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Found 3 results

  1. Alan The Magic Goose

    Ice Eclipse power textures

    Version 1.03

    349 downloads

    These textures attempt a more realistic style while also adding effects that I don't see altered very often such as Poison. There are several iterations of major textures such as fire and lightning. Lightning has been given multiple colors for those who that matters to. Several of the new textures are large, though nothing over 2k. I may release an alternate version with lower image sizes for lower end PCs and Laptops. Currently none of these textures are animated, but that could change in the future. --------------------------------------- Screens have been added for most textures. Personal preference: Don't use my default fire. The alternate textures are eons better.
  2. Alan The Magic Goose

    Download:Ice Eclipse power textures

    http://deadlystream.com/forum/files/file/1143-ice-eclipse-power-textures/# File Name: Ice Eclipse power textures File Submitter: Alan The Magic Goose File Submitted: 27 Aug 2017 File Category: Skins TSLRCM Compatible: Yes Changes the effects for Scream, Fire, Poison, Smoke, Blaster bolts, explosions, beams and lightning. A few additional textures are included as well. There are several iterations of major textures such as fire and lightning. Lightning has been given multiple colors for those who that matters to. Several of the new textures are large, though nothing over 2k. I may release an alternate version with lower image sizes for lower end PCs and Laptops. Currently none of these textures are animated, but that could change in the future. --------------------------------------- Screens have been added for most textures. Personal preference: Don't use my default fire. The alternate textures are eons better. Click here to download this file: http://deadlystream.com/forum/files/file/1143-ice-eclipse-power-textures/#
  3. So what is it? NFX - FX Texture Overhaul for TSL is my texture overhaul of all the effects in Kotor 2. This applies to effects such as muzzle flashes, lens flares, snowflakes, fire/smoke fx, explosions, etc. I will continue to update this thread with my progress with the project and identifying textures. Below is an example of a high resolution remade muzzle as well as flares. The result is reduced blur, improved detail. I am kinda cheesed that there were only a couple people who took a hit at the FX textures, and they were simply upscaled. Therefore I would like to finish this re-make of all the FX! The goal is to keep the vanilla feel, without modifying too many tones or colors, unless necessary. If you would like to collaborate or help out, please add me on skype - alinademelectro Screenshots below (bare in mind when I uploaded these I forgot about the alpha channels, future updates will look better, all alpha channels will be re-done) Also, anybody willing to shed some light on the description of the textures from FX and what they do in-game would be great, since the naming is strange, I would gladly appreciate it! Textures I have extracted the originals using KotorTool, under swpc_tex_tpa.erf "F" It's a bit tough because there's a lot of trial and error for me to discover which exact texture I'm editing in-game. Anyways, it's still very early but I wanted to let you guys know what I'm working on! Cheers! Project Updates 10/29/14 - Creating 2 versions, UltraHD (1K/2K textures), and a standard HD (1K/512) - No ETA thus far Identified Textures In-Game ~50%