Logan23

RoR Staff
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Everything posted by Logan23

  1. If EA/Bioware do work on another star wars rpg game- If DA3 is successful- I can see them going in that direction using the frostbite engine. Would they go for a more open world? or a more contained one like Mass effect where you get only a few locations as the story progresses but each location is a set piece. If they did do a one- I can see them targeting the time between kotor2/Revan book and the MMIO. OR they might go for a time period well after the mmo and before the Bane books. I suspect they will target a time period well after the MMO so they have more freedom.
  2. They will be in the same Download. You will be given an option when talking to Drayen -as seen in the Demo- but with an option of saying you don't care with (Strict/canon Story) EDIT: Didn't want to double post so I'm editing this one with the mew details- I have been adjusting to my new job and the 3:30-midnight shift. Feels good to be working again. I have some pics of the UI for RoR's color change. I'm going to change some of the UI slightly but nothing huge in design. I have most the colors changed but I don't know if all can be changed yet. I plan to release the RoR UI - for Kotor2 and RoR demo Logan
  3. The Mod is very much alive. I have started a new job, yes I'm employed now =) Been working on my brother's mac power book and it took some time to get kotor2 running on it. But I will soon have my own pc laptop in a few weeks - then I can really get back to the methods i had before.
  4. Kickstarter wouldn't help them since it all comes down to IP/License of Star wars. EA has the right to make the star war games (minus mobile) for PC and next gen systems. EA/Disney will not approve a game that goes against their MMO's story. There was way to much money invested in it.
  5. Thanks VP =) ? I'm unsure if you were be sarcastic or not lol Both RoR and kotor movie episode 3 are both still in the works. I have been watching Project Black Light's kotor3 project and I will say,.... The project's goal based on their first podcast/youtube video that they wish to do the pre-production and then pitch it to EA/Disney or who has the rights when they are ready to pitch it. In the last podcast/youtube video that stated that the team members you are hearing from in the podcast are not going to be doing the coding/programming. Actually they don't even know what game engine they would select for their kotor3 -hinting that it would be on some engine that isn't around now/ or version. They are also planning to ignore the Revan Book (which is canon wither we like it or not) but not just that but they are developing a story that conflicts with the Revan Book. This is a major issue if you plan to pitch the game to EA who develop and spend millions of dollars on creating a MMO that uses the Revan Book as canon and the events in the book are continued into the MMO's plot. This means they have -100% chance of getting their game made. If they had built the story around or just didn't touch on the Revan book and didn't conflict with it then they have a shot, a small one but it's better then the chances they have now. Another issue- I'm sure a game developer will want to see a demo/ vertical slices of your game in some engine to demonstrate the functions and how it is fun, etc. I feel they are raising the kotor community hopes up to a level that is only going to crush them when people start asking hard questions about their project. I know they were interviewed by some game media people and I was a tad disappointed they didn't ask any tough questions. They could create a great story and design a cool game on paper but if they are going to go against Canon then there is no chance it will get picked up. But I do hope they get some indie team to build the game but I suspect that there will need to be changes - since if they are designing for a AAA company - then if it goes to an indie team with a smaller team and resources, I suspect the scope and features would need to be scaled back a tad. I just wish they decided to go for an indie team as their goal since then there is a chance to see this finished.
  6. commented on Shadow/Matilda,..or what is she calling her self now

  7. Sith Holocron is correct, we are not casting at this moment but you are welcome to send me a sample of some VOs - this will allow me to have a sample to listen to whe it comes to the time of casting and a way to reach you as well.
  8. OK, after watching a quick let's play of the mod - to remind myself of what I might have forgotten. I think she was a Vallley Girl , . . [;aughs] I kid, I kid Matilda/Shadow/etc. As a Cliff Notes version: Think of a Echani Warrior who is blindly dedicated in what one wishes to do (as they do with combat) , add in that she deep down is unsure like a teenager coming of age /wondering who are they internally/identity. She is more masculine than feminine/ like a tomboy mentality-like expressions/tone/composure. She has a hard time with love since she sees love as loyalty like one that is discipline in a form of combat-she has a hard time with the idea of love being emotional. Her caring is shown through her will to fight for/ protect someone like a family member. A hard time relating at time due to her past Jedi training and having grownup as a slave, her sense of humor is very much feeding off the comment of someone else to create a humorous moment but it also can come out of her awkwardness in such social moments. Her social skills when it comes to feelings/humor/ and small talk are not fully develop. She would rather talk and discuss about actual solid topics or tasks. Her Arc- She goes from a slave - to a Jedi- to a Jedi with a cause- to a Sith/fallen Jedi loyal to her master- to a lost person who is left with questions- to a person who is forced to confront her past- Face her self and allow her self to search for the answers to the questions that have haunted her for so long- to face her old master and in doing so facing her self- to redeeming her master as well as finally deciding who she is what she wants in life, she will have no master other than herself-she is free and alive- She knows herself. Just random comments: She is strong in her focus and will but under it she is seeking to find her identity/her self. She only starts opening up to this later in the mod and at the end she decides who she is. When she finds out her old master has been seen, she has this anxiety of wanting to find him. She is stubborn in her determination to find him. She is a bad liar when trying to hid something when asked a question on something she doesn’t want to talk about. She can be stubborn/determined when she wants to do something- ex she wanted to go to the Korriban wasteland and she wasn’t going to be talked down from the idea She sees herself as a warrior and not a dancer – when she was asked to be the dancer in the mod’s new scenes. She has is a tough female and not one who shows her feminine side. This probably comes from her training –since her master as an Echani Jedi/ warrior She accepts the consequences of her choice to follow Revan She knows she has changed and is no longer the child that was found on the Hutt planet so long ago Her obedience to Revan and the War is centered around Revan's ability to inspire others/ she at the time of joining the war was at a time where she was looking for purpose and the call to help others/ fight in the War/ this became her identity at a time. When she takes on a task, she goes 110% in, almost to the point of being blind to what else is going on around her- And this is why her master thought Revan manipulated her in a dark side way. She has a sense of humor but it's one that plays off what someone else would say. She would not be comfortable telling a joke. This is seen in the last scene as the three are walking away from Revan and her dead master talking about who will be the new mechanic.
  9. Carth, Mandalore and the Exile student's didn't know about the Sith Empire. The most they knew was a threat in the unknown regions. They might have thought maybe the threat was the Sith or something Dark Side but they didn't really know. As for Bastila, if we are looking at the book's canon - in RoR - Bastila's child would be around 15 years old. RoR will touch on Bastila and the topic of Revan leaving.
  10. Dam that is so wrong,..lol I was thinking what if,...you take the movie Groundhogs day and do a version where it's April 1st every day he wakes up,....
  11. I was never good at the Yes/No style of answering... it's always a wall of text with me. There will be more about this in RoR - shown in a way to express Bastila's own emotions/thoughts - and the tension on what would happen if they found out the truth.
  12. "Quick" answer to your question- KotOR1 dark side ending - After the defeat of the Sith at the Battle of Telos IV, Bastila returned to the Jedi Order. While searching for Revan, she bumps into a former teacher from the Jedi Academy, who saves her from the Sith assassins of Darth Sion. Through her teacher's assistance, Bastila learns that her fall was due to love. She served her love for Revan, not the dark side or the Sith. Later, Bastila was redeemed and returned to the Order. Her history on the Star Forge is kept unknown to the Council, only her teacher knows the details of the event. Her teacher dies shortly before or after she returns to Coruscant to rebuild the Jedi Order. If Revan was DS female then it's not the love but their bond and Revan's power and commanding presence. Revan was a leader that could inspire. ​More details are sprinkled throughout the game. Yes we do, =)
  13. There is no VO patch because there will be changes to the dialogue and I didn't want the actors need to re do scenes multiple times. Looking at what I have learned from the production of the Demo is that VO is best to be added near the end when all scenes have been play tested so the lines can be 100 percent finalized. =) Feel free to ask any questions about RoR Logan
  14. Hi everyone Here is a link for where you can download the Patch. I'm not sure what is the issue but you can download it here http://www.moddb.com/mods/revenge-of-revan/downloads/fix-patch-10-ror-demo
  15. When the patch was released, I think there was an issue with uploading it or something. I will make a comment on the Download page to tell you where you can download it . The Patch's Download Link Below http://www.moddb.com/mods/revenge-of-revan/downloads/fix-patch-10-ror-demo The Patch fixes one big bug and tweaks a few other things. Thanks for your support!
  16. Not exactly. Luckily the MMO did't derail my original plot but some things needed to be moved around but looking back at it -the new knowledge of the MMO's plot allowed me to know where this will all end up in the X hundreds of years after RoR. I can do basically anything I want in RoR as long as at the end of the game -there is way that over those X hundreds of years that the Republic/Jedi would match the MMO. And that is a good deal of time for events to happen so I still have a good deal of flexibility. As for those worried about the MMO's/Revan Book Canon- The non Canon or my Original Story for RoR is there. RoR is centered arounf the player's character and your choices throughout the game and taking in the choices you made in kotor1/kotor2( don't quote me as meaning every choice, but a good deal of them) =) Logan23
  17. That's a good question. Going back a year before I announced RoR in LucasForums, I was involved in another Kotor2TC (early 2007) which took place after the events of KotOR2 but had nothing to do with Revan/Exile. The project didn't last long until the project fell apart during it's very interesting stages . . . but during it, I wrote a rough plot and had some input by two other members of that team. We were trying to move the project along toward production. At the time there were a few of us writing different stories for the leader to look at and see where he would like to go. Actually Kaila and Drayen were two of the characters in my plot which I enjoyed and brought into RoR when I started it's story drafting. There were changes to them for RoR but the essence was there. After the project fell apart, I started to look into modding KotOR2 and that rough plot was originally the idea for the mod but as I did more and more research into KotOR's lore and Star Wars - I saw an idea for a KotOR3. Over the next several months I created a Story Bible for the KotOR3 idea and when it came to comparing the two story Ideas, I felt that KotOR3/RoR would be something that would create more interest in since it is actually placing a 3rd act into the kotor saga. Edit: Can't find the old failed projects's site. Now I know someone might ask "Would you ever do this different story later?" if I ever decided to - a big maybe- it would be a much smaller project and would be different design then the KotOR1/2 where you pick 4 locations then get the pieces and move to the next main planet in the plot. Before I get too much on a tangent- I started writing RoR probably in summer 2007. After that as I continued to learn modding and look at what is possible, the story saw some changes. Only a few though since the original story was built around re-using KotOR2 modules (re-skinned) so planets were picked based on these as well as the story. By the time I announced RoR in early 2008, the Story Bible was done but there were dialogue to be written but the planet's story beats were there as well as how modules would connect and be used for each of these planets and soon came the flow charts for the scenes happening on the planets. What made RoR great was that it was designed to be flexible so when the MMO was announced it wasn't hard to adapt - but the core theme of the RoR story never changed. And even to this day, the dialogues and scenes get tweaked as team members discuss them. Yes, RoR's time period is when the Jedi are returning and rebuilding the order. During this time in Exile LS ending- The characters above are involved in rebuilding the Order but there are issues on how the Order should be rebuilt. In RoR's Demo, you can see hints of how some Jedi feel that they need to be more active in helping and protecting the Republic - which can put then in conflicts possibly - while others still keep to the very far hands off as we have heard about during the Mandalorian Wars. The other issue is the Jedi Order and the Republic's relationship in general- it has been a good deal of time since the Order has been around so some powerful members of the Republic see the Jedi as not needed or even as a dying religion. RoR will tell the story how this all leads to the Jedi Order we see in the MMO. During this time the characters you stated in the question are all dealing with their new place and roles, some are dealing with it better than others. Ex.- Mical is the head of the Dantooine Council as the Academy is being rebuilt. While Atton has his dark past and might not wish to be in the center of things - so he might be more behind the scenes. You might guess that Bastila is a bit of a bridge between the New Jedi Order and the Republic due to her past relationships and allies in the Republic (for example: Carth.) Everything is designed to think what would these characters do during this period of time and not what i want them to do- all based on the behaviors from KotOR2. I hope I didn't go to long with my Wall of Text lol Logan23
  18. RoR will have a Strict Canon story that follows the events in the Revan book. There will also be a loose Canon I would say,..It makes a few tweaks but it still matches up with the story in the MMO. There is little difference between the two in over all structure but in the loose canon- it allows you to have female Revan and a Male Exile as well as the game will take in consideration the choices in kotor1 and kotor2. By having them both, players can play a strict canon version or if they want more freedom then there is the loose canon-or you can say my original story =) Finding a way to work with the Revan book has been a bit of a challenge but I found a way that will still bring closure for the player on the key points/threads of the kotor saga. Some will say it's impossible,..but I assure you it is very possible lol =)
  19. Hmm...number of worlds... The exact number in the total game could change buy one or two,..but with the first half of the game has 5 or so locations, some might be visited twice.
  20. I can only take an estimate on the first half of the game. I'm looking at 8 - 10 hours maybe 12 hours...but 8 hours is a conservative guess.....So you can guess that the full game would be 16 -20 hours if the 2nd half of the game is as long as the first half...
  21. They all got a chip upgrade to be dancers at the new droid cantina on M4-78 , lol,..i kid Yes, we do touch on the HK-51 droids and what happen after kotor2 with them.