I followed instructions for use of "deNCS", even finding the Java version specified, but it does not seem to work. Even the command prompt gives the message "Access is denied."
STUNT_18 plays without the .ncs file in my "Override" folder, but I found another problem. STUNT_18 shows Sarna instead of Bastila, odd because the Template ResRef I used for Sarna is "p_sarna", and her .utc file is p_sarna.utc, but STUNT_34 plays. Sarna disappears (she is not available as a party member) after Carth lands the Ebon Hawk. It looks like TSLPatcher may have sent files to the wrong destinations when I tried to configure it for STUNT_34. Otherwise, could this have resulted from use of the command GetObjectbyTag("Bastila", 0)? If another NPC is recruited, the tag must be the same as the one replaced, so the template is different, but the tag is the same. If a new tag is used, even her original tag, "sarna021", you can get duplicates of the character. I have seen this happen.
While I try to find cause, I was able to improve the GMax/NWMax helmet model, though, given its size and clipping issues, as previously mentioned, I will have to attach it directly to a modified head model. For some reason, though I now have KotORMax, I still find something seems to interfere with textures when I try to attach the helmet model pulled from the Sith Commando model (n_sithcommando) to the head model (comm_w_f). Can anyone tell me why this might be happening?