Hassat Hunter

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Everything posted by Hassat Hunter

  1. Plenty of mods got pulled on Steam based on the owner asking so. Steam does acknowledge that it's important to them (they are slow though). As for my problem, I asked Aspyr and they helped and took it down. Not 10 minutes later I get this PM: Anyways, off to work on H4F now...
  2. I'll see if something happens in the weekend. Otherwise I'll see if Aspyr can help out a hand
  3. It's all stated there... workshop got enough issues as is, and a one-file in override mod doesn't need a workshop entry. Just get it here or moddb and place it in TSLRCM's override, done. If they can't do that they're in for much worse for H4F (TSLPatcher). Not that I'm in an updating modd at the moment. Also seems he deleted FS's comment aswell as another friend of me replying. What is his problem? Thanks for reporting everyone!
  4. Thanks... yeah, it wasn't even there yet but now I'm just even more furious with it. And off-topic; Why is the KSE 3.3.6 topic on LucasForums locked?
  5. http://steamcommunity.com/sharedfiles/filedetails/?id=488427853 Seriously, wtf Steam community? Read the comments. I want it down now more than ever so please help me by reporting the crap out of it?
  6. Request for removal posted. Also pm'ed Markus, he'll hopefully see it soon.
  7. You can surpass 601DAN by cheating yourself... warp 604dan IIRC (If it dumps you in the crystal cave 605dan )
  8. Yeah, a recent patch was supposed to fix it, but apparently it only worked for some and not all files. Here's hoping they get it right next time...
  9. It's an issue with the workshop. Open your save with KSE and change 000_Jedi_Found from 5 to 4 and all should progress as normal again.
  10. Hopefully the person who uploaded Mira or Hanharr realises too... but really; upload a workshop for a single file dropped in override, no TSLPatcher required. WHY? WHYYYYYYY?
  11. People being obnoxious, having no idea how to install a mod that just takes one button to press, dozens of issues that have nothing to do with you being credited to you. It's all out a terrible place to be...
  12. Breached as in... entered the ship? It isn't just related to explosives.
  13. It's always been that way, just wasn't shown by the resolutions provided. Of course widescreen now shows some things previously hidden :/
  14. 1. Not really, it doesn't have anything to do with TSRLCM, it's just useful for modders. Hence being in the modders forum. 2. Changelog should be generally a clear hint on what's changed, if not, you can always ask me. As I think I already told you before, those 2 files just had a different onenter script attached so they would run animations.
  15. Don't use H4F on 1.8.4, it's not updated to the latest version and will give issues.
  16. Best (as usual) would be to provide a savegame so I can check if it's anything in the game, or if it runs just fine for me, probably something on your PC (generally incompatible mods or leftover files people never removed).
  17. Just so you guys know... http://steamcommunity.com/sharedfiles/filedetails/?id=487038719&searchtext= Probably want to ask Steam to take it down...
  18. 1.8.4 has been out for a couple of days... so from this point forward only reports made with said version!
  19. Zbyl sneakingly updated this here today, and it's also just went live on the Workshop, where it's simply automatically downloaded. If you don't want to redownload the full mod for 1MB of fixes (which I totally understand) just give me a poke and I'll send the files, you manually need to integrate them then though. Unsure if moddb's version got updated by Zbyl (and re-uploading it if it's there is just such a waste)... Changes: * Moved DS hit for Slavery from Cahmakt to getting your payment in the cantina. This to prevent the rare issue of this hit triggering the Nihilus intro and getting the player stuck. * Fixed crashing issue if you try to enter the Telos Surface Shuttle with Atton or Kreia. * Fixed Peragus Medical Officer speaking the station warning using the Workshop download. * Zherron and the player will now face the militia during the speech rather than each other. * Added missing installer files: Heads.2da, Movies.2da and Musictable.2da I'll be updating the 'what's changed' thread aswell.
  20. Zbyl sneakingly updated this here today, and it's also just went live on the Workshop, where it's simply automatically downloaded. If you don't want to redownload the full mod for 500kb of fixes (which I totally understand) just give me a poke and I'll send the files, you manually need to integrate them then though. Unsure if moddb's version got updated by Zbyl (and re-uploading it if it's there is just such a waste)... Changes: * No longer reverts TSLRCM 1.8.4 fixes to the Hawk and Remote sound. * Fixed certain console that has no VO not displaying dialogue with subtitles off.
  21. It's not any random DS points it has to be from the first Kreia convo, it's tutorial popup to be exact...