Sith Holocron

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Posts posted by Sith Holocron


  1. 3 hours ago, OJC said:

    hey, I dont have any options to speak to SUvam about Maxis? Met him on Tatooine and sent him off with the datapad but there's no talking option on Yavin.

    The author doesn't follow this thread. You're better off sending him a PM asking the same thing.


  2. As someone that has had many falls from grace* in dealing with folks on this and other KOTOR communities, I may have some suggestions. And I am making this post here rather than doing this in a PM.

    Don't private the videos but make them unlisted. Even if you're going to attempt to lessen the blow in your reevaluation and readdresal of the Cathalan situation, you want folks to see what was said.  If they know where to search for the videos (i.e. this thread), they can learn what you did say.  Of course, you can take actions to lessen future harm by turning off comments to those videos though.

    I'm not sure what you plan to communicate in your official post. Contrition for what you said? Toning down the negative commentary but providing an even handed review from today's perspective? Will it be making suggestions (or even offers of actual modding help in the form of patches) to the work? Hard to say. But to make the videos completely private just doesn't feel like the right way to go, especially with the thread providing evidence that something happened. Because any apology would have to acknowledge any harm done.

    And this was a long post to type on a phone.

    * Not her.

    • Like 2

  3. I like the second one better. However, I think the darker one can be used in limited situations. For example, when the HK-50's are talking amongst themselves in the HK Factory, one of them could be the darker one - which would help determining who's talking to who in those scenes. Or the droid that HK-47 tortures...

    It's just the droid that hasn't had the chance to get polished again after a mission.


  4. 18 minutes ago, Logan23 said:

    Thats right,... that would be a very fast romance ... especially since you need time to get to know each other.

    Just wanted to make it clear to the person asking the questions that a romance shouldn't be expected in the first chapter. I figured @Nm6kwould want to know.

    • Like 2
    • Thanks 1

  5. 16 hours ago, Mephiles550 said:

    I personally think the Coruscant mod needs a big overhaul. Seeing reused modules in between the same game gets kinda tedious, It's part of the reason why I'm not really that much into mods like Brotherhood of Shadow, despite the excellent technical work behind the mod. It's just jading to see the exact same location twice in the same game, just changing the module textures from light blue to dark blue to try and sell it as a brand new place ain't gonna cut it anymore for me.

    I certainly am not opposed to the idea of someone taking on a fresh new take on Coruscant.  After all, I did make a thread proposing that very subject in 2015.  (You posted in it as well on page 5, you may recall.) 

    However, this thread is requesting videos to complete a legacy project.  In this special circumstance, your goal and my goal conflict.

    I understand if this request doesn't interest you very much. Different strokes for different folks. That being the case, I'd invite you to discuss other new interpretations of Coruscant in that thread I just linked. And with the porting rules changed significantly since the creation of that thread, there's loads of things you can talk about now that people couldn't do before.  Go forth and spread your ideas about a new Coruscant.  Over there.

    In other news . . .

    In the original post, I mentioned (and linked to) 3 optional textures.  I thought I'd focus on two of them.

    One of them (cor_flr5) was a texture remade from scratch of a Coruscant floor texture.  And that original Coruscant floor texture was a recolored Dantooine texture. My texture was originally made for Dantooine so it was pretty easy to change it to greyscale for use here.

    y3OQjMz.png

    The other is a texture that replaces a concrete wall texture.  It doubles the size of the texture and adds more detail in it.  However, I did match the colors to keep the original aesthetic. The left and right sides are seamless as well.

    J0XnChq.png


  6. What the heck, I never did anything with my sad attempt years ago, perhaps one of you will do better.

    I was hoping someone might make landing and take off videos for deathdisco's Jedi Temple mod.

    A simple bullet point list of suggestions:

    • Use any music from KOTOR, TSL, or SWTOR that fits your videos.
    • Use this skybox mod for the skybox.
    • Have the Ebon Hawk fly past either (or both) of these windows . . . image1.jpg.a5b4e2a300852331cf081e8846645vmTjEH8.png
    • completely optional: also add these 3 additional textures to your Override folder as well

    If you're checking out this thread and you also don't have the ability to make movies, why not drop a like on this post to let people know you're interested in this request?

    • Like 5

  7. 6 hours ago, DarthParametric said:

    If you want to try your hand at animation, I was thinking the other day you could maybe swap out the ball for a set of rings, kind of like a gimbal:

     

    rotating_gimbal-xyz.gif.666241243c6d614d49d37a3152b52b87.gif

     

    12 minutes ago, CarthOnasty said:

    This is something I've put a lot of thought into, yeah. Something that feels a bit more spacey/futuristic than a low-poly sphere. I really like that gimbal idea, I could see that working really well. I'm not up to par on animation, but could be a good way to learn.

    Interesting concept.  I do wonder about something though: When the movies have to eventually be remade to show up this new Star Map, how will you sync the different star map centers in the following movie when morphing through the different planets?