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Showing content with the highest reputation on 06/15/2024 in all areas

  1. 1 point
    Yes, I suppose I'd need to do a lot more fine-tuning before I can really put this out of Beta phase. Right now I don't really have time. Feel free to experiment. Also feel free to make your own changes any way you see fit. Glad you like the mod!
  2. 1 point
    Unfortunately no, first playthrough last month met a horrible fate with far too many mods installed. For my second I only chose this on a non-patched 800x600 setup and got only ONE crash to desktop the whole game unlike my Uniws one that must have crashed after every four loading screen transfers! I also did not get Bastila and Carth's weapon changes which was something I only realised much later. Also: edited my own dlg.tlk extensively, including changing Larrim's lines to coincide with your shield changes. Yes, I am one of those.
  3. 1 point
    Well, he was stated to be a Mandalorian War veteran and Jedi Master before becoming Sith. So...probably he had a lightsaber still , even if it's the old version that he used while in the order-doubt he would dispose of a usefull weapon. My headcanon is that he may have kept the governor in charge of Taris with promise of giving him lightsaber, while Kalatosh himself went to lead he search party on Bastilla, probably due to being more adept in possibly sensing her presence and being most suitable candidate to actually beat her and capture the Jedi with Battle Meditation. My guess is that he would be around Lower City area or even the sewers , seeing that some of the pods went down there as also hearing that some gangs had a base in sewers , probably thinking that he could track Bastilla's movement there. Which would also lead to us showing fake papers while we meet without her to fake a rescue party for his troops or bounty hunter group that could trick him into following certain direction.Hell, we may even trick him into following Rukiil and others to Promised Land ,since lorewise they do get to the place.
  4. 1 point
    Thanks for the heads up, I will fix them for both of these levels as well at some point when I get back to playing the game.
  5. 0 points
    Good to be back on here after a while. Been busy with work and school and the latter finally finished for me so I should potentially have more time on my hands to finish the projects I've been working on here.
  6. 0 points
    I only explained to the other user why KSR2021 isn't a good option for usage, not blaming it on ya. And besides, I had experience with that thing for many months, so... Just using Tin-Cans mod and updated hilts for K1 (this doesn't break any script and makes it easier to work with the game)