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Showing content with the highest reputation on 10/05/2022 in all areas

  1. 3 points
  2. 1 point

    Version 1.0.0

    400 downloads

    DESCRIPTION: Do you like Kaevee as a character, but hate her voice? Would you rather listen to alien gibberish instead? Well, this is the mod for you! It turns her into a blue Twi'lek, complete with alien VO. INSTALLATION: TSLRCM is mandatory and must be installed first. Copy all files to your game's "override" folder. If you're using the Steam workshop version of TSLRCM, you must copy the file to the wokshop's folder, not the main game's folder; it'll be something like "C:\SteamLibrary\steamapps\workshop\content\208580\485537937\override" The mod must be installed before entering the Enclave sublevel on Dantooine. Thanks to JC for extracting all the alien VOs for me.
  3. 1 point

    Version 1.1

    8,245 downloads

    This mod replaces all Mission Vaos textures. She will have an updated skin which has a bit more detail. I tried to smooth the seams. Work Quanons, edited by Dark Hopa. The head has not been published. It contains materials from another author. I can send it in a personal message.
  4. 1 point

    Version 1.0.0

    18 downloads

    It's the Spooky Month of the year, so there will be Spooky Mods! This changes the Rakatan to be more spooky. What their designs are meant to be like: N_Rakata01 - Supposed to be a killer cult member murdere kind of vibe. (I also put in some blood dripping details) N_Rakata02 - Supposed to look like a demon, with sharp teeth and red clothing (This one has some details I put on it, some obvious, some aren't.) N_Rakata03 - This one is the most scariest of all, it was supposed to be a ghost Rakata. (Doesn't look like it lol) Installation Directions: 1. UNZIP/Extract Spooky Rakatan K1 1.0.zip 2. Copy all of the files in Spooky Rakatan K1 into the Override Folder OPTIONAL - 3. Download and Install Kotor Save Editor if you haven't, and change your in game appearence to be one of the Rakata. - The name of the Rakata appearences should be something like "Alien_Rakata01" to "Alien_Rakata03" or just something that looks like these. Hope you enjoy my Mod ______________________ You are allowed to use these retextures in your own mods, just give me credit Should be K1R compatible.
  5. 1 point

    Version 1.0.0

    2,144 downloads

    Edited model - DarthParametric Re-texture of Trask Ulgo and soldier uniform, for Star wars: Knights of the Old Republic. Texture Resolution 1024X1024, 2048X2048. The archive contains 2 textures. 3 icons and 2 .txi. To Install 1. Download: Trask HD 2. Copy all files to the Knights of the Old republic's Override folder. (Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override) 3. When/if prompted to overwrite files, press okay. 4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love.
  6. 1 point

    Version 1.0.0

    1,504 downloads

    SpaceAlex's Unfinished K1 Enhancement Pack Modder's Resource for: KoTOR. I DID NOT CREATE THIS. SpaceAlex did. It was intended to be both a cosmetic NPC upgrade, a loot upgrade that added new items for Knights of the Old Republic, and more. Sadly, it was never finished, but plenty of work was completed by the time the project was cancelled as these screenshots display. Since SpaceAlex's K1 Enhancement Pack was not hosted on the website, I decided to host it myself and provide an easy link to all the assets so someone can either finish it or use bits and pieces of it in their own mods. Personally, I would like the entire mod to be finished as SpaceAlex intended with the NPC Modification Pack Bonus Content, Party Member Reskins, Player Character Clothing and Head Reskins, and Miscellaneous items implemented as optional add-ons. Also, there is a fix for invisible heads for some reason, here: https://deadlystream.com/files/file/417-spacealexs-k1ep-invisible-head-fix/ . Please download this too if you're using it as a mod or just using it for editing. Lastly, do not use this with K1 Restoration because it will cause cosmetic glitches such as Outcast Children looking like Mandalorians. NOTE: I just realized that I took out a few pieces of the file so it would work. I took out anything related to Darth Bandon and Calo Nord, as these additions cause game-breaking bugs. Credits: -The Deadlystream Website Team for creating this website. -SpaceAlex for creating all these assets -All the great modders and users in this community -Fred Tetra for his KOTOR Tool which makes this possible -The original creator of TSL Patcher, which makes mod installation so much easier -BioWare for creating the Odyssey Engine and this awesome game. -milestails and Fallen Guardian for providing the files themselves: https://onedrive.live.com/?id=AF290B5E544EBB56!121&cid=AF290B5E544EBB56
  7. 1 point
  8. 1 point
    Too bad I finished my playthrough yesterday
  9. 1 point
    It's closing in on a year since the last K1CP release, so I figured it's time for a status update. There won't be a new release this year, but we'll see how June/July 2023 shapes up for v1.10.0. For now, here are the current changes added since v1.9.2 (base 1.9.0 release was Dec 2021, last hotfix was in March):
  10. 1 point

    Version 1.0

    44,878 downloads

    This mod will replace and update Carth Onasi texture files. It keeps the same look, but adds in more details. The work involves Quanons textures.
  11. 1 point

    Version 1.0.0

    401 downloads

    There are two kinds of turrets in the Star Wars galaxy: the up turrets and the down turrets. The up turrets have all the nice geometry a turret needs, while the down turrets eschew their lower geometry in favor of nice shadows, since their undersides are not actually visible to people. A harmonious balance -- or so we all thought. It turns out that there are many opportunities to see the bottoms of the down turrets, exposing their empty underbellies for everyone to see. Their shadows are also incomplete and janky-looking. Let's restore balance to this galaxy! If you have not checked out Khoonda Turrets Model Repair, I suggest you do that as well. That will set the turrets around Khoonda to the up models instead of the down models, as they were meant to be. That will mean that they have all the geometry they need without the extra model shadows, which look no good on the higher-up turrets. Installation: Download the 7z file and extract to your override folder, found in the same directory as your main game executable. For Steam installations, this would be "Steam\steamapps\common\Knights of the Old Republic II\override". 7z files can be extracted with Archive Utility on macOS, or with programs like PeaZip on Windows and Linux. Uninstallation: Remove the folder "TSL_Turrets_Models_Repair_v1.0" from your override. Included Files: Compatibility: Users should expect full compatibility with any other mods, so long as they do not modify/replace the above files. I highly recommend using this mod in conjunction with Khoonda Turrets Model Repair, of you have not checked that out already. This mod will fix the lack of geometry issue there as well, but that one will remove the nasty-looking shadow it has. Acknowledgments: Big thank-you to seedartha, Symmetric, Purifier, and Ndix UR for making importing to Blender simple using KotORBlender, and Cortisol for making file extraction convenient with the Holocron Toolset. This modification is not supported by Obsidian Entertainment, Lucasarts, Disney or any licensers/sponsors thereof. Use of this modification is at your own risk and neither the aforementioned companies nor the author may be held responsible for any damages caused to your computer via this modification's usage.
  12. 1 point
    Oh no...did I just really see this? "Cathalan" is up on Steam Workshop... Wondering if I should say anything. (oh well too late)
  13. 1 point
  14. 1 point
    Great work so far, let me know what you think of the dialog for the NPC Jedi that I sent, and if it would still work for when they're encountered in the sub-level.
  15. 1 point
    Arcann's mask cut in half and mirrored makes for a pretty good full face mask. Or if you prefer to get your temple guard on: Although there are some clipping issues with hair on certain heads, like Hispanic Mullet Man above. Might have to play with that a bit. Edit: And to replace the Tulak Hord helmet in K1 Generally full helmets don't work too well without being scaled up to ridiculous proportions, but this was already pretty giant to begin with, so it shouldn't be too bad for a decent percentage of player heads.