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About This File

A Mod for Star Wars Knights of The Old Republic
Author: N-DReW25
1.3.0 Release Date: 03.03.2024


Installation:
Please install the K1 Community Patch FIRST!

Install Duros: Armed & Ready BEFORE Heart of Beskar (This mod is required for Heart of Beskar to work properly)!

Simply click on the INSTALL.exe, click install then sit back and watch the TSLPatcher do its magic.


Description:
Heart of Beskar is a total NPC Overhaul for the Mandalorian faction in Kotor 1. This mod shall add new Mandalorian Soldier variants, add new items, and add new loot drops for Mandalorian NPCs found throughout the Kotor galaxy.


New Mandalorian Variants:

1) Mandalorian Recruit: The Mandalorian Recruit is a fresh convert to the Mandalorian belief system, embracing the Mandalorian culture as one embraces a new religion. As fresh recruits, they are the weakest form of Mandalorians you shall encounter. The Duros NPCs who help the Mandalorian faction on Dantooine are mostly made up of recruits and shall wear the new Mandalorian Combat Suit.

2) Mandalorian Initiate: The Mandalorian Initiate is not a full fledged Mandalorian yet, though they're not a fresh recruit either. They replace a select few Duros NPCs on Dantooine and shall wear the new Mandalorian Heavy Suit.

3) Mandalorian Soldier: The Mandalorian Soldier is the normal blue Mandalorian Soldiers from the vanilla game. They wear the Mandalorian Light Armor which replaces the vanilla Mandalorian Battle Armor.

4) Mandalorian Scout: The Mandalorian Scout is a Mandalorian variant from the popular mod "Brotherhood of Shadow: Solomon's Revenge", the Scouts are included here as a homage to the old mod. They're found on Dantooine and wear the new Mandalorian Scout Armor.

5) Mandalorian Marauders: The Mandalorian Marauder is a Mandalorian variant who only ever appeared in a Star Wars Miniatures toy series. These Mandalorians have been brought to life in the Kotor game and shall primarily use melee weapons against the player, they're mainly found on Kashyyyk and wear the new Mandalorian Marauder Armor.

6) Mandalorian Heavy Trooper: The Mandalorian Heavy Trooper is an elite veteran class of Mandalorians, their armor is based on the Mandalorian Heavy Armor item found in the vanilla game. They're encountered on Dantooine and Lehon.

7) Mandalorian Shock Trooper: The Mandalorian Shock Trooper is the in-game recreation of the Neo-Crusader Shock Trooper from the Kotor comics, their armor is based on the Mandalorian Assault Armor item found in the vanilla game. They're encountered on Kashyyyk and Lehon.

8,) Mandalorian Rally Master: The Mandalorian Rally Master is the normal red Mandalorian from the vanilla game. Sherruk is considered a Rally Masters.

9) Mandalorian Field Marshal: The Mandalorian Field Marshal is the normal yellow Mandalorian from the vanilla game. The Kashyyyk Mandalorian Commander and the Lehon Mandalorian Captain are Field Marshals, in addtion, the helmet items that they drop shall now be yellow instead of blue.


The Heart of Beskar mod wouldn't be complete without actual Beskar... what is Beskar? Beskar is a metal that's mined on the planet Mandalore, armor forged from Beskar can withstand blunt force, lightsaber strikes, and repeated blaster fire... the viewers of Disney's The Mandalorian TV Series should be familiar with Beskar and its protective capabilities.

The lowest tiers of Mandalorian Armors are forged with Beskar Alloy, this alloy is a mixture of Beskar and other metals thus reducing its protective capabilities. In-game, armors forged from Beskar Alloy will have a very low energy immunity bonus whereas stronger Mandalorian armors will have a higher energy immunity bonus... the highest energy immunity bonus in the Heart of Beskar mod is 90%.

The new protective buffs from the Mandalorian armors shall also be applied to the Mandalorians themselves as every Mandalorian NPC will now wear the armor of their rank, so for example a Mandalorian Scout will wear Mandalorian Scout armor and shall recieve the buffs from that armor.

A basic test run on the normal difficulty has been tested and I can confirm that a competent Kotor player should be able to defeat the Mandalorians even with the armor buffs, though you are welcome to report back to me if a specific Mandalorian is giving you trouble. 

New Mandalorian Items: 

Mandalorian Combat Suit (Inspired by the TSL item): Dropped by Kandon Ark, sold by Eli Gand
Mandalorian Heavy Suit (Inspired by the TSL item): Sold by Igear, found in a Dantooine Mandalorian's backpack
Echani Heavy Armor (Replaces the cut Mandalorian Armor): Sold by Greeta Holda
Mandalorian Light Armor (Replaces Mandalorian Battle Armor): Found on a Mandalorian Corpse near the Grove
Mandalorian Scout Armor: Found on a Mandalorian Corpse in the crystal cave, Found on a Corpse near the Sand People Camp
Mandalorian Marauder Armor: Sold by the Dreshdae Czerka Store
Mandalorian Heavy Armor (Restored item): Found in a container in the Sith Academy's torture room
Mandalorian Assault Armor (Fixed item): Sold by Mika Dorin
Mandalorian Marshal Armor: Sold by Mika Dorin
Mandalorian Rally Armor: Sold by Mika Dorin
Cassus Fett's Battle Armor: Sold by Mika Dorin

Mandalorian Training Mask: Sold by Tyvark


If you have any feedback, feel free to comment it down below: if you feel the mod is too overpowered or you have a suggestion for a change or a future feature I am more than happy to hear it!


Known Bugs:
This mod shouldn't have any bugs though if you find any please report them to me on Deadlystream.


Incompatibilities:
Incompatible with any mods that modify the same UTI and texture files included in this mod.

Compatible with: JC's Darksaber for K1

Incompatible with: JC's Mandalorian Armor for K1 1.2

Please report any further incompatibilities!


Permissions:
Do NOT claim credit for this mod and do not use assets from this mod without my permission.

If you want to use assets made by 90SK or TK-664 you'll have to contact them for permission.

The Female Mandalorian Model by Inyri Forge does not need permission to be reused and anything made by SilverEdge9 doesn't need permission to be used either.

The Cassus Fett Battle Armor textire can be reused if you credit Effix as the original creator.


Thanks to:
90SK: Creator of the Mandalorian Mask, Mandalorian Heavy Trooper & Shock Trooper skins!
SilverEdge9: Creator of the Mandalorian Scout & Armor skin!
Inyri Forge: Creator of the Female Mandalorian Model!
TK-664: Creator of the Mandalorian Combat Suit Texture!
Effix: Creator of the new Cassus Fett Battle Armor Texture!
Obsidian Entertainment: For developing the new Ulic Qel Droma Armor skin for K2, which was reused in this mod!
Bioware: For such an amazing game
Fred Tetra: For Kotor Tool
Stoffee: For TSLPatcher
Everyone who downloads the mod!


Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.


What's New in Version 1.4.0   See changelog

Released

1.4

* Removed a remnant in the TSLPatcher of a merchant that was removed in version 1.3

* Fixed the TSLPatcher issue with Jagi

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Let the woman speak. I do not understand why it was necessary to make bulges. The female breast is not a bone, it is a soft tissue. The chest is pressed against the standard male armour. This is at least not practical, at the most dangerous.

366f3b0b-2c96-509f-8280-f195b76c5fed

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On 8/21/2023 at 5:21 AM, LDR said:

Oh hell yeah! Congrats on releasing this! :)

How convenient that you commented here! This is the perfect opportunity to announce that I do plan on making a compatibility patch for your Crashed Ship mod, with this patch the Mandalorian NPCs in your mod will have some of the new appearances from this mod (and maybe a few HOB items will be placed on the Ship as loot).
 

This might not come for a while but it definitely on the agenda! :thumbsup:

 

19 hours ago, Dark Hope said:

Let the woman speak. I do not understand why it was necessary to make bulges. The female breast is not a bone, it is a soft tissue. The chest is pressed against the standard male armour. This is at least not practical, at the most dangerous.

I actually didn't make the female Mandalorian models, it's from Inyri Forge's Female Mandalorians mod from all the way back in 2008.

 

As I don't make models, I won't be able to make a realistic replacement for Inyri's old model... but if anyone else is interesting is making a realistic female Mandalorian model based on the comic Dark Hope linked I'm more than happy to integrate it into the mod.

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4 hours ago, JasonRyder said:

If you're going to make a compatibility patch for LDR's Crashed Ship mod, does that mean the Crashed Ship mod is compatible with K1CP? 

As the mod creator, I didn't notice any incompatibilities with both mods installed.

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6 hours ago, JasonRyder said:

If you're going to make a compatibility patch for LDR's Crashed Ship mod, does that mean the Crashed Ship mod is compatible with K1CP? 

Both K1CP and LDR's Cashed Republic Cruiser mod are included in the KotOR subreddit's mod build, meaning the mods have been tested together to prove they are compatible.

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Okay, it seems that this mod is not compatible with KSR 2022 since both affect the same loot drops. Including Brejik's and Sherruk's. Sherruk did not fight with a shoto saber and instead used two vibroblades.

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On 12/4/2023 at 4:06 PM, JasonRyder said:

Okay, it seems that this mod is not compatible with KSR 2022 since both affect the same loot drops. Including Brejik's and Sherruk's. Sherruk did not fight with a shoto saber and instead used two vibroblades.

This mod gave Sherruk a Short Lightsaber and a Vibrosword (alongside heavily modified loot drops), I'm not sure where your two vibroblades came from.

 

When you say "Shoto", are you referring to something from KSR or are you calling the Short Lightsaber a Shoto (I'm using purely Kotor specific names btw).

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On 12/11/2023 at 6:48 AM, N-DReW25 said:

This mod gave Sherruk a Short Lightsaber and a Vibrosword (alongside heavily modified loot drops), I'm not sure where your two vibroblades came from.

 

When you say "Shoto", are you referring to something from KSR or are you calling the Short Lightsaber a Shoto (I'm using purely Kotor specific names btw).

Yeah, I don't know why he didn't use a Short Lightsaber. Also, he dropped the two sabers from KSR 2022 instead of the double-bladed and short lightsaber.

And yes, "Shoto" refers to a Short Lightsaber. 

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@N-DReW25  Hi, thanks for this awesome mod!

Seems like K1CP 1.10 moved/removed the `kas_xor1.utc` which makes the tslpatcher for this mod complain about this file not existing. 

Is there a workaround or should we wait for a compatibility update to this mod?

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6 hours ago, makedonsky said:

Is there a workaround or should we wait for a compatibility update to this mod?

Wait for the compatibility update.

 

I never realized such a critical file was going to be removed hence why I wasn't expecting this, I know what must be done to make this mod compatible with K1CP 1.10.0 so expect the update to arrive in a few days.

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On 12/31/2023 at 2:55 AM, N-DReW25 said:

Wait for the compatibility update.

 

I never realized such a critical file was going to be removed hence why I wasn't expecting this, I know what must be done to make this mod compatible with K1CP 1.10.0 so expect the update to arrive in a few days.

Thanks for the patch!

Tried it today with a save right before I exit the enclave on Dantooine the first time. Save was made with K1CP 1.10 and hearts of beskar 1.0(before yeserday's update).

 

I've reinstalled the game and all mods with the new version of the mod right before reloading the save.

Unfortunately, all mandalorians on dantoine have names as "-1".

Attaching my build file + savefile for kotor mod sync to replicate the build if you'd want to do that.

 

Can it be that there's something screwed in quest variables in my save before compat patch? Or is it some of my mods are overlapping with heart of beskar? Can be K1CP restored content(from you), JC's Shanilla...

my_toml_instructions.toml

000002 - Game1.rar

Edited by makedonsky

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7 hours ago, makedonsky said:

Thanks for the patch!

Tried it today with a save right before I exit the enclave on Dantooine the first time. Save was made with K1CP 1.10 and hearts of beskar 1.0(before yeserday's update).

 

I've reinstalled the game and all mods with the new version of the mod right before reloading the save.

Unfortunately, all mandalorians on dantoine have names as "-1".

Attaching my build file + savefile for kotor mod sync to replicate the build if you'd want to do that.

 

Can it be that there's something screwed in quest variables in my save before compat patch? Or is it some of my mods are overlapping with heart of beskar? Can be K1CP restored content(from you), JC's Shanilla...

my_toml_instructions.toml 179.08 kB · 1 download

000002 - Game1.rar 316.84 kB · 1 download

That means something's wrong with the dialog.tlk.

 

I just checked my game and I don't seem to be running into the same problem, I'm running on a fresh save game with K1CP 1.10.0 and Hearts of Beskar. The only thing I changed in the TSLPatcher was the way Xor's content was installed, I didn't touch a thing with TLK or NPC names at all.

 

I think most likely the issue has arisen on your end. 

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Installation of the mod is stopped by the following error for me:

Error: Cannot open file "C:\Users\tyler\OneDrive\Desktop\HOB1.2\tslpatchdata\kas_xor1.utc". The system cannot find the file specified (EXT-0)

 

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Found this error in the installation: 

 • Error: No instruction section found for file kas_elistore.utm, skipping...
 

Is this something to be concerned about? 

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Nice mod... Though, I have a question... Does it remove the Cassus Fett's armor from vendor on Dantooine? Cause I used to find it there and on my visit to Dantooine - the trader didn't had Cassus Fett's armor in the store. 

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Error: Critical error: Unable to locate file to patch, "g_jagi.utc" file not found! (GEN-9)


Couldn't finish instillation. Don't know what this file is or what it does, but it is not present anywhere.

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On 5/5/2024 at 3:55 AM, ShayOrdo said:

Nice mod... Though, I have a question... Does it remove the Cassus Fett's armor from vendor on Dantooine? Cause I used to find it there and on my visit to Dantooine - the trader didn't had Cassus Fett's armor in the store. 

Cassus Fett's armor is now the strongest armor in the game so it's now sold by Mika Dorin after the Leviathan.

 

On 8/15/2024 at 11:21 PM, MotleyNerd said:

Error: Critical error: Unable to locate file to patch, "g_jagi.utc" file not found! (GEN-9)

I do intend to release an update to fix the installer soon.

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On 8/18/2024 at 9:22 AM, N-DReW25 said:

I do intend to release an update to fix the installer soon.

Sorry, forgot to mention I figured out the problem. Apparently my antivirus is so freakin' concerned with the installer for the Community Patch that even when it's listed as allowed, it doesn't let it finish the install of the patch, so I have to turn off my antivirus temporarily when installing it and keep the installer in a .zip file while it's on. I have another mod it does that with, too. Basically, g_jagi.utc was one of the files not getting installed.

That problem was solved, and entirely on my end. I apologize if I caused any trouble. Now that that's done, though, I have to figure out another issue lol

My mod build is massive, so I'm not sure what's causing it, but something is making the little dialogue cutscene where Trask sacrifices himself bug out. Darth Bandon spawns in completely frozen, unable to move, Trask finishes his line, and then the camera locks and he never moves forward. I have to completely close out the game from the outside. Again, not sure what's causing it, as it's a massive build (well in excess of 100 mods) and some of the smaller drag 'n' drop mods and textures are all thrown into packages together for convenience, so they're no longer labeled. I have to figure out what all the unlabeled mods are and pretty much start testing for the bug one mod at a time.

Though I'm sure if I posted something about it in the forums, I'd be able to get some assistance on making the build work. Again, though, I need to figure out all the unlabeled mods. And that's because I'm a big dumb idiot who already got rid of the .zip/.rar packages to save storage space.

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11 minutes ago, MotleyNerd said:

I have another mod it does that with, too

It's a problem with HoloPatcher being falsely flagged as malicious. MS Defender and some other AV packages will tend to do this. You can try swapping the HP exe for a more recent one, but for now it continues to be a crap shoot because of the way packaged Python installers trigger AV heuristics. There's no real long term solution to prevent this currently.

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10 hours ago, DarthParametric said:

It's a problem with HoloPatcher being falsely flagged as malicious. MS Defender and some other AV packages will tend to do this. You can try swapping the HP exe for a more recent one, but for now it continues to be a crap shoot because of the way packaged Python installers trigger AV heuristics. There's no real long term solution to prevent this currently.

I've gathered as much from other posts. What's interesting is that it isn't consistent, at least with my antivirus. I have Webroot, so maybe that has something to do with it, but I have between 5-10 mods that use HoloPatcher for KotOR, and the only two that set off any issues are for the Community Patch and WildKarrde's Transparent Environment Suit Faceplates for K1. Only thing I can see about them that differentiates them from the others is that they're renamed to INSTALL.exe. Webroot has no issues with any other instances of HoloPatcher.

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On 8/29/2024 at 1:34 AM, DarthParametric said:

It's a problem with HoloPatcher being falsely flagged as malicious. MS Defender and some other AV packages will tend to do this. You can try swapping the HP exe for a more recent one, but for now it continues to be a crap shoot because of the way packaged Python installers trigger AV heuristics. There's no real long term solution to prevent this currently.

Hi Darth, can you check your private messages?

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