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Showing content with the highest reputation on 12/13/2018 in all areas

  1. 5 points
  2. 1 point

    Version 1.0.1

    754 downloads

    This mod was made to increase the immersion for those who like me, love to play with Canderous in full Mandalorian armor. It applies radio effect on Canderous' voice. Completed lines: Taris ✓ Canderous conversation (stories, etc.) ✓ Carth and Bastila banter ✓ Jagi quest line ✓ Leviathan ✓ Multiple random reactions ✓ Soundset ✓ I've done my best to locate most of the dialogs, but some of the files are a real pain to find. If you happen to stumble upon missing soundfile let me know. It would be extremely helpful if you told me which module it happend and which NPC started the conversation (or you starded with). THIS IS NOT A CLOTHING/ARMOR MOD, IT CONTAINS MODIFIED AUDIO FILES ONLY! IT REQUIRES ANOTHER MOD TO LOOK PROPERLY FE: "Mandalorian Ultimate Mod"! Have fun!
  3. 1 point
    Merry Christmas! Season's Greetings! I'm trying to get us ahead of the curve this year (thanks @N-DReW25 for asking), so we're opening Mod of the Year 2018 nominations! If you've never participated in Mod of the Year before, it's pretty simple. Rules for nominations: Nominate up to 3 mods (1 per category) and 1 community member If the mod/member you're nominating has already been nominated, try to think of another that hasn't received a nomination yet. This isn't required, but it widens the pool The mod doesn't have to be hosted on DeadlyStream to be nominated, but you should provide a link in your nomination Mods eligible for nomination have to have been released in 2018. Mod updates released in 2018 do not count The categories this year are: Best Texture Enhancement - Reskins, HD Textures, or any mod that adds new textures to the game Best Content Restoration / Addition - Mods that enhances the existing game content or add new game content Most Helpful Community Member - A member that has been active in helping the community overall, whether performing mod requests, troubleshooting game installs or if you're named @DarthParametric and of course Mod of the Year - The best Kotor/TSL mod released this year! We'll collect nominations all the way up until January 6th, so there should be plenty of time to get nominations in. Voting will start the third week of 2019. K1 and K2 mods will both be contending for the same awards, so choose wisely!
  4. 1 point
    Mods that were featured in the wallpaper: Sharen Thrawn's "Realistic Nar Shaddaa Skybox" Logan23's "Revenge of Revan (Demo) - Custom Quarren's texture 41 variant" Custom EP's Pazaak Den's window texture Tools used with the wallpaper: Fred Tetra's "KotORTool" bead-v's "MDLedit" and "KOTORmax" Chuck Chargin Jr./ndix UR's "MDLOps" Werner Rumpeltesz's "PlainEdit.NET" VarsityPuppet's "2DA Editor Alpha" ndix UR's "tga2tpc"

    © LucasArts & Obsidian Entertainment

  5. 1 point
    For some odd reason, I cannot reply to any sort of "News" thread thus locking me out of this year's Mod of the Year. If an admin can move the content of this thread into the actual Mod of the Year thread that'd be great. For this, I'll give three mods as is the allowed limit for this year's Mod of the Year, however, the thread said "you can select up to 3 mods, 1 per category" when there are only 2 categories so they'll be two mods in one category and one in the other. Best Texture Enchantment: Not since the K1 Enchantment Pack has someone tackled a reskin of some of the minor, unnoticed characters like Selven. Embar, using modern HD textures, has created and plans to create more epic HD reskins in his "Legends" series. This would be my pick for the 2018 Mod of the Year and a Legends mod may even be my 2019 choice at the rate he works now. Best Content Restoration/Addon: A return of SithSpecter's classic Cross Guard mod, with new tools made by Bead-V he has finally improved his original mod as well as fixed the annoying bugs from the earlier builds. An innovative idea, this "mod pack" is a collection of small fix mods, such as my own, which combines many individual mods into one making the installation process a lot easier and less time consuming. Best Community Member: I'd say for this as, considering DarthParametric is already nominated, I'd say @Kexikus is my pick, while obviously, DarthParametric is god's gift to Kotor Kexikus is still a modder who can lend a hand whenever he can.
  6. 1 point
    Mods that were featured in the screenshot: deathdisco's "Tomb of Exar Kun" ZimmMaster's "New Dopak Head Mod" NiuHaka's "Dark Harbinger - Self Infliction" Logan23's "Revenge of Revan (Demo) - PMBI87" Fallen Guardian/VarsityPuppet's "VP's Hi Poly Tin Cans" Curtis1973's "Stock Light Saber Retexture Pack" Tools used with the attempt: Fred Tetra's "KotORTool" bead-v's "MDLedit" Chuck Chargin Jr./ndix UR's "MDLOps" Werner Rumpeltesz's "PlainEdit.NET" JCarter426's "JC's Cloaked Jedi Robes & Supermodel Port for K1 - Supermodels" and "Odyssey++" ndix UR's "tga2tpc" stoffe/Fair Strides' "TSLPatcher"
  7. 1 point
    Today I have two finished skyboxes for you. Though, to be honest, both were very close to completion already. Let's start with Korriban. Not much has changed since I last showed that skybox. I just did my ususal model changes and then also some changes to the ingame lightmap so that the statues are more in the shadow and blend better with the skybox. On top of that, I removed the fog. But the most important change is probably the new ground color that looks absolutely ridiculous with normal lighting and atmosphere but matches the ingame terrain when lit properly: With that out of the way, here's a render and two screenshots. The first one shows the new terrain color blending with the area model and the second one shows the new lightmaps and the disabled fog. The second skybox that is now finished is Coruscant. The only thing that was missing here is the fixed model. I also finished the model edits for Telos so that skybox is also fully done now. But you've seen those screenshots before, so I won't show them again.
  8. 0 points

    Version 1.6

    32,165 downloads

    This is a fix for a number of issues present on the supermodels, the stock animations used for most characters in the game. First, Obsidian added several combat animation variations for K2, but they messed up a couple of the names, causing the game to play animations that don't exist and resulting in characters freezing in place. This mod fixes that. Second, the animations for dual blasters had the hand objects in the incorrect positions. For male characters, the blasters would clip through the hands, and for female characters they would hover above the hands. I've restored them to the positions they were in K1. Third, when wielding dual melee weapons, male hands would clip through the weapons for some animations, notably the looping ready pose. The issue seemed to be that the fingers were gripping the weapon too tightly, so I loosened them up for the male models. I have also added an option to change the melee running animations to match how they are in K1. I included this as an optional part of the installation as it's an issue of preference rather than a straightforward fix. If you think you've spotted any other issues, send me a picture so I can confirm what the problem is and whether it's an issue with the supermodels. If so, I'll add it to my to-do list.