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Showing content with the highest reputation on 06/18/2020 in all areas

  1. 4 points
    Welp it's been a little over a year since I created this thread. Since then I built the LucasForums Archive Project to aid in my KotOR research. I thought I would share it here in case anyone is interested. It isn't anywhere near complete, but there is quite a lot included already. I may attempt to add more at some point in the future.
  2. 1 point

    2,644 downloads

    Tunics for ZS Armors: This will swap the JS/ZS armors into tunics. There are eight total including the Dark Jedi Armor and Sun Guard Armor, as well as skins for the remainder of defaults. I have included MVacc224's placement of Darth Malak's Armor in the Korriban Academy There is also a replacement of the Sith Tomb sarcophagus, it will contain a Kaiburr crystal upgrade item, and a Sith Assassin tunic (Dark Jedi Armor). The Dxun Puzzle reward is replaced with a Old Republic Jedi Guard tunic. The skins are for the old items, and they all have female/male skins and new icons. To Install, copy mod files from archive into Override There are three archives for each type of way to install the tunics: defaults JS/ZS armors, padawan robes, and the patch for loot and immersion upgrade. To Uninstall, delete mod files from Override This is a segment of other mods I have done, it will potentially conflict with my other mods. The replacement for Padawan robes is also available. The Loot-Immersion c.02 patch is based entirely on RGB's short robes mod. This is not compatible with other JS/ZS mods and must be removed if they are to work. This is fully compatible with the default game, TSLRCM, and M4-78EP. If you have questions or comments, PM 90SK here on DeadlyStream THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BIOWARE/ OBSIDIAN ENTERTAINMENT OR LUCASARTSOR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
  3. 1 point
  4. 1 point
    @Blue , if you can add any more discussions of M4-78, that would be very helpful to me. Thanks for what you've done so far!
  5. 1 point
    It's getting somewhere: The background buildings are partially from the game, partially self modeled after game models and partially from SWTOR. There's still some models and details like smoke from the chimneys missing but the overall look is pretty much what I want already. I'll also add some 2d backdrop buildings to bridge the gap and blend between the ingame terrain and the skybox. Otherwise the difference is just too obvious especially in the Central Zone. Now, I don't know alot about the lore of M4-78 so if this industrial and dirty look is somehow completely wrong, please let me know ASAP and I'll try to design something new. I will make them a little softer but not as much as in your image. I personally prefer them with hard edges and that way they match the ingame godrays better as well.
  6. 0 points

    Version 1.0.0

    12,341 downloads

    About This File Re-texture of PFHB01, for Star wars: Knights of the Old Republic. Texture Resolution 1024X1024. The archive contains 5 textures of the head. 3 textures for underwear. 5 icons and 2 .txi. To Install 1. Download: PFHB01HD 2. Copy all files to the Knights of the Old republic's Override folder. (Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override) 3. When/if prompted to overwrite files, press okay. 4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love.
  7. 0 points
    Oooooh yes, I like where that's going. I feel like while the human-occupy-able areas of the planet are clean (whathisface the overzealous cleaning droid haha), the air would be somewhat polluted given its purpose as a planet to be stripped of resources, so this feels right.