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Showing content with the highest reputation on 08/05/2019 in Posts

  1. 2 points
    Hey everyone! I have exciting news! A Crashed Republic Cruiser On A Nameless World is now open for beta testing! If you're interested, please send me a PM! In addition, I'm also looking for 1-2 voice actors (psst @Zhaboka ) as well as someone who's strong in dialogue writing/editing to peruse my dialogues and help clean them up and make them sound better.
  2. 2 points
    Can't you use both, like how some planets have different loading screens for different areas? Is the star map quest / location a spoiler btw? I won't ask again if it is lol
  3. 2 points
  4. 2 points
    He's never going to finish it with that sort of attitude. Clearly he needs to be chained to his computer and beaten every time he stops working on it.
  5. 1 point
    Just to clarify, you can’t use two load screens for the same module. These are both options for the same module. It wouldn’t make sense to use one in another area that isn’t the street. Thank you everyone for your thoughts. If anyone else wants to chime in, I am still undecided.
  6. 1 point
    1 feels more KotOR, though I agree with the comment wondering why you couldn't use both for different loading areas.
  7. 1 point
    I like Option 2, although I agree w/Kexikus that Option 1 feels more vanilla KotOR.
  8. 1 point
    Both planets are so serene. I could go out an meditate for days on either one. Well, when the Sith/Empire isn't tearing them up.
  9. 1 point
    I like the comparison between Lothal and Dantooine. For the most part, they're both rolling grassland planets.
  10. 1 point
    Somehow the first one feels more in line with the vanilla loading screens.
  11. 1 point
    Taris- love the sky and skyline. Interesting stuff. Takes me a good evening to do all the quests there. Dantooine- in K1 It's beautiful and serene. Lothal in Rebels remind me of Dantooine. Tatooine. Because Star Wars- it is deep in lore and history as well as different and interesting people. And it's desert. Manaan- because of the interesting story line and how beautiful it is. For K2 Onderon because of the feel of the old Tales of the Jedi comics. Telos because it is fun. Above all, Korriban in K1. What a feel that place has. Exploring the tombs. The bleak majesty of the planet. I hate it in K2. The only interesting point is Kreia's lessons about the great Sith Lords of the Golden Age. Otherwise, it's depressing, abandoned. And there is the Unknown World. The ancient mystery of it.
  12. 1 point
    Getting back in the swing of things after being gone a week on vacation. The street module is all walkmeshed, blocks cameras, has aurora lights, and a minimap. All that's left is the path file, which are still proving a bit finnicky. Most of those are dynamic things that are difficult to see in a screenshot, so I'll try to do a video in the next few weeks to showcase some of the improvements. Also I will try to add in NPCs and such before then. Next I will be switching gears, working on the Arena Hall/entrance area and attempting to setup some gladiator fights.
  13. 1 point
  14. 1 point
    With 10 years plus on this project, I think I have taken a quite leisurely pace 😁
  15. 0 points
    The source code is right there, enter that into Kotor Tool (which can be found on this website) and compile the script given, then place it in the override. Modding does exist within the grey area of the internet, and even on more filtered sites like nexusmods.com, there is always a threat of malware. You can find Kotor Tool on deadlystream, kotorfiles.com, nexusmods.com, and several other places (even the recently resurrected gamefront.) Edited*
  16. 0 points
    my stupid post dot jpeg
  17. 0 points
    Personally, I don't want any new KOTOR content to be in production until SWTOR's long gone. Gotta hold off until another canon (in this case KOTOR-canon) purge can happen. Making T3 explode was the cherry on top for me. So tacky to kill the family pet.