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Showing content with the highest reputation on 03/03/2023 in all areas
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2 points
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1 pointHello everyone, First a little about the mod that I'm working on: This is a very raw WIP progress update clip, but I wanted to be able to show people more clearly what I was working on, so I figurd I'd shar the clip anyway The mod stage is currently: Created the entire dialoge tree, and setup some conditionals to make Seelah behave immersively to the player in the relatively short conversation they have. Setup scripts for making Mission a Jedi, and giving corresponding class coloured lightsabers (3), along with the "Vao Family Robe" (Custom Jedi Robe unique to Mission, slightly better stats wise to Jedi Mater robes). Setup scripts that through dialogue, allow you to push Mission either to the Dark or Iight side. This means that if during the dialogue with Seelah, that you choose the DS conversational options for training Mission, that she'll have an altered aligntment to DS when she becomes a Jedi. This option is also present for the light side, however given as she's already LS from basegame, all I did with the LS path from a technichal point of view, was to match the the placement on the alignment scale (which were chosen for balance and costumizability reasons). The alignment choice gives you some additional control, over which kind of Jedi you'd like Mission to be, both from a technichal PoV (affects force power usage), but also from an RP PoV. Begun work on using custom AI VA's for Mission and Seelah, and in progress of converting text to AI VA, along with fine tuneing the AI VA work. Lips files created, and will be continued to be created as I make more dialogue voiced. Additionally I've begun work on Missions conversation tree Globally (i.e when you talk to her anywhere), where I've setup conditional scripts so that Mission will have unique alignment restricted responses to some of your questions. This is also a place where you get to ask Mission about everything in relation to becoming a Jedi, suddenly finding out she has a Sister, etc. A brief TL DR overview of the dialogue with Seelah, is that she introduces Mission to "The Vao Legacy" that Mission discovers she's a part of, along with "The Vao Philosophy" that allows for Seelah to teach Mission either the DS or LS side of becoming a Jedi. She informs Mission of her Moter (who was also a Jedi), and the conversation also has a foreshadowing commentary thrown into the mix, as I have plans to continue work on the mod with a minor quest on Manaan once I've finished everything I've set out to do. Mission also has a truly unique "Family Robe" that she gets from Seelah (and which belonged to Misions's mother), that's made from a bug interaction between a RH Robe and an interaction with JC's masters robe (I've gotten permission to use both in my mod, so as to be able to provide the texture installed without user having to do anything). The Mod is near completion, with a TSL installer already setup, but I end up improving or adding new things to the mod, so ETA is currently unknown (particularly as I have an AI VA Quota limit that I'm dependent on). A "don't hang me up on it" estimate should be that it's done around 1 month from now at the latest (might very well be earlier). Progress currently needed still: Work on converting more of the text into AI VA, and fine tune it to sound good. Continue work on Mission Global Dialogue file. If people enjoy my mod, I have a continuation mod planned where I've begun the early steps on making it (very early steps), that involved meeting Seelah on Manaan who's got a lead on the person she believes killed Mission's Mother, that'll involve a minor "undercover with the Sith" aspect, kulmintating in a LS "Have Mercy" or DS "Get revenge" conclusion, that'll serve as the full conclusion to the K1 content I have planned in relation to Mission. Sometimes it can be hard to retain motivation over longer periods of time (I've already spend countless hours on this project), so if anyone has any thoughts to share on what I've written, or just want to let me know that they're excited to see what I've come up with, it would all be very appreciated. ^^ Ps. Will provide a WIP clip of what I've worked on so far, whenever I've managed to exhaust my new AI VA Quota for this month.
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1 pointOriginally, I cribbed the original form of this list from the internet. However, after I made the The TSL Warp Code List, I knew I would have to make a list for the KotOR1 warp codes. I already had the BOS:SR codes but realized that the list would be compiled much faster with the community’s help. This list and the TSL list, are living lists: if new codes are found (or introduced by way of new mods), they can be added. As with the TSL list, new codes will be attributed in the main post. If you find errors, please let me know. KOTOR I Warp Codes Enter these codes after "warp " in the console to be instantly transported to the listed area. The area code is not case-sensitive; i.e. 101per, 101Per, and 101PER all work. (Remember that unlike the console in TSL, the console is visible in KotOR1) Code Area Endar Spire end_m01aa Command Module end_m01ab Starboard Section Taris tar_m02aa South Apartments tar_m02ab Upper City North tar_m02ac Upper City South tar_m02ad North Apartments tar_m02ae Upper City Cantina tar_m02af Hideout tar_m03aa Lower City tar_m03ab Lower City Apartments tar_m03ad Lower City Apartments tar_m03ae Javyar's Cantina tar_m03af Swoop Platform tar_m04aa Undercity tar_m05aa Lower Sewers tar_m05ab Upper Sewers tar_m08aa Davik's Estate tar_m09aa Sith Base tar_m09ab Sith Base tar_m10aa Black Vulkar Base tar_m10ab Black Vulkar Base (unused game area) tar_m10ac Black Vulkar Base tar_m11aa Hidden Bek Base tar_m11ab Hidden Bek Base Dantooine danm13 Jedi Enclave danm14aa Courtyard danm14ab Matale Grounds danm14ac Grove danm14ad Sandral Grounds danm14ae Crystal Caves danm15 Ruins danm16 Sandral Estate Tatooine tat_m17aa Anchorhead tat_m17ab Docking Bay tat_m17ac Droid Shop tat_m17ad Hunting Lodge tat_m17ae Swoop Registration tat_m17af Cantina tat_m17ag Czerka Office tat_m18aa Dune Sea tat_m18ab Sand People Territory tat_m18ac Eastern Dune Sea tat_m20aa Sand People Enclave \ m19aa Tatooine Temple m45mg Some kind of early Tatooine swoop racing area? Kashyyyk kas_m22aa Czerka Landing Port kas_m22ab The Great Walkway kas_m23aa Village of Rwookrrorro kas_m23ab Worrwill's Home kas_m23ac Worrroznor's Home kas_m23ad Chieftain's Hall kas_m24aa Upper Shadowlands kas_m25aa Lower Shadowlands m25ab Part of Kashyyyk, the level that was cut (Enhanced Restoration of the Shadowlands?) Manaan manm26aa Ahto West manm26ab Ahto East manm26ac West Central manm26ad Docking Bay manm26ae East Central manm27aa Sith Base manm28aa Hrakert Station manm28ab Sea Floor manm28ac Kolto Control manm28ad Hrakert Rift Korriban korr_m33aa Dreshdae korr_m33ab Sith Academy Entrance korr_m34aa Shyrack Caves korr_m35aa Sith Academy Entrance korr_m36aa Valley of Dark Lords korr_m37aa Tomb of Ajunta Pall korr_m38aa Tomb of Marka Ragnos korr_m38ab Tomb of Tulak Hord korr_m39aa Tomb of Naga Sadow m21aa Evidently a cut Czerka depot (probably reused in BOS:SR which has its own code below) Leviathan lev_m40aa Prison Block lev_m40ab Command Deck lev_m40ac Hangar lev_m40ad Bridge Yavin Station liv_m99aa Yavin Station Ebon Hawk ebo_m12aa Bridge ebo_m12ab Ebon Hawk (Turret Minigame) [info provided by DarthParametric] ebo_m40ad Ebon Hawk (Post-Leviathan) [info provided by DarthParametric] ebo_m41aa Ebon Hawk (Post-Lehon Crash) [info provided by DarthParametric] ebo_m46ab Mystery Box Unknown World unk_m41aa Central Beach unk_m41ab South Beach unk_m41ac North Beach unk_m41ad Temple Exterior unk_m42aa Elder Settlement unk_m43aa Rakatan Settlement unk_m44aa Temple Main Floor unk_m44ab Temple Catacombs Star Forge sta_m45aa Deck 1 sta_m45ab Deck 2 sta_m45ac Deck 3 sta_m45ad Deck 4 Swoop Track Modules (info provided by DarthParametric) tar_m03mg Taris Swoop Minigame tat_m17mg Tatooine Swoop Minigame manm26mg Manaan Swoop Minigame Stunt Modules [Cutscenes in the game] (info provided by DarthParametric) STUNT_00 Stunt Ebon Hawk (Vision Sequences) STUNT_03a Stunt Leviathan Bridge (Destroy Taris Cutscene) STUNT_06 Stunt Leviathan Bridge (Resume the bombardment Cutscene) STUNT_07 Stunt Ebon Hawk (Taris Escape Cutscene) STUNT_12 Stunt Leviathan Bridge (Calo Nord Cutscene) STUNT_14 Stunt Leviathan Bridge (Darth Bandon Cutscene) STUNT_16 Stunt Ebon Hawk (Interdicted By Leviathan Cutscene) STUNT_18 Stunt Rakatan Temple (Bastila Torture Cutscene) STUNT_19 Stunt Star Forge (Jawless Malak Cutscene) STUNT_31b Stunt Lehon Temple (Revelation Cutscene) STUNT_34 Stunt Ebon Hawk (Star Forge Arrival) STUNT_35 Stunt Ebon Hawk (Crash On Lehon Cutscene) STUNT_42 Stunt Ebon Hawk (LS Dodonna Holocall Cutscene) STUNT_44 Stunt Ebon Hawk (DS Dodonna Holocall Cutscene) STUNT_50a Stunt Dodonna Flagship (Break In Formation Cutscene) STUNT_51a Stunt Dodonna Flagship (Bastila Against Us Cutscene) STUNT_54a Stunt Dodonna Flagship (Republic Forces Pull Back Cutscene) STUNT_55a Stunt Lehon Temple (Dark Side Ending) STUNT_56a Stunt Dodonna Flagship (Star Forge Destroyed Cutscene) STUNT_57 Stunt Lehon Temple (Light Side Ending) New areas added by mods Code Area K1R (info provided by Fair Strides) tar_m10ab Vulkar Base restored level (between main floor and garage) k1r_paztourney The Pazaak Tournament on Manaan stunt_56b This seems to be an end-game cutscene, possibly a duplicate of the Good ending for some restored content Brotherhood of Shadows: Solomon’s Revenge bos_bridge Mandalore's Capital Ship Bridge bos_canyon Korriban Wastes Canyon bos_circle Dreshdae Civilian Quarters bos_czerka Czerka Mining Facility (Main Level) bos_czerka2 Czerka Mining Facility (Castigation Level) bos_czerka3 Czerka Mining Facility (Residential Level) bos_czerka4 Czerka Mining Facility (Maintenance Level) bos_digsite Dreshdae Dig Site bos_ebovis Ebon Hawk (Shadow Vision) bos_msp1 Mandalore's Capital Ship (Docking Bay) bos_msp2 Mandalore's Capital Ship (Crew Quarters) bos_msp3 Mandalore's Capital Ship (Bridge Entrance) bos_orion Orion Crew Deck (Shadow Flashback) bos_orion2 Orion Starboard Section (Shadow Flashback) bos_pit Empty White Box Prison (???) bos_rep2 Formidable (Shadow Vision) bos_sewers Dreshdae Sewers bos_sincan Canyon (Akirakon Sin Flashback) bos_sintem Temple Exterior (Akirakon Sin Flashback) bos_sintem2 Temple Summit (Akirakon Sin Flashback) bos_stage1 Dantooine Council Chamber (Akirakon Boss Trial 1) bos_stage2 Mandalore's Capital Ship Bridge (Akirakon Boss Trial 2) bos_stage3 Revan's Flagship Bridge (Akirakon Boss Trial 3) bos_stage4 Lehon Temple Summit (Akirakon Boss Trial 4) bos_stage5 Korriban Temple Summit (Akirakon Final Cutscene) bos_taris The Battle of Taris (Shadow Flashback) bos_tem0 Korriban Ancient Cave bos_tem1 Temple of Shadow (Long Hallway) bos_tem2 Temple of Shadow (Solomon Encounter/ Holding Cells) bos_tem3 Temple of Shadow (Inner Chamber) bos_tem3b Temple of Shadow (Inner Chamber Post-Battle Cutscene) bos_tem4 Temple of Shadow (Hallways) bos_tem5 Temple of Shadow (Chasm Bridge) bos_tunnels Mining Tunnels bos_wastes Korriban Wastes (Desert) bos_wastes2 Korriban Wastes bos_wastes4 Korriban Wastes (Cave Exterior) A Crashed Republic Cruiser on a Nameless World (info provided by Leilukin) unk_m41ae Unknown World - Cruiser Command Deck unk_m41af Unknown World - Cruiser Starboard Section unk_m41ag Unknown World - Cruiser Crew Quarters unk_m41ah Unknown World - Cruiser Engine Deck unk_m41ai Unknown World - Cruiser Submerged Section unk_m41aj Unknown World - Revan's Quarters Lost Modules Pack (info provided by InSidious in his mod description) m19aa The original Tatooine temple, in which you had to retrieve the information from the Star Map inside a Sarlacc's maw. m21aa Evidently a Czerka depot, possibly on Korriban. m25ab Part of Kashyyyk, possibly the level of the Shadowlands that was cut? m45mg Some kind of early Tatooine swoop racing area? m47aa ? Used for a cutscene that no longer appears in-game? PLCaa Some kind of basic area functionality test, at a guess. MQATester Darkkender thought this was possibly for Quality Assurance, and it would seem likely that it was either for this, or E3. JC's Romance Enhancement: Dark Sacrifice for K1 stunt_sacrifice Stunt Star Forge - Deck 1 (Cutscene for the alternate Dark Side Ending for Carth's romance) Agent Xim's Crystal Cave korr_m34ab Crystal Cave Seamhainn and DarthJebus05’s Enhanced Restoration of the Shadowlands kas_m25aa Lower Shadowlands kas_m25ab Lower Shadowlands Yavin IV Planet Mod by MotOR Squad + Master Zionosis Yav_99 Yavin Sector A Yav_98 Yavin Sector B Yav_97 Yavin Sector C Yav_96 Yavin Sector D Yav_95 Yavin Sector E Yav_94 Yavin Sector F Yav_90 Yavin Sector J Deathdisco’s Tomb of Exar Kun ekun Tomb of Exar Kun Mods I know that we need warp codes for (this list will need to be expanded on as well, of course): KotOR 1 Restoration (K1R) by Fair Strides and ZM90 (and a crew of thousands, I'm sure) Redhawke’s ORD Mandell mod (I've lined this one out as it uses the same names as the original locations that RedHawke cloned for the mod. In order to stop the confusion, I've left it off the list intentionally)
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1 pointStunt modules: STUNT_00 - Stunt Ebon Hawk (Vision Sequences) STUNT_03a - Stunt Leviathan Bridge (Destroy Taris Cutscene) STUNT_06 - Stunt Leviathan Bridge (Resume the bombardment Cutscene) STUNT_07 - Stunt Ebon Hawk (Taris Escape Cutscene) STUNT_12 - Stunt Leviathan Bridge (Calo Nord Cutscene) STUNT_14 - Stunt Leviathan Bridge (Darth Bandon Cutscene) STUNT_16 - Stunt Ebon Hawk (Interdicted By Leviathan Cutscene) STUNT_18 - Stunt Rakatan Temple (Bastila Torture Cutscene) STUNT_19 - Stunt Star Forge (Jawless Malak Cutscene) STUNT_31b - Stunt Lehon Temple (Revelation Cutscene) STUNT_34 - Stunt Ebon Hawk (Star Forge Arrival) STUNT_35 - Stunt Ebon Hawk (Crash On Lehon Cutscene) STUNT_42 - Stunt Ebon Hawk (LS Dodonna Holocall Cutscene) STUNT_44 - Stunt Ebon Hawk (DS Dodonna Holocall Cutscene) STUNT_50a - Stunt Dodonna Flagship (Break In Formation Cutscene) STUNT_51a - Stunt Dodonna Flagship (Bastila Against Us Cutscene) STUNT_54a - Stunt Dodonna Flagship (Republic Forces Pull Back Cutscene) STUNT_55a - Stunt Lehon Temple (Dark Side Ending) STUNT_56a - Stunt Dodonna Flagship (Star Forge Destroyed Cutscene) STUNT_57 - Stunt Lehon Temple (Light Side Ending) Other Ebon Hawk modules: ebo_m12ab - Ebon Hawk (Turret Minigame) ebo_m40ad - Ebon Hawk (Post-Leviathan) ebo_m41aa - Ebon Hawk (Post-Lehon Crash) Swoop track modules: tar_m03mg - Taris Swoop Minigame tat_m17mg - Tatooine Swoop Minigame manm26mg - Manaan Swoop Minigame
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1 pointGeneral tip: Pay attention to any information about mod compatibility on the mod's download page. If the other mod you want to use is not mentioned and you're not sure if they're compatible, you can just ask. Especially if you want to use large mods like Schematic Lightsaber Mod, it's always better safe than sorry to make sure if the mods you want to use are compatible before installing.
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1 point
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0 pointsThat's so nice of Trask to visit his Sith grandpa in the intergalactic Nursing home