Ashton Scorpius

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Files posted by Ashton Scorpius

  1. K1 Better Twi'lek Male Heads

    This mod intends to address key issues with male Twi'lek heads in KOTOR I, most notably the addition of ear geometry.
    Both the ear meshes and textures included in this mod are modified ports from SWTOR, which improve ear shape & texture quality. Additional improvements include better smoothing groups, non-clipping teeth & eyelids, & recolored tongues.
    There are two options for installation. Option A models feature "slim" necks, while Option B models retain unaltered "blubber" necks. I highly reccomend the first option as it fixes clipping with heavy armor collars, but feel free to choose the second if you prefer that look. There are no other differences between the two.
    Given the frequency of Twi'lek NPCs, this mod is a nice visual improvement, & the addition of ear meshes keeps consistency with other head models in the game.
    There's also a KOTOR II version available here.
    Installation & Uninstallation
    To install this mod, drag the files from either the Option A folder or Option B folder to the Override folder located in your game's directory. Then, drag files from the Textures folder to the Override folder as well. You may want to back up any pre-existing duplicates beforehand.
    To uninstall this mod, delete the files from your game's Override folder. There's a list of files included in the download's readme.txt for reference.
    Compatibility & Known Issues
    This mod will not be compatible with any retextures for Twi'lek male heads. If you use (or plan on using) the K1 NPC Overhaul Mod, that mod MUST be installed prior to installing this one.
    Credits
    Fred Tetra, Kotor Tool
    bead-v, KOTORmax & MDLedit
    ndix UR, tga2tpc
    The GIMP Team, GIMP
    Autodesk, 3ds Max
    Darth Parametric, Upper teeth no-clip fix
    Thanks to Darth Parametric, ebmar, & JCarter426 for assisting in identifying issues and troubleshooting during the making of this mod.
    Major thanks to the KOTOR community for the passion & dedication that keeps these games alive.
    Disclaimer
    This mod is not supported by LucasArts, BioWare, EA, or Obsidian Entertainment. It is for personal usage only & intends no copyright infringement. 
    Contact me on DeadlyStream or via Discord (listed on my DS profile) if you have any questions, comments, suggestions, or the like. 
    If you want to use this mod as a part of an external work, you must recieve my permission. This mod should only be found on Deadly Stream, no user may upload it to another modding site.

    497 downloads

       (1 review)

    5 comments

    Updated

  2. TSL Better Male Twi'lek Heads

    This mod intends to address key issues with male Twi'lek heads in KOTOR II, most notably the addition of ear geometry.
    Both the ear meshes and textures included in this mod are modified ports from SWTOR, meant to improve ear shape & texture quality. Additional improvements include better smoothing groups, non-clipping teeth, non-clipping eyelids, & recolored tongues.
    There are two options for installation. Option A models feature "slim" necks, while Option B models retain unaltered "blubber" necks. I highly reccomend the first option as it fixes clipping with medium & heavy armor collars, but feel free to choose the second if you prefer that look. There are no other differences between the two.
    Given the frequency of Twi'lek NPCs, this mod is a nice visual improvement & the addition of ear meshes adds consistency with other head models in the game.
    There's also a KOTOR I version available here.
    Installation & Uninstallation
    To install this mod, drag the files from either the Option A folder or Option B folder to the Override folder located in your game's directory. Then, drag files from the Textures folder to the Override folder as well. You may want to back up any pre-existing duplicates beforehand.
    To uninstall this mod, delete the files from your game's Override folder. There's a list of files included in readme.txt for reference.
    Compatibility & Known Issues
    This mod will not be compatible with any retextures for Twi'lek male heads.
    There are no known issues as of this current version.
    Credits
    Fred Tetra, Kotor Tool
    bead-v, KOTORmax & MDLedit
    ndix UR, tga2tpc
    Autodesk, 3ds Max
    The GIMP Team, GIMP
    Darth Parametric, Upper teeth no-clip fix (K1)
    Thanks to Darth Parametric, ebmar, & JCarter426 for assisting in identifying issues & troubleshooting during the making of this mod.
    Major thanks to the KOTOR community for the passion & dedication that keeps these games alive.
    Disclaimer
    This mod is not supported by LucasArts, BioWare, or Obsidian Entertainment. It is for personal usage only & intends no copyright infringement. 
    Contact me on DeadlyStream or via Discord (listed on my DS profile) if you have any questions, comments, suggestions, or the like. 
    If you want to use this mod as a part of an external work, you must recieve my permission. This mod should only be found on Deadly Stream, no user may upload it to another modding site.

    255 downloads

       (0 reviews)

    1 comment

    Updated

  3. TSL Jedi Malak Mouth Fix

    This mod addresses several issues with Jedi Malak's mouth in KOTOR II.
    These fixes include getting rid of the white box in his mouth, correcting the texture used for his tongue, connecting gaps, enlarging upper/lower teeth, & adjusting the placement of all of the above. As pointed out by JCarter426, Jedi Malak's model also used the wrong supermodel, which I've fixed in this mod as well.
    All seriousness aside, my intention with this mod was to ensure that Malak's mouth would only remain a disaster post-contact with Revan's lightsaber.
    Installation & Uninstallation
    To install this mod, drag the "Override" files to the Override folder located in your game's directory. If prompted, select replace.
    To uninstall this mod, delete n_jedimalek.mdl & n_jedimalek.mdx from your game's Override folder.
    Compatibility & Known Issues
    This mod will not be compatible with anything else that replaces this model.
    Known issues: When entering the Korriban cave tomb, Malak's tongue will appear half white. This is due to the lighting where he's standing & most likely can't be fixed.
    Credits
    Fred Tetra, Kotor Tool
    bead-v, MDLedit & KOTORmax
    Symmetric, Purifier, & ndix UR; KotOR Blender
    Autodesk, 3ds Max
    Blender Foundation, Blender
    Thanks to JCarter426 for the help/troubleshooting & ebmar for the enthusiasm!
    Disclaimer
    This mod is not supported by LucasArts, BioWare, or Obsidian Entertainment. It is for personal usage only & intends no copyright infringement. 
    Contact me on DeadlyStream or via Discord (listed on my DS profile) if you have any questions, comments, suggestions, or the like. 
    If you want to use this mod as a part of an external work, please ask for my permission first. This mod should only be found on Deadly Stream, no other user may upload it to another modding site.

    281 downloads

       (0 reviews)

    3 comments

    Updated

  4. K1 Shaleena Mouth Fix

    This mod adjusts Shaleena's unique head in KOTOR I so that the upper teeth are visible.
    It's intended for users of the K1 Restoration or K1 NPC Overhaul mods, both of which restore Shaleena's unique appearance. This mod itself does not restore her unique appearance.
    Installation & Uninstallation
    To install this mod, drag the files from "Override" to the Override folder located in your game's directory. If prompted, select replace, although you may want to back up any pre-existing duplicates beforehand.
    To uninstall this mod, delete n_shaleenah.mdl & n_shaleenah.mdx from your game's Override folder.
    Compatibility & Known Issues
    There should be no compatibility issues for this mod. This mod won't affect Shaleena's appearance unless you have K1 Restoration or K1 NPC Overhaul installed.
    Known issues: None as of this version's release.
    Credits
    Fred Tetra, Kotor Tool
    bead-v, KOTORmax & MDLedit
    Autodesk, 3ds Max
    Major thanks to the KOTOR community for the passion & dedication that keeps these games alive.
    Disclaimer
    This mod is not supported by LucasArts, BioWare, or Obsidian Entertainment. It is for personal usage only & intends no copyright infringement. 
    Contact me on DeadlyStream or via Discord (listed on my DS profile) if you have any questions, comments, suggestions, or the like. 
    If you want to use this mod as a part of an external work, you must recieve my permission. This mod should only be found on Deadly Stream, no user may upload it to another modding site.

    133 downloads

       (0 reviews)

    2 comments

    Submitted

  5. K1 Ported Alien VO Replacements

    This mod replaces the voice overs used for Nikto, Aqualish, & Quarren NPCs in KOTOR.
    In KOTOR I, Nikto & Aqualish NPCs use the same VOs meant for Twi'leks, Ithorians, & Rodians. Because KOTOR II adds in VOs specific to the two species, I figured hey, why not incorporate them back into the original game? 
    In KOTOR I, Nikto, Aqualish, & Quarren NPCs use VOs meant for Ithorians, Twi'leks, Rodians, & Bith. Because KOTOR II adds in VOs specific to these three species, I figured hey, why not incorporate them back into the original game?
    I've included compatibility patches for the Queedle Fix, KOTOR 1 Community Patch (which includes the Queedle Fix), K1 NPC Overhaul, & KOTOR 1 Restoration.
    Installation & Uninstallation 
    To install this mod, run Installer.exe & select the first option to install the main mod.
    Then, run the installer again for any of the compatibility patches you may need. It doesn't matter which order you install compatibility patches in. You must have installed the other mods beforehand.
    To uninstall this mod, delete the files from your game's Override and streamwaves folders (I've included a list of them in the readme.txt). If necessary, restore any files in "backup" to the Override folder. Restore tar_m03ab.mod to the modules folder if you've installed the K1R Compatibility Patch.
    Compatibility
    Compatibility patches have been added for the mods already mentioned due to their common usage.
    The K1 Restoration Mod has a Nikto NPC in the Vulkar Base sublevel with Basic (English) VOs. I decided to leave this unaltered as to not interfere with the restored content.
    Known Issues
    Some of the Nikto VOs don't have perfectly matching mouth animations, which is because KOTOR II has some missing .LIP files. The placeholders I'm using are as close as I could find. These may be replaced in a later version.
    Redros's mouth doesn't move for a couple of lines of dialogue. This bug happens regardless of this mod & only if his appearance is Nikto, so I felt it's a bug beyond this mod's scope.
    Please let me know of any other issues you find, or if you come across anything I missed!
    Credits
    Fred Tetra, Kotor Tool
    Fair Strides, KotOR Toolset
    tk102, DLG Editor & K-GFF Editor
    Major thanks to the KOTOR community for the passion & dedication that keeps these games alive.
    Disclaimer
    This mod is not supported by LucasArts, BioWare, or Obsidian Entertainment. It is for personal usage only & intends no copyright infringement. As this mod ports files from KOTOR II to KOTOR I, it's intended for players who already own both games. I do not claim ownership of these ported files.
    Contact me on DeadlyStream or via Discord (listed on my DS profile) if you have any questions, comments, suggestions, or the like. 
    If you want to use this mod as a part of an external work, please reach out to me first to get permission! If you just want to use the included .WAV or .LIP files, you're better off extracting them yourself. Not only are they not my property, some of them are renamed duplicates or have been modified otherwise.

    545 downloads

       (1 review)

    2 comments

    Updated

  6. TSL Ebon Hawk Downloadable Map

    This mod allows the player to access a full map of the Ebon Hawk in KOTOR II.
    The idea for it stems from my annoyance at blocked off corners within the ship that prevent you from completely filling out the map on your own. The Ebon Hawk's map is full by default in the original KOTOR, so this also aims to keep that element of consistency. I made the map downloadable from the Ebon Hawk's Security System with respect to how the Information Terminals in Telos Citadel Station allow you to download area maps. 
    I also adjusted the Ebon Hawk's interior maps by adding background stars to make them look less bland. This affects the regular map & prologue map.
    Installation
    To install this mod, copy the files from the "Override" folder & paste them in the Override folder located in your game's directory.
    To uninstall this mod, delete the files from the override folder in your game's directory. The map will not reset after uninstallation (it'll still appear full in affected saves).
    How to Use
    To download the Ebon Hawk's map, access the Security System located in the ship's Communications room. Select "Download Ebon Hawk map." from the list then log out. The map will now be completely full & the download option will no longer be available.
    Note that the prologue sequence defaults the Ebon Hawk's map to full & this mod doesn't change that. 
    Compatibility
    This mod should be fully compatible with anything else as long as it doesn't override secsys.dlg.
    As of version 1.2.0, this mod now supports all language variants of the game. The added dialogue is still in English, though translations may be added in the future.
    Credits
    Fred Tetra, Kotor Tool
    tk102, DLG Editor & K-GFF Editor
    The GIMP Team, GIMP
    Major thanks to the KOTOR community for the passion & dedication that keeps these games alive.
    Disclaimer
    This mod is not supported by LucasArts or Obsidian Entertainment. It is for personal usage only & intends no copyright infringement.
    Feel free to message me on here or via Discord (listed on my DS profile) if you have any questions, comments, suggestions, or the like. If you'd like to use my files as a part of an external work, please reach out to me beforehand. If I give you permission, just make sure to give the proper crediting.

    307 downloads

       (1 review)

    2 comments

    Updated

  7. TSL Removed Mouth Cubes (Modder's Resource)

    Per request, this is a modder's resource to fix unused models in TSL that had the "mouth cube" problem, AKA tongue tip dummies unintentionally set to render.
    I have also included a model for Jedi Malak with his "mouth cube" fixed. Not to be confused with my Malak Mouth Fix mod, the model in this download has no further changes.
    What's Included
    Jedi Malak (Full body): n_jedimalek.mdl/mdx
    Sith Governor/Apprentice (Head): sith_app.mdl/mdx
    Atris (Darth Traya variant) (Full body): n_darthtraya.mdl/mdx
    Credits
    Fred Tetra, Kotor Tool
    bead-v, MDLedit
    Disclaimer
    This modder's resource is not supported by LucasArts, BioWare, or Obsidian Entertainment. It is intended to be used by other members of the KOTOR modding community & intends no copyright infringement.
    Contact me on DeadlyStream or via Discord (listed on my DS profile) if you have any questions, comments, suggestions, or the like. Feel free to use these files however you want, this is a resource & no permissions are necessary.

    36 downloads

       (1 review)

    1 comment

    Submitted