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Content Count
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Joined
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Days Won
354
File Comments posted by Sith Holocron
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M4-78 EP could use something like this to replace the Escort Droids.
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7 hours ago, CosmoKnight77 said:3. For vanilla players/purists I really hope thor110 succeeds with his standalone upscaling I was excited to see the involvement of topaz giga pixel.
He wasn't entirely successful. His results for KotOR1 and KotOR2 were uploaded here as Modder's Resources.
7 hours ago, CosmoKnight77 said:Your HD mods look outstanding. Great work and I really appreciate them. I have some recommendations for the modders here at deadly stream:
May I politely suggest posting your thoughts that followed in a place that the rest of the community will actually see it? Posting this as a request to the community in the Mod Requests section would seem more prudent.
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On 8/22/2022 at 5:32 PM, LewokGuy said:Crystals Look Very pretty in the Screenshots. Gonna install and use them in my kotor playthroughs. Amazing Work Sith Holocron.
If you've missed it, please do check out the KotOR2 Polished Crystal Icons Pack for your TSL play throughs. (There are different crystals in each game so I had to do the mods separately.)
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QuoteThis mod should be compatable with both KotOR games, though T3-M4's texture will go unused in KotOR.
@tjsase: I was wondering why you don't have T3 in KOTOR? Shouldn't be simply a matter of having a differently named file, as KOTOR uses a different name for that texture?
Please tag me if you reply.
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Are there plans for TSL textures down the line? If so, will you use higher resolution versions from KotOR 1 when applicable?
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11 hours ago, Dark Hope said:Good afternoon. I wanted to tell you about it.
It all got worked out so that is a relief.
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2 hours ago, Sdub said:Awesome Job! looks great. I keep hoping for DH to finish the missing droids from here
Thanks for the kind words but a problem has been discovered with my textures - no alpha channels on the Czerka droid textures.
This will be remedied soon along with the correct TXI.Package has been updated! -
Can't even open it.
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No portraits for Remote, B-4D4, and 3C-FD?
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On 8/6/2021 at 1:31 AM, EAF97 said:For some reason I installed this mod and it doesn't show up when looking through the Admin window on Peragus, only on the outside and in the screen/monitor
Did you put both textures (EBO_Per.tga AND PER_Plnt01.tga) into your Override folder?
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1 hour ago, Saul_R97 said:male pc still says "time to rumble" when recovering a mine
"Time to rumble" is a Carth line. My mod doesn't touch Carth's lines.
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13 hours ago, Saul_R97 said:TSLRCM 1.8.6 still shows logo version 1.8.5 so that's why im guessing... Anyway i took a screenshot of a before and after, looks alot better, i'll show you the difference.
I have updated the mod.
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5 hours ago, N-DReW25 said:By any chance could you do TSLRCM 1.8.6 logo in the vanilla resolution? Maybe offer it to @zbyl2 for inclusion in TSLRCM or add it as an optional install in this mod?
Is he still updating the mod? He knows how to contact me if he is. And why would you want to have a downgraded version of the texture? :: shrugs ::
4 hours ago, Kaidon Jorn said:Didn't square up the "V 1.8.6" text at the bottom?
Was always curious as to why its off center and they didn't fix it. I have my own that does lol
I copied the format of the version included in TSLRCM. I could've easily placed it underneath the other text but no one else has made a complaint about the original logo before (AFAIK).
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You'd need a mod that replaces "kotor2logo.tga" and most other mods aren't going to bother to promote someone else's work (i.e. TSLRCM). Might I recommend making a request in the Request section if you feel so strongly about this? Be specific about what you need or you will likely be ignored here.
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18 hours ago, Saul_R97 said:Hi do you have any plans on updating on the tslrcm logo on the main menu and loading screens it looks really bad when everything else is high res and the logo isn't
Then you'll have to talk to the makers of TSLRCM. I didn't make that logo.
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19 hours ago, MasterKriebel said:Are there any screenshots of the alternate Nar Shaddaa screen (the Refugee Landing Pad screen)? Either way, I'm excited to give this mod a go!
Is it not in the video? (Scroll up to description.)
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Just now, The Gray Jedi Master said:That image is not a galaxy map. As you can plainly see, I used portions of XarWarz's texture in my texture, with his permission. (Three out of the four screens that is.) And mine is animated.
Perhaps you ought to look at the screenshots or maybe the video?
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Just now, The Gray Jedi Master said:Do you think you can add the Galaxy Map texture?
You mean like these?
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Your video couldn't be embedded so I remade it for you. Hopefully, that will be acceptable.
Interesting idea and one that I wouldn't have thought of doing. Nice job!
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For those looking for a spoilery overview of this mod, check this out.
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Peragus Legal Loading Screen
in Skins
Posted
I've just sent a 2048 x 2048 version to @Lewok2007to see if that helps remedy the situation. We'll have to wait until he gets back to us with the results, I suppose. Unless you'd like to test it out with the 2048 x 2048 version I sent you last night.