About This File
This is the next part of an ongoing series.
The purpose of this mod is to bring the much more up-to-date design choices from SWTOR to Kotor. All textures have been made from scratch.
The Overhaul also contains sophisticated Mass Effect 3 orientated high Quality animations.
Update 3.0 out now! Safe to upgrade from 1.0 - and for those who downloaded 1.0 i highly recommend to get 3.0 since the difference is huge.
This is a huge one - to catch the flair of SWTOR all animations have been redone from scratch again - the floor now contains cubemap based reflections & scratches.
Further a new kolto animation & a HQ metalic tech texture have been implemented.
Installation:
Download the file, extract its contents with an archive extraction tool such as 7zip or WinRAR, then move the contents to your game's override directory
Compatibility:
This mod uses cubemaps, so there could be minor incompatibilites with mods that uses custom cubemaps too. ( but i actually dont know any mod that does that)
Just to be on the safe side, i recommend to install my mod last.
Beside that it should be compatible with everything that doesnt retexture the Sith Bases either at Taris or Manaan.
Credits:
I want to thank Darth Sapiens for his wonderful Cubemap-Ressource pack, which enabled me to do a lot of things that would otherwise been not possible.
I also want to thank Xarwarz for using the hex edited mdl & mdx files from his Overhaul. That allowed me more variety on my panel retextures.
What's New in Version 3.1 See changelog
Released
- 2.0 Numerous improvements on textures, animations
- 2.1 added New animated sith logo
- 3.0 High Quality cubemap based tech texture
- 3.0.1 File Consolidation
- 3.1 Further File Consolidation & Removing XnView as an Install Step
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