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Showing content with the highest reputation on 02/27/2024 in all areas

  1. 1 point
  2. 1 point

    Version 1.3.3

    1,374 downloads

    Ever want to have freecam in Kotor? Now you can. This program is a free and open-source OpenGL function call interceptor providing a replacement wrapper (opengl32.dll) that exports all OpenGL entry points. When an OpenGL call is made, the GLIntercept wrapper processes it before passing the call onto the real OpenGL system. In plain English this means that using this program you can enable free-cam and wire-frame in KOTOR or KOTOR 2. This upload includes several preset camera speeds for ease of installation. A full tutorial on how to use this program will be available at https://www.youtube.com/c/xuul =====Installation======= 1) Install GLIntercept via GLIntercept_1_3_3.exe 2) Go to the folder where GLIntercept is installed 3) Copy the OpenGL32.dll to the Kotor Directory 4) Copy gliConfig_FreeCam.ini to the Kotor Directory 5) Rename "gliConfig_FreeCam.ini" to "gliConfig.ini" 6) Open a Camera Speed Preset folder 7) Copy the config to "[install Directory]\GLIntercept_1_3_3\Plugins\GLFreeCam" =====Controls======= Press CTRL+SHIFT+C when in game to toggle freecam Press CTRL+SHIFT+W when in game to toggle wireframe O to reset Camera tilt P to reset Camera position If using a preset use the arrow keys to move the camera. =====Limitations======= You can only "see" areas that are in the frontward line of site of current PC character. =====Disclaimer======= Presets and instructions compiled by Xuul. www.youtube.com/c/Xuul GLIntercept from version 1.0+ uses the MIT License : Copyright © 2014 Damian Trebilco Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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    Uthar looks dapper in those threads! Have you thought about implementing Sith Marauders/Sith Lords/Sith Assassins like in the Trayus Academy? Food for thought 🤔
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    I like to think at this time, the Coruscant masters are just visiting, possibly to give input on Revan's re-training.
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    Keep in mind that the Jedi Maters in TSL were part of the Coruscant High Council, not the Dantooine Council (except Vrook, who may have been transfered), so having them all around like other ordinary Jedi, in the middle of the war, may not be the most normal situation... Maybe pick one of them?
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    Atris is now ported into the Jedi Enclave, although she is conspicuously silent toward Revan. I assure you this is deliberate. Credit for her alternate Librarian robes goes to Effix.
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    Amazing! Many thanks for this version. I have come up with something using the latest version; not the best result I believe. The sides of the bottom of the pond and the pond's bottom itself had their texture's changed. I am using some CC BY 4.0 templates to work with: [K1]_Taris_Upper_City_South_Fountains_M02ac_02c_v4.7z I'm utilising bump-map to the stone part, but it seems the result is insignificant. Perhaps the bump-map is not a good one. 😂 Yes, I'm aware of that. Thanks for the heads-up anyway!