef tar02_sarna021, spawns on Tatooine following asking the Customs Officer "What do I get for my 100 credits?". Sarna carries a Mandalorian Blaster, and I have assigned dialogue with some voice refs, with a node assigned script to recruit her, but I cannot compile recruit script to add the party member, template p_sarna, which adds a version of her wearing armor. I am trying to create new armor, but, currently, she wears Republic soldier armor.
Following checking other mods, my scripting tool stated it could not compile, then stated it had the path set to Program Files/LucasArts/SWKotOR, and could not initialize NwnStdLdr. This creates difficulty. I do not know how to change path.