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Everything posted by Guibaesa
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Alright, I'm deleting those files. When you or anyone finds a perfect solution for this (one that does not remove the changes you did to the Ravager), please inform us. I'll be waiting.
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Whats the name of the file I have to remove exactly?
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Im sure because this problem only appeared after I installed this mod. I'm using TSLRCM 1.8.5, PartySwap 1.3.1b and Extended Enclave.
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Hey there, excellent work you did there, still, I'm afraid I have to report that there is a problem with it. It seems that this mod have removed the fires inside the Ravager, you know, the ones that start right after the cut-scene when we see the Mandalorians boarding the ship. Can you fix it?
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Excellent. I'll be waiting for any update you provide. Oh and, could you do this same fix you did in the camera movement to the steam version of KOTOR 2 ? That POV camera also needs a good fix in mouse sensitivity and in the up and down angles. Thank you and good luck.
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- highqualityskyboxes
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Will you consider adding the option of moving the camera up and down during 3rd person in this mod in the future ?
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Star Forge Robes/Darth Revan's Robes Alteration
Guibaesa replied to ChrisC26's topic in Mod Requests
Yayyyyyyyyyyyyyyyyyyy. Waiting for your mod post. Thank you for all your hard work. MTFBWY. -
Star Forge Robes/Darth Revan's Robes Alteration
Guibaesa replied to ChrisC26's topic in Mod Requests
I see you are having problems regarding the female version of it, but allow me to tell you this mod you are working on is absolutely wonderful. I can't wait to see it finished. I got an idea: Since the male version is (If I understand it right) complete, why don't you release it now, and then when the female version is complete, you update the mod or release it as a different one? Do that and, a lot of people will be very happy (Myself included XD). -
True, still we must stay vigillant for even the slightest cuts they would (in my opinion) make in this new game. I just can't bring myself to imagine that this game will have the classical capture the command post or capture the flag mods from the original BF2, neither that this new space battles would allow you to use the turrets from your cruiser to destroy enemy ships or that they would have that awesome cargo vessel that would allow you and your team to invade the enemy ship to sabotage their systems (shield generator, engines, live support system and auto-turret defenses), and if you die, you could respawn inside the enemy ship (If your cargo vessel is still intact inside her of course). Also, they didn't say that they would bring back the "Total War" mode that was present in maps such as Hoth and Geonosis, neither the "Hunt" mode that were in maps such as the ones that I mentioned before and also in Tatooine, Endor and Felutia. There are other things here an there, and I could made a hole manifesto about it, but Tarkin said that a statement would suffice XD So...Let's just wait and see what the future holds for us all. Until then MTFBYW, always
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It will be difficult for us all but we must contain our expectations. Remember how awesome the trailer of the first game was? The way they Showed the gameplay? Game of the year we scream as we were expecting a game that was as groundbreaking as it was deep as an ocean,only to be crushed with disappointment as we saw in front of us a game that was as outrageous as it was shallow as a puddle. We must wait and see if this game shall redeem that sad excuse for a game. And also they still have to confirm that it will have "Galactic Conquest" game mode (Only then they will have my attention).
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I believe that Luke came to the same conclusion that Kreia did thousands of years before him. Light side, dark side, alone, they are incomplete on themselves, for they are simply pieces of a whole Only combined, they achive meaning and true balance may be achived. Just like it was with Revan.
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The ultimate swarm battle: Geonosians vs. Xenomorphs The ultimate hunter battle: Mandalorians vs Yautijas Make it happen.
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Whats the level of difficulty of making a compatibility mode for Extended Enclave? What files need to be edited?
- 444 replies
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- handmaiden and disciple
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HK-47 voice: Mocking Query: What would be the next ones title? "Star Wars Episode IX: Wait We Found Another Jedi"
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Really? Are they serious? I'm disappointed, and not only with the lack of creativity At least they could bring themselves to put at least four words in the title, but not even that? Even a title like "The First Order strikes Back" would be more exciting.
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You are correct, but at least you could correct the version of the mod that is displayed in the credits. It was always odd to me that when the credits keep saying that we are in version 1.8.3. Can that be updated?
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Don't worry, anything is possible, because now, Carrie has become more powerful than we can possibly imagine
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Don't worry about the next movie. It's all already set. http://variety.com/2016/film/news/carrie-fisher-dead-death-star-wars-viii-8-1201948826/ Still, that idea would be great for episode IX
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There is no death, there is the only the Force. And now, the force is not with her, THE FORCE IS HER. May the force and Carrie Fisher be with us all in those very dark final days of a very sad year that was 2016 and beyond.
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I'll be waiting. Good luck. MTFBWY.
- 444 replies
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- handmaiden and disciple
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Im using "Extended Enclave" mod with the 1.8.5 version of RCM. It works perfectly for me, with no problems. So I guess that EE is already updated for the newest version.
- 444 replies
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- handmaiden and disciple
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Hey there. Good work on the fixes, we all really appreciate your effort. Now that the update is complete, is there any chance you could make a compatibility version of your mod with "Extended Enclave" mod? Please . Thanks.
- 444 replies
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- handmaiden and disciple
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Good luck in your work, keep us informed. MTFBWY.
- 444 replies
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There is still some issues with the lip synchronization in the cutscene that plays when you land on Korriban for the first time, plus, the problem with the broken camera angle durning your conversation with Kreia (Asking about details of what happened in Korriban) continue, I guess it happens only with widescreen users. For those who doesnt know of this camera bug, what happens is that G0-T0 constantly gets in the way of the camera view like a ghost (Of corse, for this issue to occur G0-T0 must be already in your crew) I did a fresh installation of the game and put the 1.8.5 right after it (Steam version). Here is a Picture of the problem: PS: Don't forget to correct the lip synchronization to.
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Just a quick update on the bugs of this mod: I installed your mod in the game with the TSLRCM 1.8.5 on it to see if there was any problems, I found one VERY serious one. It is on the Ebon Hawk, when the pre Malachor cutscene plays out. The problem is... the cutscene simply does not play and you get stuck inside the Ebon Hawk travelling in the hyperspace tunnel. Is there any way fix to that before the release of a new version of the mod? Thanks.
- 444 replies
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- handmaiden and disciple
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