About This File
When you land the Ebon Hawk on a planet, you are able to look out of the cockpit and view the landing platform. This is achieved by a cylindrical texture. Since the vanilla textures were low res, inaccurate, and desaturated, I recreated the platforms in Maya and rendered them to look as they do in-game. The main planets, including M4-78, are all remastered in 4096x1024. I also include a version of the Nar Shaddaa cockpit texture that utilizes the Realistic Nar Shaddaa Skybox mod by Sharen Thrawn. If you need downscaled versions, the medium option provides 2048x512 resolution skyboxes while the low option provides 1024x256 resolution skyboxes (the size from the vanilla game).
-Drop the files from the main mod folder into your override folder.
-If you want the cockpit texture that uses the Realistic Nar Shaddaa Skybox mod, replace the EBO_Sky01.tga file with the one from the folder labeled "With Nar Shaddaa Realistic Skybox."
-Delete the aforementioned files from your override folder.
Thanks to Adobe Photoshop, Gmax, MDLOps, and Autodesk Maya Student Version.
Special Thanks to Sharen Thrawn for making the Realistic Nar Shaddaa Skybox mod.
What's New in Version 2.0 See changelog
- Edited the models for accurate UV mapping and full color range
- Animated hyperspace to "flow" as it moves (partially to cover up for broken animation)
- Added resolution options
- Toned down window color to better blend Ebon Hawk model