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Everything posted by Hassat Hunter
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Why it's not okay to upload someone else's mods
Hassat Hunter replied to Xuul's topic in General Kotor/TSL Modding
Plenty of mods got pulled on Steam based on the owner asking so. Steam does acknowledge that it's important to them (they are slow though). As for my problem, I asked Aspyr and they helped and took it down. Not 10 minutes later I get this PM: Anyways, off to work on H4F now... -
Why it's not okay to upload someone else's mods
Hassat Hunter replied to Xuul's topic in General Kotor/TSL Modding
Thanks. Added to my Steam Support Ticket. -
Neat little change
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Why it's not okay to upload someone else's mods
Hassat Hunter replied to Xuul's topic in General Kotor/TSL Modding
I'll see if something happens in the weekend. Otherwise I'll see if Aspyr can help out a hand -
Why it's not okay to upload someone else's mods
Hassat Hunter replied to Xuul's topic in General Kotor/TSL Modding
It's all stated there... workshop got enough issues as is, and a one-file in override mod doesn't need a workshop entry. Just get it here or moddb and place it in TSLRCM's override, done. If they can't do that they're in for much worse for H4F (TSLPatcher). Not that I'm in an updating modd at the moment. Also seems he deleted FS's comment aswell as another friend of me replying. What is his problem? Thanks for reporting everyone! -
Why it's not okay to upload someone else's mods
Hassat Hunter replied to Xuul's topic in General Kotor/TSL Modding
Thanks... yeah, it wasn't even there yet but now I'm just even more furious with it. And off-topic; Why is the KSE 3.3.6 topic on LucasForums locked? -
Why it's not okay to upload someone else's mods
Hassat Hunter replied to Xuul's topic in General Kotor/TSL Modding
http://steamcommunity.com/sharedfiles/filedetails/?id=488427853 Seriously, wtf Steam community? Read the comments. I want it down now more than ever so please help me by reporting the crap out of it? -
KOTOR II Re-Release on STEAM!
Hassat Hunter replied to zbyl2's topic in Knights of the Old Republic General
Request for removal posted. Also pm'ed Markus, he'll hopefully see it soon. -
You can surpass 601DAN by cheating yourself... warp 604dan IIRC (If it dumps you in the crystal cave 605dan )
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Yeah, a recent patch was supposed to fix it, but apparently it only worked for some and not all files. Here's hoping they get it right next time...
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Problem with Kreia and the Lost Jedi Quest
Hassat Hunter replied to JP_Cunha's topic in M4-78 Enhancement Project
It's an issue with the workshop. Open your save with KSE and change 000_Jedi_Found from 5 to 4 and all should progress as normal again. -
KSE refusing to work on Windows 7.
Hassat Hunter replied to Snakey125's topic in General Kotor/TSL Modding
Hopefully the person who uploaded Mira or Hanharr realises too... but really; upload a workshop for a single file dropped in override, no TSLPatcher required. WHY? WHYYYYYYY? -
A Possible Cause of Lag? [The Thread!]
Hassat Hunter replied to Sith Holocron's topic in M4-78 Enhancement Project
Same as always. -
Bugs and minor inconveniences with TSLRCM 1.8.4
Hassat Hunter replied to Hassat Hunter's topic in TSLRCM
Breached as in... entered the ship? It isn't just related to explosives. -
Bugs and minor inconveniences with TSLRCM 1.8.4
Hassat Hunter replied to Hassat Hunter's topic in TSLRCM
It's always been that way, just wasn't shown by the resolutions provided. Of course widescreen now shows some things previously hidden :/ -
Modders tool; Files changed with TSLRCM 1.8.3+
Hassat Hunter replied to Hassat Hunter's topic in General Kotor/TSL Modding
1. Not really, it doesn't have anything to do with TSRLCM, it's just useful for modders. Hence being in the modders forum. 2. Changelog should be generally a clear hint on what's changed, if not, you can always ask me. As I think I already told you before, those 2 files just had a different onenter script attached so they would run animations. -
Need Mod Assistance: tsl patcher errors
Hassat Hunter replied to lalaluvia's topic in General Kotor/TSL Modding
Don't use H4F on 1.8.4, it's not updated to the latest version and will give issues. -
Bugs and minor inconveniences with TSLRCM 1.8.4
Hassat Hunter replied to Hassat Hunter's topic in TSLRCM
Best (as usual) would be to provide a savegame so I can check if it's anything in the game, or if it runs just fine for me, probably something on your PC (generally incompatible mods or leftover files people never removed). -
KSE refusing to work on Windows 7.
Hassat Hunter replied to Snakey125's topic in General Kotor/TSL Modding
Just so you guys know... http://steamcommunity.com/sharedfiles/filedetails/?id=487038719&searchtext= Probably want to ask Steam to take it down... -
Bugs and minor inconveniences with TSLRCM 1.8.4
Hassat Hunter replied to Hassat Hunter's topic in TSLRCM
1.8.4 has been out for a couple of days... so from this point forward only reports made with said version! -
Modders tool; Files changed with TSLRCM 1.8.3+
Hassat Hunter replied to Hassat Hunter's topic in General Kotor/TSL Modding
Added some newly modified files. -
Zbyl sneakingly updated this here today, and it's also just went live on the Workshop, where it's simply automatically downloaded. If you don't want to redownload the full mod for 1MB of fixes (which I totally understand) just give me a poke and I'll send the files, you manually need to integrate them then though. Unsure if moddb's version got updated by Zbyl (and re-uploading it if it's there is just such a waste)... Changes: * Moved DS hit for Slavery from Cahmakt to getting your payment in the cantina. This to prevent the rare issue of this hit triggering the Nihilus intro and getting the player stuck. * Fixed crashing issue if you try to enter the Telos Surface Shuttle with Atton or Kreia. * Fixed Peragus Medical Officer speaking the station warning using the Workshop download. * Zherron and the player will now face the militia during the speech rather than each other. * Added missing installer files: Heads.2da, Movies.2da and Musictable.2da I'll be updating the 'what's changed' thread aswell.
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Zbyl sneakingly updated this here today, and it's also just went live on the Workshop, where it's simply automatically downloaded. If you don't want to redownload the full mod for 500kb of fixes (which I totally understand) just give me a poke and I'll send the files, you manually need to integrate them then though. Unsure if moddb's version got updated by Zbyl (and re-uploading it if it's there is just such a waste)... Changes: * No longer reverts TSLRCM 1.8.4 fixes to the Hawk and Remote sound. * Fixed certain console that has no VO not displaying dialogue with subtitles off.
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It's not any random DS points it has to be from the first Kreia convo, it's tutorial popup to be exact...
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