kallas_br
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Everything posted by kallas_br
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Increase Hit points without increasing damage
kallas_br replied to kallas_br's topic in Mod Requests
holy shit, I'm getting old, I could have sworn I had posted this in other forum. Sorry for the double post, is there any way I can delete this post? -
As far as I know, modify difficultyopt.2 causes the enemy's hit points and damage to be multiplied by the entered value. It is possible to separate this somehow and increase the hit points of enemies without increasing the damage they deal. I would like the fights to last longer, not necessarily for enemies to do double or triple damage to me
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There is a mod, if not, it's difficult to make one that allows you to switch party members anywhere? Like for example in Lower Shadowlands in Kashyyyk? I occasionally use the save editor to switch parties in places like this, but I'm afraid of damaging my save when I do that.
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Thanks dude, gonna try it out. kind of an interconnected question, which in your opinion would be a balanced damage between pistols and rifles? my first instinct would be double the pistol, but I think it would be too much because to use 2 pistols you need 3 feats, maybe 1.5 the damage of a pistol?
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Too bad, the only thing I found that would kind of fix rifles and heavy weapons is the Repeating blaster attacks restoration - Mods - Deadly Strea - but this mod doesn't work well with the companions (Canderous and HK-47), I was wanting to find something that doesn't involve me trying to increase the damage of all the rifles in the game. (something I don't even know how difficult it would be)
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Would it be possible to fix the underwhelming performance of blaster rifles by creating a set of feats dedicated to them, similar to dueling and two weapon fighting are dedicated to pistols? like for example Precise Shot from KOTOR 2?
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ok total noob about modding, was wondering how complicated it would be for me to modify the enemies HP? As far as I know, increasing the difficulty increases the HP and damage by 50% (as far as I can find), I would like to increase the HP without increasing the damage (to make the combat last a little longer, what can I say I like it of the combat animation)
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was thinking more about alignment mastery, it's a mechanic that doesn't favor a more neutral playing style, because if you're not 100% light or dark you don't get the bonus. thanks for the indication of the mod above I will test it.
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ok, is it possible to have a mod that locks your alignment from the beginning of the game to full light or dark? that no matter your choices, the alignment doesn't change? this way you can make the choices you want without worrying about losing bonuses or accessing specific equipment,
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Kotor1: Keeping Companions Default Clothes Skin
kallas_br replied to MadMax4q2's topic in General Kotor/TSL Modding
Thanks dude you are my hero, now i just need to play and find out if it is compatible with the others 100 mods in my overrride folder XD -
Kotor1: Keeping Companions Default Clothes Skin
kallas_br replied to MadMax4q2's topic in General Kotor/TSL Modding
Any chance of a version of this that only affects Jedi companions (Bastila, Juhani and Jolee)? -
is there any mod, or if not, is it possible to have a mod that makes the Advanced Agent Interface available for purchase before yavin?
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first i'm not american and i dont write English very well, so I apologize up front... well i'm with some ideias for one rabalance mod using the rules and progression of talents and classes of the pen an paper rpg Star wars saga edition. but i'm practically do not no anithing of moding. so you people can give some hints. 1) i'ts possible make That's what I want?? 2) wath part exactly of the moding i'm have to learn? 3) if somebody no any good tutorial for that?
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ok i istal the new usm patch but the cutscenes with Sion and Kreia still crash (black screen) i'm remove the game and make a fresh install but still have the problen