djh269

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Everything posted by djh269

  1. I am in need of a new PC then. Thanks for your answers!
  2. Oh okay, that's a fair answer. I thought it was a mismatched .tga file at first.
  3. I have came across an issue with the appearance of the cliff side near Naga Sadows tomb within the Valley of the dark lords on Korriban. I was wondering if someone has ever fixed the issue before, no mods that I currently have changes the strange look of the cliff side. I thought it was a problem with my laptop until I saw this screenshot on Nexus: http://www.nexusmods.com/kotor/images/13/? This is a picture from my laptop:
  4. Good old MDLops haha. About 25-50% larger than its vanilla size, only looking to have a slightly larger appearances so they look like boss-type enemies.
  5. Hello all, I wish to have new creature types (not new species) within my Jolees Hut mod questline. They don't have to be completely new I only wish for either an enlarged Kinrath, Terentatek or a Kath Hound. My preference is Terentatek. Is this easy to do? I've seen it before with aliens or the player model.
  6. This will now be my go to portrait pack for TSL, the issue I've found in the past is that I use a variety of mod authors for the character skins, so the portrait styles have always been quite different and it never looked right. This fixes that!! You've really gone the extra mile to get a High Quality portrait pack released, with great backgrounds and characters and some even animate!! Kudos to yourself and for the work of the other modders. It's another high quality mod to add to my mod build list!! 10 / 10.
  7. What kind of PC would you recommend? I keep hearing people say that you should play KOTOR with an old PC. But should I then use the RX 470 as a graphics card? I honestly thought this issue was to do with Steam haha. Not because of my PC.
  8. Extreme apologies for not replying sooner!!! I'm sorry I don't know how to check that out. I have this as my PC information: Processor: AMD A8_4555M APU with Radeon HD Graphics 1.60 GHz Installed Memory: 8.00 GB (7.19 GB Usable) System type: 64-bit operating System, x64-based processor.
  9. You may find the first questions answer within this TSL script, it controls Mandalores implant switching and doesn't pop up with an Item Lost/Received message: a_swapimplant.nss a_swapimplant.ncsa_swapimplant.nss
  10. E.g: http://deadlystream.com/forum/files/file/155-sith-stalker-armor/
  11. I didn't know if the TOR models are ripped from the game though. I could of mentioned many more, like new: Selkath, Jawa, Mandalorians, Tusken raider and Sith officers models but they aren't allowed to be modified. I also thought I found a new Bastila model in this: https://jkhub.org/files/file/2909-bastila-shan/ But it's pretty much a rip haha.
  12. I didn't think this request was going to be an easy one. I thought the model would be the biggest issue. I saw other Jedi academy models and hoped it wasn't as bad as I thought it would be.
  13. After browsing through https://jkhub.org recently I've noticed that a lot of the mods have this as the license: License: Other players may modify and share this work so long as they provide credit to the original author.I then found this awesome mod and thought it would be great if they replaced the jedi council model you see in Dantooine and on the Star forge: https://jkhub.org/files/file/2234-jedi-temple-guard/ This request is all above board as long as the model and everything was completely new when it was made. I was going to originally request this model to be placed into Kotor/TSL, but I've noticed that Sithspecter already has completed a very good Boba fett model: https://jkhub.org/files/file/1516-boba-fett/ Here are some other ideas that can be used for new/improved aliens and characters:
  14. Will Ferrell, in Anchorman, as Ron Burgundy.
  15. Is anybody having issues using TSL on Steam recently, my game freezes when I try and enter the Trayus Academy, and I can't even play TSL on my PC anymore.

    1. djh269

      djh269

      No mods except one head reskin and a portrait set I'm testing out. No other mods installed. I've tried 4 different playthrough saves.

    2. DarthParametric

      DarthParametric

      Buy an old machine (like a Pentium 4), install XP on it, use it for all your old games.

    3. djh269

      djh269

      I've got a mod build of around 80+ mods that I've used for 3 different playthroughs on my PC though. No bugs or glitches through the entire playthrough. Strange.

  16. Hello, I've noticed that the stealth texture is very different than what it was on the Xbox, you were actually INVISIBLE, not this disgusting excuse for invisibility: K1 K2 To me it looks like an energy shield texture. Is there any fix for this?
  17. I'll take two please. Seriously though, I'm looking forward to this.
  18. Oh, okay. I never knew about the unused K1 Head models.
  19. Everyone check out these HD TSL party portraits by SH and Quanon! http://deadlystream.com/forum/blog/28/entry-145-blog-35-portrait-pictures/

    1. Sith Holocron

      Sith Holocron

      GO-T0 background via mods from Kexikus and if I am not mistaken, InSidious as well.

    2. Sith Holocron

      Sith Holocron

      And 90SK's skin for G0-T0! Pretty much everyone ELSE did the work! LOL

    3. Sith Holocron

      Sith Holocron

      Updated that blog too!

  20. It looks really good as ever!
  21. If you're taking a section of the TSL .tga file and placing it onto a K1 .tga directly and then editing it I think that comes under porting. If you referenced the beard it shouldn't come under the porting rules. Take this as an example: http://deadlystream.com/forum/files/file/780-twin-mullet-men/. Redrob has referenced the K1 head model to create a new and unique head model for TSL. But still, aren't all the heads in TSL different than K1s?
  22. I've always wanted the Star Forge Robes to have this texture: My favourite jedi attire!
  23. I sent that texture to Kexikus after I found it
  24. Happy birthday Fairstrides!!