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Found 7 results

  1. In early 2021, the concept of an aggressive and alternate path into the Korriban Academy was conceived. What if you could charge in lightsabers ignited and guns blazing into Korriban? Especially Post Events of the Leviathan (PEL)! CONCEPT QUESTIONS: What if there was a Darkside & Lightside routes of assault to Korriban Temple? Would you subjugate it as a Sith defeating Master Uthar and usurping his authority or would you recruit him as your pawn? This latter option led to the same issues of Shanilia of the PC deciding pre-unknown world (Lehon) which LS or DS path they'd choose, and creates a minor plot hole with Jolee/Juhani/Bastila and other PM who think the PC is saving the galaxy; thus the workaround is prevention of those characters accompanying or requiring the PC to do it solo. Raising the difficulty in terms of gameplay and modding those conditionals. Or would Revan enforce the Rule of Two, or merely adopt the Sith philosophy of testing and destroying the weak amongst them, and wipe out the entire Academy? This raises issues of the famed strategic mindset Revan was accredit for having. On the Lightside, would the PC eradicate all evil in open combat and take on an army? Would you lead a strike team of Jedi to launch a sneak attack and cripple the inflow of new Sith recruits? Would there be any room for repentance? The greatest point would be for the Lightside PC to actually save the fleeing Sith students in the caves. This entire incident would suddenly become a major plot point of the Assault Korriban Temple mod, while still being optional, as most of the vanilla plot would be removed. NARRATIVE CHALLENGES: For all these narrative reasons, the mod's creative direction was hard to settle upon. Eventually, I determine PEL was the only reasonable justification for the mod even existing, otherwise the PC is too weak and power scaling doesn't make sense. Though anyone could argue that this was countered by the vanilla game sending the entire academy at you. How do you accurately represent the Sith within the Temple responding to a Sith PC, it would be initial hostility followed by respect and a conversation with Yuthura/Uthar allowing the PC to subjugate or completely destroy them. Destroy has to be an option for PC expectations of Sith, DS jedi or DS elitist or Rule of Two, etc... Eventually, I settled on that, and the LS version was also PEL followed by an optional but recommended Jedi Strike team that had infiltrated the Dreshdae colony and were about to strike. Therefore, it would be more coincidental that the PC was there (Will of the Force) resulting in the death of all Sith, except fleeing students found in the cave. ENDINGS: The PC would then be able to simply walk into the Starmap module or be escorted by friendly Sith, dramatically shortening the quest list on Korriban and player time on Korriban. TECHNICAL HURDLES: On a technical standpoint, this required massive changes to all Korriban modules, massive changes to dialogue, lack of voice acting and replacement of aliens VOs, doors would have to be unlocked, party member specific scripts, enormous bug testing, compatibility issues for practically any Korriban mod, removing triggers, re-doing sidequests like the Mandalorian prisoner (planned to make him Republic), creating new sidequests like allowing PC to free & save Republic soldiers used as sparring partners. The more I write about this crazy idea, the more I like it! This was simply an idea I had for a mod, it would be awesome to see this or something like this done by anyone. I may in-fact come back to this project in the future. But, alas, I have an even more exciting and original modding project in development that may take me years to complete! Or like this modding project fall to the wayside and become yet another gravepost of the Journal of jc2. May the Force be with you, -jc2
  2. Version 1.0

    1,420 downloads

    Thank you to all who have taken the time to view my content. I give permission to use my mods in any future projects with the appropriate credit. This mod was built and tested using TSLRCM 1.8.3, M4-78 EP 1.1, and LiliArch's Savegame Pack LSMGWE 1.0. Changes This mod will add Darth Malak's Armor to be found on the Chewed Twi'lek Corpse inside the Sith Academy on Korriban near the Sealed Door.
  3. Version 1.0.0

    250 downloads

    Simple blank .wav, replacing the tortured screams echoing through the Sith Academy. I found them unpleasant.
  4. View File No background pain screams in Korriban Sith Acadamy (audio file remover) Simple blank .wav, replacing the tortured screams echoing through the Sith Academy. I found them unpleasant. Submitter linsul Submitted 04/15/2019 Category Mods K1R Compatible Yes  
  5. View File Sith Academy Robes Simply changes student and teacher attire in the Sith Academy to actual Dark Jedi robes. Released: 12 March 2015 Author: Cerez Description: This is a variation of Shem's "Robes for Korriban Sith Students" mod to do nothing but change the uniforms the students and instructors are wearing in the Sith Academy on Korriban to Dark Jedi robes that are actually befitting the Sith. It also turns one of the mistakenly named students from the original game (Hijata) into a regular student. Instructions: Place all the files in the Files folder into your game's Override folder. You will need to do this before entering the Sith Academy for the first time. Otherwise, you will need to load a save game from when you still hadn't stepped into the Sith Academy for the changes to take effect. Credits: This mod is based on Shem's "Robes for Korriban Sith Students" mod, and uses some of Shem's original files. Special thanks to Shem for his assistance with the making of this mod. Original Mod and Skins: Shem Re-edit: Cerez License: You may freely use, develop, and release this mod in any way you like as long as you provide due credit for everyone's work involved. Naturally, I'm not taking any responsibilities for any misuse or damage that may arise from the use of this mod. There are no warranties or guarantees. Take it as is. Enjoy. Submitter Cerez Submitted 08/30/2018 Category Skins K1R Compatible No  
  6. Cerez

    Sith Academy Robes

    Version 1.0.1

    1,279 downloads

    Simply changes student and teacher attire in the Sith Academy to actual Dark Jedi robes. Released: 12 March 2015 Author: Cerez Description: This is a variation of Shem's "Robes for Korriban Sith Students" mod to do nothing but change the uniforms the students and instructors are wearing in the Sith Academy on Korriban to Dark Jedi robes that are actually befitting the Sith. It also turns one of the mistakenly named students from the original game (Hijata) into a regular student. Instructions: Place all the files in the Files folder into your game's Override folder. You will need to do this before entering the Sith Academy for the first time. Otherwise, you will need to load a save game from when you still hadn't stepped into the Sith Academy for the changes to take effect. Credits: This mod is based on Shem's "Robes for Korriban Sith Students" mod, and uses some of Shem's original files. Special thanks to Shem for his assistance with the making of this mod. Original Mod and Skins: Shem Re-edit: Cerez License: You may freely use, develop, and release this mod in any way you like as long as you provide due credit for everyone's work involved. Naturally, I'm not taking any responsibilities for any misuse or damage that may arise from the use of this mod. There are no warranties or guarantees. Take it as is. Enjoy.
  7. View File Darth Malak's Armor - Sith Academy Thank you to all who have taken the time to view my content. I give permission to use my mods in any future projects with the appropriate credit. This mod was built and tested using TSLRCM 1.8.3, M4-78 EP 1.1, and LiliArch's Savegame Pack LSMGWE 1.0. Changes This mod will add Darth Malak's Armor to be found on the Chewed Twi'lek Corpse inside the Sith Academy on Korriban near the Sealed Door. Submitter MVacc224 Submitted 10/05/2014 Category Mods TSLRCM Compatible Yes