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Showing content with the highest reputation on 06/01/2020 in all areas

  1. 1 point
    I entered the Administrator's Office with Shadow, destroyed the turrets and droids, and then made a deal with the administrator. Now I can't leave his office. You can see below in my video that the door doesn't budge and doesn't let me leave at all. What am I supposed to do? I've edited my ini file to add the EnableCheats=1 line, set my savegame through KOTOR Save Editor to "Cheats Used", and tried to enter the cheat code to warp myself but for the life of me can't get the cheat console activated. I thought maybe it is invisible but whatever I type doesn't work, the hotkeys bring me to the game menus. I think because I have a Turkish Q keyboard so I tried pressing the buttons that would give me the tilde sign but no, still no cheat console. Is there any way to change the module I'm in from the save editor or kotor tool (the latter I have no idea how to use)? I have no idea how to exit. By the way this isn't the first time this has happened, in an earlier playthrough in I think my old computer (in any case a different installation) I ran into the same error. What should I do?
  2. 1 point
    Wow! So potential Coruscant revamp is now one step closer to reality?
  3. 1 point
    I think GOTO becomes more sympathetic when you uncover his backstory, but most people don't bring him around on missions anyway so they end up not influencing him enough. He actually has some interesting dialogue interjections on Dantooine and Onderon. To me there is a cool thing about GOTO and that is his voice over by Daran Norris combined with that blend of compression and slight echo effects.
  4. 1 point
    Yes. The lightmap is 003EBOp_lm0 and the specific mesh is Object191 in 003EBOp. Rather than editing the lightmap itself, it's usually better to adjust the lightmap UVs of the specific mesh with issues. Edit: Something like this would probably work: I don't believe bead-v made any adjustments to this particular model in the TSL Ebon Hawk fixes mod, so it should be compatible with that at least. We'll probably add this to K2CP when we get around to updating that in 2023. But in the meantime try this: [TSL]_003ebop_LM_Adjustment.7z
  5. 0 points

    122 downloads

    Modder's Resource - HARIII's Coruscant Level Models by HARIII These models are thematically of Coruscant, there is documentation of what has been done and they are not fully finished into modules, they need walkmesh, uvmapping for the majority, lightmaps, etc. The model work for 29 levels has been completed. This includes in depth the Jedi Temple interior and exterior. This is a developer's resource for modelers and level designers. If used, credit HARIII; additional modeling by Darth Tyren and Hunters Run, and the textures in the archive were created by 90SK
  6. 0 points
    Pssst... @90SK released @HarIII's stuff for him. It's right here. Don't tell anyone.
  7. 0 points
    Did a comparative play-through of version 1.3, and confirmed that the above issues 8a, 8b, 8d, 8e, 8j, 8k, 8l, 8m, 8n, 8o, 8p are all regressions introduced in version 1.5 as a result of refactoring the Industrial Zone into 4 separate modules to improve the frame rate, and introducing a different ending. As for 8g, version 1.3 includes a separate shader patch to correct the problem. In other words, most of the problems above (some of them quite serious, resulting in incompletable quests) are not present in version 1.3, therefore version 1.3 is the most stable version of the mod available today. It also has a more interesting and believable ending (IMO). Since version 1.3 was never hosted on this site for political reasons, and it's not possible to download without buying the game on Steam, this leaves GOG and Retail game owners with either buggy 1.2, or buggy 1.5. For these users, I am hosting version 1.3 on my web site for the time being. Note that the shader patch component (opengl32.dll and the shaders_override folder) are intended for Steam version only and need not be installed for other versions. http://pa3pyx.dnsalias.org/stuff/m478ep13.7z