2 Screenshots

About This File

This mod intends to address key issues with male Twi'lek heads in KOTOR I, most notably the addition of ear geometry.

Both the ear meshes and textures included in this mod are modified ports from SWTOR, which improve ear shape & texture quality. Additional improvements include better smoothing groups, non-clipping teeth & eyelids, & recolored tongues.

There are two options for installation. Option A models feature "slim" necks, while Option B models retain unaltered "blubber" necks. I highly reccomend the first option as it fixes clipping with heavy armor collars, but feel free to choose the second if you prefer that look. There are no other differences between the two.

Given the frequency of Twi'lek NPCs, this mod is a nice visual improvement, & the addition of ear meshes keeps consistency with other head models in the game.

There's also a KOTOR II version available here.

Installation & Uninstallation

To install this mod, drag the files from either the Option A folder or Option B folder to the Override folder located in your game's directory. Then, drag files from the Textures folder to the Override folder as well. You may want to back up any pre-existing duplicates beforehand.

To uninstall this mod, delete the files from your game's Override folder. There's a list of files included in the download's readme.txt for reference.

Compatibility & Known Issues

This mod will not be compatible with any retextures for Twi'lek male heads. If you use (or plan on using) the K1 NPC Overhaul Mod, that mod MUST be installed prior to installing this one.

If the lekku (head tails) appear much lighter in-game than what my screenshots show, that's dependent on the graphics you're using. The differences in shading are not affected by this mod.

Credits

Fred Tetra, Kotor Tool
bead-v, KOTORmax & MDLedit
ndix UR, tga2tpc
The GIMP Team, GIMP
Autodesk, 3ds Max
Darth Parametric, Upper teeth no-clip fix

Thanks to Darth Parametric, ebmar, & JCarter426 for assisting in identifying issues and troubleshooting during the making of this mod.

Major thanks to the KOTOR community for the passion & dedication that keeps these games alive.

Disclaimer

This mod is not supported by LucasArts, BioWare, EA, or Obsidian Entertainment. It is for personal usage only & intends no copyright infringement. 

Contact me on DeadlyStream or via Discord (listed on my DS profile) if you have any questions, comments, suggestions, or the like. 

If you want to use this mod as a part of an external work, you must recieve my permission. This mod should only be found on Deadly Stream, no user may upload it to another modding site.


What's New in Version 1.3.1   See changelog

Released

Fixed oversights from the last update, including the lack of a normal map and TXI data for each texture. All of the textures are now in TPC format.

Files affected:

  • n_komadh.mdl/mdx, n_komadh.tpc
  • n_xorh.mdl/mdx, n_xorh.tpc
  • n_zharh.mdl/mdx, n_zharh.tpc
  • twilek_m.mdl/mdx, twilek_m01.tpc
  • twilek_m01b.tga
  • twilek_m02.mdl/mdx, twilek_m02.tpc
  • twilek_m03.mdl/mdx, twilek_m03.tpc
  • Like 5
  • Thanks 3
  • Light Side Points 1



User Feedback

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ebmar

· Edited by ebmar

   2 of 2 members found this review helpful 2 / 2 members

An awesome update! The ears looks perfect to me; the render looks smooth from close range even on distance. In overall - everything looks better than it used to.

Edit: appreciate the v1.3.0 to v1.3.1 update. :cheers:

Permanent spot in the Override folder has been filled.

v1.3.1 in-game screenshot:

AS_Improved_Male_TwiHeads_v131.thumb.jpg.4fd81854565ccf58ad2963b95dd6ac60.jpg

Response from the author:

Thanks for pointing the issues out, I read the discussion in Discord as well and I'll fix them ASAP. I'm glad though that someone enjoys the new look as much as I do :thumbup:

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