Jump to content

Hunters Run

Members
  • Posts

    154
  • Joined

  • Last visited

  • Days Won

    4

Hunters Run last won the day on January 8 2021

Hunters Run had the most liked content!

1 Follower

Recent Profile Visitors

29,160 profile views

Hunters Run's Achievements

Scout

Scout (1/15)

  • Dedicated Rare
  • Week One Done Rare
  • One Month Later Rare
  • One Year In Rare

Recent Badges

57

Reputation

Single Status Update

See all updates by Hunters Run

  1. The model 201TEL14 has an object with no geometry. Forget quality assurance, I have no idea how it even exported.  

    1. Show previous comments  6 more
    2. DarthParametric

      DarthParametric

      Ah, interesting.

      node trimesh Object33
        parent 201TEL14
        position 5.75107 10.0839 12.91
        orientation 1.0 0.0 0.0 0.0
        diffuse 1.0 1.0 1.0
        ambient 1.0 1.0 1.0
        transparencyhint 0
        animateuv 0
        uvdirectionx 0.0
        uvdirectiony 0.0
        uvjitter 0.0
        uvjitterspeed 0.0
        lightmapped 0
        rotatetexture 0
        m_bIsBackgroundGeometry 0
        shadow 1
        beaming 0
        render 1
        dirt_enabled 0
        dirt_texture 1
        dirt_worldspace 1
        hologram_donotdraw 0
        tangentspace 0
        inv_count 0
        bitmap TEL_HJk
        verts 0
        faces 0
      endnode

      KMax refuses to export a trimesh with no faces, but interestingly MDLEdit will compile an ASCII with a trimesh with 0 verts/faces just fine.

    3. Hunters Run

      Hunters Run

      Kotorblender also throws an error which is how I found it.

    4. DarthParametric

      DarthParametric

      I guess that's down to both Max and Blender dealing with a mesh object that has some ancillary trimesh data, so a mesh with no geometry can't exist. Whereas the model format presumably has a trimesh as a data type in and of itself that contains mesh data, which can be zero values.

×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines.