Untold Prophecy

Please drop any Lightsaber hilt mods you have created here

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@Untold Prophecy: Luke's ESB saber (Dagobah version from memory), as requested.

DP_Luke_ESB_Saber.thumb.jpg.ace3d87cbd49dcd501db7ff200ff743e.jpg

K1 - https://www.darthparametric.com/files/kotor/k1/[K1]_Luke_ESB_Lightsaber.7z

TSL - https://www.darthparametric.com/files/kotor/tsl/[TSL]_Luke_ESB_Lightsaber.7z

Available as unique hilts and vanilla cyan overrides. Only tested very briefly in K1, but it seemed to be ok.

And for anyone else with a similar unquenchable Graflex fetish, here's the ANH version as well:

DP_Luke_ANH_Saber.thumb.jpg.89d04049443b6dbde6f0d1fd410f384f.jpg

K1 - https://www.darthparametric.com/files/kotor/k1/[K1]_Luke_ANH_Lightsaber.7z

TSL - https://www.darthparametric.com/files/kotor/tsl/[TSL]_Luke_ANH_Lightsaber.7z

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7 hours ago, DarthParametric said:

@Untold Prophecy: Luke's ESB saber (Dagobah version from memory), as requested.

K1 - https://www.darthparametric.com/files/kotor/k1/[K1]_Luke_ESB_Lightsaber.7z

TSL - https://www.darthparametric.com/files/kotor/tsl/[TSL]_Luke_ESB_Lightsaber.7z

Available as unique hilts and vanilla cyan overrides. Only tested very briefly in K1, but it seemed to be ok.

And for anyone else with a similar Graflex fetish, here's the ANH version for TSL as well - https://www.darthparametric.com/files/kotor/tsl/[TSL]_Luke_ANH_Lightsaber.7z

Thanks, Darth! Your work is the best of the best on here!

I don't know what the equivalent is to buying you a drink on here, but let me know and I'll return the favor!

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7 minutes ago, DarthParametric said:

That was from over a decade ago (ANH hilt was June 2008 according to the LucasForums archive), so it wasn't even my final form.

How much stuff like that do you have on file, out of curiosity? I've pulled your Kyle Katarn hilt off your site before, and I've gotten the Ven Zallow and Anakin hilt from you in a PM a while back. 

Would you ever consider throwing everything you've got into a single TSL Patcher install and posting it? Either in this thread or on the main site? 

Your work honestly is the best I've seen for either game, and I would easily be the first one to download a mass folder like that if you ever released one. 

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3 minutes ago, DarthParametric said:

Probably not much in the way of sabers (or really much of anything else that would be useful).

Either way. If you ever go through your hard drive and have some finished sabers (or unfinished ones you decide to finish up), absolutely feel free to post them here. They're must-have files for me, and the traffic in this thread shows there's at least some demand. 

10 hours ago, DarthParametric said:

@Untold Prophecy: Luke's ESB saber (Dagobah version from memory), as requested.

K1 - https://www.darthparametric.com/files/kotor/k1/[K1]_Luke_ESB_Lightsaber.7z

TSL - https://www.darthparametric.com/files/kotor/tsl/[TSL]_Luke_ESB_Lightsaber.7z

Available as unique hilts and vanilla cyan overrides. Only tested very briefly in K1, but it seemed to be ok.

And for anyone else with a similar Graflex fetish, here's the ANH version for TSL as well - https://www.darthparametric.com/files/kotor/tsl/[TSL]_Luke_ANH_Lightsaber.7z

I threw the ESB hilt into my Override, but the texture seems to have a bug on the upper half of the saber. Would you be willing to take a look? @DarthParametric

20200629123951_1.jpg

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Odd. I added a shadowcaster mesh (i.e. set to cast shadows but not render). It didn't actually work - it seems even vanilla sabers don't cast shadows. But there were no problems in K1. But it seems TSL renders the shadowcaster, despite the render flag being set to false, which is what you are seeing there. I have removed that mesh in the TSL version so it is working as intended now. Redownload from the link above.

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11 hours ago, DarthParametric said:

Odd. I added a shadowcaster mesh (i.e. set to cast shadows but not render). It didn't actually work - it seems even vanilla sabers don't cast shadows. But there were no problems in K1. But it seems TSL renders the shadowcaster, despite the render flag being set to false, which is what you are seeing there. I have removed that mesh in the TSL version so it is working as intended now. Redownload from the link above.

All good to go now! Sorry to bug you with it!

Thanks again!

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I was going back through some older discussions on Discord trying to find something and along the way I found this half-finished hilt that I slapped a simple texture on to for an example of how to generate various baked maps. It wasn't really meant for endusers, but I figured it might be of interest to someone. It's only set up as a an override of the blue single hilt, so you'll need to edit it yourself if you want it in different colours or as a unique option.

Ki_Adi_Mundi_In-Game_2.thumb.jpg.3fc5608464278f88b59f7d29f178771f.jpg

https://www.darthparametric.com/files/kotor/k1/[K1]_Ki-Adi-Mundi_Clan_Saber.7z

https://www.darthparametric.com/files/kotor/tsl/[TSL]_Ki-Adi-Mundi_Clan_Saber.7z

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I wanted to make an update to this thread in case anyone wanted a few saber recommendations from the Downloads section of the main site. These are all relatively compatible with the files that have already been posted into this thread. If you're not sure on the compatibility, then I recommend downloading from my list first and then downloading (or redownloading) anything you've previously pulled. Or you can always read the file description or the Readme file included.

Please note that all of these files are only meant for Kotor 2 (with exception of the Luke hilt that works in both games). Please use this as a reference for anyone new to the site looking for saber replacements. These are what I have kept in my Override for the past 5 years now. I haven't had any compatibility issues between them and other non-saber related mods and they work fine with running the Steam versions of TSL:RCM 1.8.5 and M4-78. There are others that I have run before and are also works of art, however I have left them out because they cause compatibility problems with other mods I have installed before. If you enjoy the work of these mod authors, please be sure to leave them a positive review.  

Sabers:

 

 

 

 

 

 

Blade/Color Replacements (please download only one of these, as they overwrite each other in your override):

 

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I noticed I had a half-finished Vader ANH hilt from a few years back. I think I probably used that as the basis of the Anakin AOTC hilt, but then never got around to finishing it. So I put together a texture for it. Available as a unique and vanilla red hilt replacement. I think oldflash already has a Vader hilt in his movie hilts pack, but from memory it was the ROTJ version which I dislike (it was a Graflex bastardised to look kind of like an MPP).

DP_Vader_ANH_Saber.thumb.jpg.2d162437fdbe70d5d2302dcfb7b348ba.jpg

K1 - https://www.darthparametric.com/files/kotor/k1/[K1]_Darth_Vader_ANH_Saber.7z

TSL - https://www.darthparametric.com/files/kotor/tsl/[TSL]_Darth_Vader_ANH_Saber.7z

And since I mentioned it and I don't recall whether it was posted publicly or not, the said Anakin AOTC hilt:

DP_Anakin_AOTC_Saber.thumb.jpg.dc87b5e2d3257209aa27a6438460aef8.jpg

K1 - https://www.darthparametric.com/files/kotor/k1/[K1]_Anakin_AOTC_Saber.7z

TSL - https://www.darthparametric.com/files/kotor/tsl/[TSL]_Anakin_AOTC_Saber.7z

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The Vader is new to me, so I'll be sure to grab that! I'm surprised you dislike the ROTJ version though. I've always liked the ROTJ version because it felt more chunky and large for Vader's massive hands. The poetry of it being a "bastardised Graflex" is pretty cool too, since Vader is just a bastardised version of Anakin. It also doesn't help that I had the ROTJ toy growing up.

The Anakin you gave me a few years ago, but it's been in my Override since then and is usually my go to saber in a playthrough (unless I'm using Evasto's ROTJ). It's one of the best versions I've seen and completely blows the USM version of it out of the water!

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@Untold Prophecy, I just discovered I apparently made a meal of the 2DA setups in prior uploads, resulting in the Luke and Vader sabers probably causing a crash if you try to play around with the unique variants at a workbench. I've (hopefully) sorted that out now. I've tested all of them to confirm they work properly at a workbench and have reuploaded them (same links above). You'll have to revert upcrystals.2da before reinstalling. If you don't have a backup you'll have to manually edit it to remove those rows. And you might have to remove any existing hilts/crystals from your inventory and re-add them. Apologies for the screwup/s. Edit: The TSL version of the Anakin AOTC suffered from it as well it seems. Also fixed that.

===================================

I realised all my old sabers that are on my site probably had their UVs mulched by MDLOps. I can't be assed dealing with most of them, but the Henchman was possibly my favourite of all the hilts I ever made, so I decided to redo that one at least. The original was blue, but I made the new incarnation green since I already posted a bunch of blue ones. Available as a unique and vanilla green hilt replacement. There's also an optional weathered/damaged texture, which was part of the original request.

DP_Henchman_Saber.thumb.jpg.848c0bc30c3622548d3f5f8554cf0680.jpg

K1 - https://www.darthparametric.com/files/kotor/k1/[K1]_Henchman_Hilt_v2.0.7z

TSL - https://www.darthparametric.com/files/kotor/tsl/[TSL]_Henchman_Hilt_v2.0.7z

I was thinking that since you are compiling lists of hilts, it might be a good idea to make a table of model variations to see which ones clash. Can probably put it up on Github or something.

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Ugh, now you've got me on a saber kick. Here's a new one - Luke's "V2" saber from ROTJ. This is more or less the actual hero, since this is the one used for hanging off his belt and any non-stunt/combat shots. It's actually one of Obi-Wan's stunt sabers from ANH (notably in the scene where Vader gives him the chop), hastily pressed into service after they started filming with an ESB Graflex before realising that Luke was supposed to have lost that on Bespin...  It's notable for being ratty as hell, covered in gunk and worn and flaking paint, with gaffer tape around the neck to stop the emitter from rotating and holes in the pommel/booster area plugged up with some random bits. A few other Obi stunts were also used, one of which, the short-bladed "Yuma" hilt used during the sail barge fight (where Luke gets shot in the hand), was later cleaned up, repainted, and given a custom control box to become what most people know as the hero for reshoots. It's only seen in a single shot, the insert shot of Vader twisting it in his hands on Endor. It was also used in the cut cave construction scene, which was later made available on the Bluray release.

DP_Luke_ROTJ_V2_Belt_Hanger.thumb.jpg.a2445803880f92fd2bfdd4c108c066f8.jpg

K1 - https://www.darthparametric.com/files/kotor/k1/[K1]_Luke_ROTJ_V2_Belt_Hanger.7z

TSL - https://www.darthparametric.com/files/kotor/tsl/[TSL]_Luke_ROTJ_V2_Belt_Hanger.7z

Doesn't look so flash in-game, since you can't really resolve a noisy texture like that from a distance, but eh.

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7 hours ago, DarthParametric said:

Ugh, now you've got me on a saber kick. Here's a new one - Luke's "V2" saber from ROTJ. This is more or less the actual hero, since this is the one used for hanging off his belt and any non-stunt/combat shots. It's actually one of Obi-Wan's stunt sabers from ANH (notably in the scene where Vader gives him the chop), hastily pressed into service after they started filming with an ESB Graflex before realising that Luke was supposed to have lost that on Bespin...  It's notable for being ratty as hell, covered in gunk and worn and flaking paint, with gaffer tape around the neck to stop the emitter from rotating and holes in the pommel/booster area plugged up with some random bits. A few other Obi stunts were also used, one of which, the short-bladed "Yuma" hilt used during the sail barge fight (where Luke gets shot in the hand), was later cleaned up, repainted, and given a custom control box to become what most people know as the hero for reshoots. It's only seen in a single shot, the insert shot of Vader twisting it in his hands on Endor. It was also used in the cut cave construction scene, which was later made available on the Bluray release.

DP_Luke_ROTJ_V2_Belt_Hanger.thumb.jpg.a2445803880f92fd2bfdd4c108c066f8.jpg

K1 - https://www.darthparametric.com/files/kotor/k1/[K1]_Luke_ROTJ_V2_Belt_Hanger.7z

TSL - https://www.darthparametric.com/files/kotor/tsl/[TSL]_Luke_ROTJ_V2_Belt_Hanger.7z

Doesn't look so flash in-game, since you can't really resolve a noisy texture like that from a distance, but eh.

This looks to be the nicest one yet, dude! I can't wait to start using it!

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I noticed I made Obi-Wan's TPM saber for someone at some point around 2016. Was that you UP? It was marked as "TEST" and there was only a TSL version. Anyway, I created a new TSLPatcher setup and recompiled the model with some minor tweaks to it and the texture. Available as a unique and vanilla blue hilt replacement.

DP_Obi-Wan_TPM_Saber.thumb.jpg.c6f39ce90838b2b63887bf9fdcd5b77d.jpg

K1 - https://www.darthparametric.com/files/kotor/k1/[K1]_Obi-Wan's_TPM_Lightsaber.7z

TSL - https://www.darthparametric.com/files/kotor/tsl/[TSL]_Obi-Wan's_TPM_Lightsaber.7z

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DP_Obi-Wan_ANH_Saber_01a.thumb.jpg.f8bc4f55a77b1545bf729b0243fe9627.jpg

Obi-Wan's hilt from ANH. The true prototype hardware saber, cobbled together from random assorted crap. The balance pipe from a Rolls Royce jet engine for the emitter, a WWI rifle grenade for the upper body, a Graflex flashgun clamp with Texas Instruments calculator bubbles and a booster from a Browning machine gun for the middle/lower, plus an Armitage Shanks sink tap/faucet knob for the pommel. It's truly remarkable how well the individual pieces fit together given their diverse origins.

K1 - https://www.darthparametric.com/files/kotor/k1/[K1]_Obi-Wan's_ANH_Lightsaber.7z

TSL - https://www.darthparametric.com/files/kotor/tsl/[TSL]_Obi-Wan's_ANH_Lightsaber.7z

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