Logan23

RoR Staff
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Everything posted by Logan23

  1. Happy Birthday!!!

  2. Hi all What I will be showing here through the use of images is how a player can make choices - and how it can be used for later in the game and how we are going about with their use. The player is faced with an issue- behind this door - two Republic soldiers. The player can either open the door and kill them or look around the area to find another way to neutralize them. The game will take note of which choice you make. Here the player is going to use the kolto chemicals to create a gas that case knock them out Basically while kolto is used to heal, it also can relax the body to the point of paralysis if the mixture is too pure. Player now places the device with the gas so it will travel to the next room. Here you can see the soldiers are knocked out. The player could have killed or not kill the characters. Killing Republic soldiers/officials will impact events and future choice options and relationships with characters. Below the player must deal with this situation. Again - will the player kill this Republic officer when he is just doing his duty. Player decided to Force Push the officer during the dialogue scene - this will also be noted in the game. Later in the game, conversations will happen and these events above could come into play - the party member/or NPC will make note of these past choices. Choices like this and other will shape how the party interacts, others see you from other factions and even the ending. This is a quick example how we are using them and giving players some freedom when we can. thanks Logan
  3. I came across some technical difficulties with a few of the modules- needed to fix. I will have pics up in around 48hrs

    1. Mrcharlton

      Mrcharlton

      Take your time. Quality takes precedence over all.

    2. Sith Holocron

      Sith Holocron

      Has it been 48 hours yet?

  4. Your better off just changing the ones that you don't feel like they fit the actual module,..ex if module is all rusted and beat up and you have some shinny metal computer panel,...then that might be one to change to a more beat up look. But for ones that fit their present module- i would leave them be
  5. Hey guys, Some new images of the game coming Tuesday pst

    1. Sith Holocron

      Sith Holocron

      Well . . . where are they?

  6. Hey, quick update- I have my laptop back and im back to moddding. Will have something to show very soon Logan
  7. Hey I wanted to let you guys know that I will be sending out my laptop to get it's GPU replaced- a defective one This means I will have no computer for maybe up to 2 weeks. (hopefully less) The next update will be - to tell you that the laptop is back and I can continue to mod =) thanks Logan
  8. Hey I wanted to let you know what has been going on. I have taken a few weeks off the mod in order to focus on getting a new job which has paid off. I'll be starting a new job next week! What this means for the RoR Mod: The job's hours are normal working hours vs my last job was 3pm- midnight, plus my days off are the same every week! When i get done with work I'm usually still fill with energy from the day which now can be spent to the mod. Just wanted to say hi and let you know whats going on =) Logan23
  9. To answer all your questions- The strict kotor canon version of RoR will - work around the establish canon without breaking it. The non strict RoR version will be similar but a few points changed. Both versions will fit into the space between ktor2 and TOR. =)
  10. Hi everyone, I want to apologize for not posting sooner. The mod is still going but very slowly. This is due to- deciding to stay in San Francisco (very expensive) or move back to NJ. I will need to find a place to live and a job to cover rent. Thank You all for your continued support. Logan P.S. I will post more often
  11. Hi everyone The new RoR team member is - Aeliren- . I am still looking over the writing samples for other people who might also be good to bring on board the Team. Thank you for all the writing samples!
  12. Saturday, I will let you know the results of the Position 1 thank you
  13. As Sith Holocron has stated above, I need a few persons to help with "NPC and placeables placement - they can also name some of these NPCs - and make PC dialogue. They will need to have the skills to create uti/utp/utd files and worth with a Git editor to add in the xyz locations. If NPC/placeables placement is something you're comfortable with in TSL, please apply to Logan23 here on Deadly Stream directly via PM. Please include all your particular modding experience with placeables placement in your initial PM. thank you Logan23
  14. I have received your writing sample. I am waiting on a few more samples from people who are interested.
  15. Hey everyone, I’m here to ask for help on RoR. From time to time I will be doing this. Task: The person would be writing the dialogue for the HoloNet News Twi'lek. This the female Twi'lek we saw in the Demo. Topics the person will be writing about: -Whats going on in the main quest as the player progresses -Information what is going on each of the planets -Random news like the Jawa Circus is in town, etc Looking for someone with strong writing and grammar skills This will be the only thing the person will be doing. If interested- You can PM logan23 (me) - at Deadlystreams http://deadlystream.com/forum/user/227-logan23/
  16. Right now I have 5 hours of alpha game play. I will soon have 7 hours once i connect the planet to the main body of the game- this coming week or two.
  17. Hey everyone, The project is alive but due to holidays this month - haven't done much on the mod. This will be changing in January. The project is going but slowly.
  18. I have a few options but I'm hoping to use the game model with the reskin and then shoot the scene in "Source Filmmaker". Thanks! I just updated the developer build with the latest version of the UI. Yes there will be others but some of this will be depended on how kotor 2 ended -for example. I have placed them in the story based on the character was defined in kotor 1/2. Haven't decided on how M4-78 could factor in based on the mod. Its something to think about- I'm sure it will be mentioned in one for or other. Disciple and Handmaiden are both included wither the exile was male or female. The thinking behind this- I'm sure they would have naturally gravitated to the new Jedi Order. But if anyone mentions their travels with the exile- then those comments be be based on wither exile was male or female. I love the mod- Brotherhood of Shadow: Solomon's Revenge! I would love to have a cameo or even some NPC make a comment about them but unless Doc gives me the green light - and what would be mentioned would come from he view on where they are- then I would be happy too. But right now- no there will be no mention of them- maybe some modder will mod into RoR what you are asking for. I will have some news very soon. thanks Logan23
  19. Hey everyone! Just wanted to stop by and give you all a quick update Have been working on 2 modules the past few days in regards to game building and I have gone back to edit and add more dialogue for the Demo section of the game. 7 modules of dialogue have been looked over and edited and expanded where it was needed. Also we are now using a dialogue writing formula or system - basically a way to keep the writing from different writers to be all inconstant. Its still early in it's use so I don't want to say to much but from what I have experienced- it has made writing scenes much easier. MORE TO COME.... Logan23
  20. If EA/Bioware do work on another star wars rpg game- If DA3 is successful- I can see them going in that direction using the frostbite engine. Would they go for a more open world? or a more contained one like Mass effect where you get only a few locations as the story progresses but each location is a set piece. If they did do a one- I can see them targeting the time between kotor2/Revan book and the MMIO. OR they might go for a time period well after the mmo and before the Bane books. I suspect they will target a time period well after the MMO so they have more freedom.
  21. They will be in the same Download. You will be given an option when talking to Drayen -as seen in the Demo- but with an option of saying you don't care with (Strict/canon Story) EDIT: Didn't want to double post so I'm editing this one with the mew details- I have been adjusting to my new job and the 3:30-midnight shift. Feels good to be working again. I have some pics of the UI for RoR's color change. I'm going to change some of the UI slightly but nothing huge in design. I have most the colors changed but I don't know if all can be changed yet. I plan to release the RoR UI - for Kotor2 and RoR demo Logan
  22. The Mod is very much alive. I have started a new job, yes I'm employed now =) Been working on my brother's mac power book and it took some time to get kotor2 running on it. But I will soon have my own pc laptop in a few weeks - then I can really get back to the methods i had before.