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Everything posted by Xedii
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Just wondering are these to compatible, theres alot of UTC and DLG files for the toolbox http://www.lucasforums.com/showthread.php?t=211550
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- 17 comments
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Maybe one day a talented coder will just create a new editor based on mdl editng....I envision an editor to load an mdl allow you make changes add new item or rearrange plc, people etc then save the changes as a new mdl/mdx file.....all this in a new U.I. realtime version thats easy to use but only time will tell if this will ever get done.
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Thanks I referenced the look from Mass effect infiltrator trried to replicate the look as much as i could... thanks Well this is just for k1 for k2 id have to find an area that resembles a good base for cerberus Thanks as far as the logo it can just be deleted
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First that I've heard of that map info being incorrect or out of date. Did you try and replace the map with another of the same to see if it was an isolated error?
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- 9 comments
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- realistic
- plasma effect
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Good luck life after modding comes for everyone...ill be there in the next 3 years or so...anyway looking forward to the updated mods.
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Kool work...... kotor is a multi race game which shows character
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Here is a demo of the the sith base in an exe...... sithberus.exe Keep in mind it in a different engine so this my look or perform different.. This just to show case the module with no other intent.....
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To be clear this is a COMMUNITY SITE..for EVERYONE...it is not a personal site. In my attempt to revolutionize the modding community and oneday bring more moddable games to pc i created this site. It started as an idea in my head that i decided to try and id like people to join and try it out for me...ITS FREE The site is called MODPICZ....think of it as a modders portfolio site in which people can showcase there mod projects through pictures. The site is pretty straight forward as to what its for....Test it out let me know what you like and whats not... if there any issues...im looking to improve and make changes when necessary... Other additions Profiles Notifications Messages Friends Groups Leave feed back in this thread after you visited the site http://www.modpicz.com/
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New areas always a plus coming out nice keep it up
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OK, thanks for the information. I'll give these a go.
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Ok how would change the door in sith base from how it opens and closes,to another door type like a korriban door that opens sliding upward
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Thats so awesome i forgot it was kotor for a sec....qool....galaxy map and panel look excellent too...the map needs a custom screen i see it looks like its sitting on top of monitor.
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Interestingly i can run the game but all characters and lights anything lighted is colored red..... Also on side note the oldie but goodie Pakscape program can view the obb files...like it does with pk3
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Hmm interesting stuff the possibilities may skyrocket the sales of k1 android
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Nice site and active community keep knight alive...maybe ill and some new textures there in between my kotor breaks
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Wow nice nextgen screen and a jedi academy mod...is there a single player screen also
- 2 replies
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- GUI
- Menu Changes
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Looks good bringing more features out however, i think re-skinning the texture then applying a bump texture would also do wonders.
- 531 replies
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- high resolution
- remastered
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All looks good man instead of making a decision on vanilla or non vanilla just make both version for download then let them choose their self.
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KOTOR Cube Map Tools/Guide for Photoshop - Beta (WIP)
Xedii replied to Darth_Sapiens's topic in Tutorials
Nice work on shines and bumps but I wish the bumps were at least 512...